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Arrian
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Kneel before Grog!
Jul 2001 time: 00:27
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On the "protect the elite" issue...
I could go either way on that one. Either way, we risk losing 1 unit. The only difference is the quality of that unit, and the response time of that unit (I'll explain).
If we lose the elite, that hurts, because of the obvious leader generation ability it has. If we lose a vet, we keep the elite, but it's beat up, and will need to retreat, wait in a city for a turn, and only then will it be back to full strength for battle.
If we are confident we are not under full-blown assault and can spare the healing time (which I think we can), I would say we should protect the elite.
-Arrian
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:27
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Great! So we're already in our GA.
From now on, please take the turn a bit slower, it's speeding along too fast.
military: I object to any moving of WCs farther from the road. One tile is no problem, it can return in time, and the 2 tiles for the GA victory was certainly a good deal. But, our defenses are too thin, we shouldn't spread out our WCs now, let's keep them within reach of Arashi.
Tech: Do we really need Feud asap? If so, go ahead researching it at 90%, otherwise save cash, and go for 3 turns. I'm going to post a message to Legoland and RP telling that the tech is coming, and asking whether they still want it, knowing that we are the only ones having it.
Settler: wasn't that settler going to be added to EotS to get to 30 shields faster? That would currently do us better then building a new city, which would only gain a little more commerce in GA. If not needed, any city is nice 
military: are we able to crank out a few more swords instead of WCs before we discover Feud? 10 gold is nothing, but 10 shields count. Also, is there a plan yet on how we are going to build units, do we have an idea how many units we will have access to the next 5 or so turns?
pillaging our iron: the problem is not the iron source, it's the mine we need. So, we could do it for a very limited time, by placing enough workers on the mountain, which can start to mine the moment a warrior pillages the improvements. Doing so, we should be able to build 10 more warriors extremely quickly, and a couple of spears. But maybe we're not going to need it, with the information GoW will be giving to us.
Screenshots: certainly don't forward the turn before we get the screenies. I don't think much will change in our plans, but it would be great to see what's going on, and be able to start discussing that before our next turn arrives.
Last request: could you attach a F3 screenshot (on units, of course, not cities) please? It would be cool to see what we have. I know, you can see this from the screenshot, but simply as a memory later 
DeepO
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