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Rhothaerill

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Vincent Returns!!!
Feb 2003 time: 21:29
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Had some time tonight after all. I wasn't completely sure what Kloreep's intended build queues were so I guessed a bit. Any changes anyone wants to make just say so.
Builds:
- Settler in Chow. Next build to be settler
- Horseman in Sweet and Sour. Rename to Kentucky Fried Horseman. Next build to be horseman.
- Schezuan builds worker. Rename to I need a name. Next build to be a catapult.
- Moo Shu builds worker. Rename to I need a name. Next build to be a worker.
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Settlers:
- New settler in Chow moves 4-8-4
- Eastern settler settles city. Name to be General's Chicken
- Western settler moves 3 (SE)
Workers:
- Cobbler mines tile
- Harvester roads tile
- Smith roads tile
- Gatherer moves 2-3 to grassland (chopping furs won’t help yet)
- Gardener moves 6-9 to forest tile
- Cropper moves 7-7-7 (I like Sharpe’s idea of adding a worker to Egg Roll…it can safely support 9 pop and if we get it to 15spt so much the better).
- Baker chops forest tile (will save a turn off the next horse…two with some MM).
- Farmer moves 9 and mines (won’t help much now, but will later on).
- Miller moves 2 to hill tile
- New worker from Schezuan moves 2-1-4
- New worker from Moo Shu moves 4-2 and mines (again, won’t help much now but will later).
Cities:
- Chow Mein: wheat, cattle, and 2 mined bonus grassland.
- Dim Sum: cattle, fur, mined bonus grassland, and irrigated plains
- MGGP: Remove citizen from wheat and put on plains tile NE of city. Also should be working the mined bonus grassland with the new pop point.
- Schezuan: after worker build should be working 2 cattle, wheat, and mined bonus grassland.
- Sweet and Sour: Move one of the NE plains workers to the south near Schezuan so Char Shu can work the plains tile.
- Char Shu: New citizen works plains tile that Sweet and Sour vacated.
Ideas:
- Chop Suey, Sweet and Sour and Wonton will be needing marketplaces soon if we want to begin taking advantage of the gold we will reap in republic. Right now they are of course our primary horse suppliers but we will need to make a decision soon when to take them off horse duty for infrastructure. Chop can build one in 10 turns, the others in 17.
- I recommend replacing Take-Out (who is currently in Moo-Shu) with another horse. Take out is elite and should be at the front with LL. Also as I mentioned to Zargon in chat we need a few more horses over that way if possible.
- My next recommendation is to take the two spearmen off of the incense colony. Move one to the hill NW to cover the area and the other can head to the west to be the garrison of the border city we’ll be building soon.
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Rhothaerill

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Vincent Returns!!!
Feb 2003 time: 21:29
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Settlers
- Settler near Kung Pao moves 2-1-2
- Settler southwest of Benihana moves 1
- Settler west of Benihana moves 6-2
Both of the last two settler moves are contingent upon my plan for having two cities on the coast with a killing field between them. Since no one has commented yet then I'll assume it's approved.
Workers
- Smith moves 2
- Cobbler moves 8-8-8
- Harvester moves 8-8-8
- Saucier moves 7-7-8
- Bait moves 8-8-9
- Tiller moves 9-6
- Planter moves 3-2 and joins Egg Roll
Cities
- Chow Mein grows to size 5. Citizens to cattle, wheat, 2 bonus grass, and furs (take from Egg Roll)
- Dim Sum grows to size 4. Citizens to cattle, bonus grass and 2 irrigated plains
- Schezuan builds a catapult (named "Dead Cattle Shooter"). Start another catapult.
- Hot and Sour Soup grows to size 3 and builds wall. Start catapult. Citizens to 2 grasslands and a river forest.
- Pot Sticker grows to size 3. Citizens to bonus grass, mined grass, and silk grass
- Teriyaki Pork grows to size 2. Citizens to bonus grass and regular grass
- Fortune Cookie grows to size 2. Citizens to mined grassland and irrigated plains
- Egg Roll citizen from furs to roaded tundra forest. New citizen to mined grassland (for 15spt and 1fpt growth...I want it to grow a little bit more before we switch to republic, just in case).
- MGGP citizen on wheat to mined grassland.
- Schezuan citizen on plains to the west of city moved to the wheat vacated by MGGP.
Military
- New catapult (Dead Cattle Shooter) S-S-SW
-Pezpault SW-S and fortify
-Teaspoon NE-NE-N
-Spork upgrade
-Soux Chef NE-N and fortify
-Oregan NE-N and fortify
-Kebob NE-N and fortify
-Spearmint fortify
-Gourmand NW
-Big Eater N
-Flying Food E
-Canteen W-W-NW
-FB N
-Anis, Cumin, Tumeric, Nutmeg to Kung Pao for upgrades
-Maitre' D, though I am tempted to say attack, N 
FAM
- Orders Pending
Last edited by Rhothaerill on 23-04-2004 at 20:51
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