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rjmatsleepers
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quote: Originally posted by Straybow
Yes, I am swamped. I'll be able after the start of the next week. |
OK - I've got the save so I'll give it a whirl.
I should be able to post the results this time tomorrow.
RJM at Sleepers
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rjmatsleepers
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Where did the save go?
Try again
Attachment: so_b725.sav
This has been downloaded 4 time(s).
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rickontherun_21
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make a list of all the silly rules, its to confusing...
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-Jrabbit
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of the Electronic Egyptians
Feb 2002 time: 23:27
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Our enforced Despotism is most excellent. Easy to track all these silly rules...
Silly Wabbit takes up residence in the city of Wabbit and paws through the eternal damnation of paperwork that comprises the Silly Rules in 725 BC.
Hmm. We're poor, our research rate is at 15 turns, and... well, not much more to say. Warrio4r, trirem move about, tentatively exploring.
700 BC -- Settlers built in Bozo, Wabbit.
675 BC -- Bozo starts required Palace.
650 BC -- a pretty boring time.
625 BC -- Spanish begin Hanging Gardens. Trirem lands engineer on wooded island to the west.
600 BC -- Island city of Monty Python is founded.
575 BC -- Sioux capital moved to Wounded Knee.
550 BC -- City of Fright Wig is founded. Research rate down to 12 turns, up to 64gp in treasury.
525 BC -- French cap moves to Lyons. Barb trireme spotted near Wabbit.
500 BC -- Settler built
475 BC -- 2 Barb archers land @Wabbit. Wabbit warrior attacks, wins, makes veteran. 
450 BC -- Remaining Barb impales himself on our awesome defense. Their trireme disappears, with no King in evidence. 
425 BC -- Spanish complete Hanging Garden of Seville.
400 BC -- Leidem builds Temple. We IGNORE STRAYBOW'S RULE and decline to sacrifice a settler. Silly Ones discover Construction, foolishly opt to study mathematics next. (Would have literally chosen anything else -- Monarchy, Polytheism, Trade, The Wheel, Writing...
375 BC -- English begin LH, but Zulus are nearly done already...
350 BC -- Beeblebrox founded, getting rid of last settler before Wabbit builds Temple (cleverly avoiding a rule...) Zulus complete Lighthouse of Zimbabwe, English abandon project. French begin Pyramids.
...and that's all for me. Wish I would have thought to hold my rule avoidance so I could actually choose a needed tech... 
...weird to live in constant fear of screwing up by doing something that's just a natural part of playing the game.
NEED FOR RULING -- In the case of naval vessels, do the movement rules intervene? I maintained the diagonal movement rule for our trireme, but would suggest that THAT silly rule was actually designed for land units only.
anyway, Straybow, it's your turn...
Attachment: so_350b.zip
This has been downloaded 3 time(s).
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rjmatsleepers
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quote: Originally posted by -Jrabbit
NEED FOR RULING -- In the case of naval vessels, do the movement rules intervene? I maintained the diagonal movement rule for our trireme, but would suggest that THAT silly rule was actually designed for land units only.
anyway, Straybow, it's your turn... |
I certainly assumed the diagonal movement rule applied to naval vessels. On the other hand I didn't think you could avoid the human sacrifice rule by not having a human to sacrifice, so maybe two rulings are required.
RJM at Sleepers
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