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Arrian is offline Arrian
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Jul 2001
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  Old Post 16-10-2003 17:56
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Reply from SR:

quote:
RE: PtWDG 2
Quick answer (I'm hurrying to our "evening meeting", read: drinking tour through Bamberg)

- Techs you get from huts are not to be shared for free. They are part of one of your traits, which turns useless after the next age is reached. If you share these techs, you should ask for a compensation in gold.

- I find Monkeys refusal to share their maps pretty lame.

- My personal opinion is, that screenshots and minimaps are not to be shared. Map trading only in-game. But that's just me, others may have another opinion. So yes, you should ask this in the public forum, without naming teams.

SR

Arrian is offline Arrian
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  Old Post 20-10-2003 19:25
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New message to SR:

quote:


SR,

We've struck a deal with Monkey. They finally agreed to allow our scout through, and in return I will be sending them writing this turn (the one that's sitting in my email inbox at home right now). They've agree to research Literature.

FP's turn report for last turn indicates that we're researching CoL and it is due in 19 (now 18) turns. Hopefully city growth/new cities will drop that a bit. How are you doing with the Wheel?

We've agreed to allow the Monkeys to explore northward (since they allowed us to go south). They want to meet you guys, obviously. That might take a little while, though. Let me know if you would rather just do a quick trade for contact with us.

-Arrian

Arrian is offline Arrian
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  Old Post 20-10-2003 22:28
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From SR:

quote:

Ah, good. We'll have The Wheel in about 4 turns. We would need Writing then in order to switch to Philosophy without losing a turn.

There's no need to speed up contact to Monkey. We will eventually meet, and since neither of us has a technology which the other hasn't, nobody would benefit from an earlier contact.

SR


And my quick reply:

quote:
It is my understanding that FP sent writing to you guys last turn (according to the turn report, he did). I'm assuming you guys sent IW back.

-Arrian

Arrian is offline Arrian
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  Old Post 20-10-2003 23:29
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Hmm.

quote:


Sorry, but there was no offer from CoD last turn, otherwise I would've acted. Resend it please.

SR



I told him "will do."

-Arrian

Arrian is offline Arrian
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  Old Post 20-10-2003 23:31
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Put an end to popups!

Hmm, then again, if FP sent it "accepted" it wouldn't necessarily pop up, would it? It's like a gift then, and they might not have noticed it at all...

-Arrian

Arrian is offline Arrian
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  Old Post 21-10-2003 18:08
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Sent/received:


quote:
Ok, I sent you writing. At least I think I did. I opened up the diplo screen, put writing in as a new deal, hit "accept" and "send." The only reason I say I "think" I sent it is that after having done that, if I went back into the diplo screen, it still listed writing as a tech we had but you didn't. I'm still not real comfortable with the way some things work in PBEM.

Hopefully, I did it right. If not, I'll figure it out and fix it next turn.

-Arrian


...

quote:
You did it right, except that it wasn't necessary to accept it, since this could give us Writing without us returning anything. But don't worry, we won't betray you and send IW back next turn, also accepted.

SR

Cort Haus is offline Cort Haus
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  Old Post 21-10-2003 18:19
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Lose 30 kilos (of popups)

So we get to see where the iron is next turn...

{drum roll}

Arrian is offline Arrian
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  Old Post 21-10-2003 19:09
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Yeah, that's a REALLY big deal.

I figure there must be iron in the hills/mountains near Izz or southwest of Swindon.

If there isn't, our status as "friendly traders" becomes even more important. As does the search for horses

-Arrian

Arrian is offline Arrian
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  Old Post 27-10-2003 19:34
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Sent to SR:

quote:
Sir Ralph,

How is your research of Philosophy coming along? We now have 9 turns to go on Code of Laws.

I'm also going to ask the Monkeys how much longer Literature is going to take them.

If they are lagging and the two of us are racing ahead (seems like a possibility), we have a decision to make. Either we pull up and build up some cash, or we continue onward and leave them behind.

I'm leaning toward pulling up & hoarding some cash. That money will be useful once we're in republic, and leaving Monkey in the dust might be an invitation for them to invade CoD. What are your thoughts?

-Arrian

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  Old Post 27-10-2003 21:10
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Response from SR, and my response thereto:

quote:


Our research is synchronized nicely, our last Philosophy ETA was 10 turns, so the next will be 9 turns as well (at most). We have The Wheel and will send it next turn (if I don't forget, and if I do, you have horses 2 tiles S of Silesia).

According to their score Monkey are strong, so I don't see why they should lag in research. I hope they keep their word and research at full power. If they lag just for a few turns, we can wait and collect money meanwhile. If more, we (you) should ask, why is that. I still think, the one of us who researches Republic, should go ahead at full speed in either case. There's no time to lose. If the other hoards money for a few turns, it should be shared fairly then, since the benefit of The Republic will be mutual.

Keeping an eye to the south and having some warriors ready to upgrade can't be wrong.

SR


...

quote:
SR,

Excellent. Monkey does appear to be strong, but not rich. Unlike us, their capitol is on a lake, not a river. They also did not build an early granary (building it now, IIRC).

You're right about Republic - the faster the better. It seems our research power is roughly even, so it doesn't really matter which one of us does the research and which one hoards gold (if that's what we end up doing).

Hmm, you've gotten south of Silesia? Oh - you sent a warrior around Izzardia to the east, didn't you. I remember now. Well, you ought to meet the Monkeys soon, then. They have a warrior coming north.

-Arrian

Arrian is offline Arrian
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  Old Post 27-10-2003 22:31
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Got spare money?

Another exchange with SR:

quote:
Ummm, I understand. I was screwed like this in the GS PBEM #3. I was the only one without a river (not even close!) and still managed to outresearch OPD and FP. Nathan, OTOH, used his edge well and killed me with a huge tech lead, bringing muskets and cavalries in galleons against my pikes and riders in galleys.

Having no river in the core is shite...


...

quote:

Ouch. That sounds like Nathan alright.

Oh, and regarding your suggestion of having some warriors ready to upgrade in case Monkey decides to get frisky... well, you have ironworking, have a look at the map. CoD got nice river valleys, yes, but we're screwed in the iron department.

However, perhaps in the future it would be possible for CoD & Python to work out a deal to share your iron so that we both can time upgrades and such. You guys can hook up your iron use it to upgrade what you've got, trade it to us, we upgrade, end trade, etc. Obviously we would compensate you guys somehow... and such an arrangement would require quite a bit of trust of us on your part. It is my hope that we can earn and maintain that trust.

Otherwise, the outcome is rather predictable, given the geography and resource distribution. At least ND had iron.

-Arrian

Arrian is offline Arrian
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  Old Post 28-10-2003 19:43
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Message to SR:

quote:
SR,

I received a response from Monkey. They are an estimated TWENTY turns away from Literature. It's only that "fast" because they will be building a new city soon. The lack of rivers + slow growth (they mined their wheat instead of irrigating, for instance) is obviously killing their research.

When we established our embassy in Primate Central in 2110bc, they had 10 gold in their treasury, so it's not like they've been hoarding gold.

Monkey is researching at half our speed (roughly). I'm trying to come up with ways they can buy tech without giving us tech or gold in return. I figure I've got to get creative. You may find yourself in a similar position, though of course due to geography you have less reason to go out of your way to accomodate them. Still, I'll be glad when Monkey & Python make in-game contact.

-Arrian

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  Old Post 28-10-2003 19:45
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Second message to SR:

quote:

One more thing, sorry. I just realized... it would be best if CoD did NOT receive the Wheel yet. We're going to pop a hut (possibly 2) down in Monkeyland, and if we have the wheel, we might get HBR from the hut(s). Not that I have any particular aversion to HBR, but I'd rather get Mysticism, you know? So if you did remember to send it, and it's possible for us to reject it, we're going to. For now.

-Arrian

Arrian is offline Arrian
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  Old Post 28-10-2003 22:07
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SR replied that he hadn't sent us the wheel yet, and will hold off until we ask him for it.



-Arrian

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Arrian is offline Arrian
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  Old Post 29-10-2003 18:50
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Quick message from SR:

quote:

Just a short heads-up: We have contact to Monkey. we met their Warrior ("Jojo") S of Silesia. Philosophy ETA dropped to 8 turns due to city growth.


...

quote:
]

Thanks for the update.

-Arrian

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  Old Post 03-11-2003 23:25
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To Python:

quote:
J -

We're getting close to discovering CoL (4 more turns, I believe. It *might* be 5, depending on what I do with the turn tonight. I've managed to bungle some micromanagement, and am in the process of figuring out how to fix it). You guys are close to Philo. We should decide soon which team will research republic, and what the other team should research.

You guys come before us in the turn order. Therefore, if you discover Philo before we get CoL, or the same turn as we get CoL and send it to us, we can immediately start on Republic. Otherwise, there will be a 1 turn lag during which you can't research republic while we send you CoL.

In short, I think that having CoD research republic might shave a turn off (assuming our research power is about even, which it appears to be). What do you think?

Second, what should the team not research republic go for? Map Making and Math are both useful (Math because it leads to currency. Mmmmm, marketplaces). My thought on this would be to choose whichever of those two is more expensive to research, and leave the other to Monkey to do when they're done with Literature (10 turns from now?). What do you think about that?

-Rob

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  Old Post 10-11-2003 18:43
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Received from SR:
quote:


We discovered Philosophy last turn. How is CoL? About further research, would you research Republic (at full speed, not 40 turns) while we go the Mathematics-Currency/Construction path? Or do you have a better idea? And what will we do with Monkey? At this pace we'll leave them in the dust.

J.


My response:

quote:

J -

CoL is due next turn. If you send us Philo, we can immediately start Republic (at max speed).

I like the sound of Math - Currency for you guys while CoD researches Republic.

You're right, we are going to leave Monkey in the dust. And I honestly don't know what to do about it. I'm inclined to ask them to research Map Making next. It may be in our best interests to give them Republic once we have it. But we can discuss that later.

Right now, the decision at hand is what our teams should research, and I think we agree that it should be:

CoD - Republic
Python - Mathematics, then Currency

-Rob

Cort Haus is offline Cort Haus
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  Old Post 10-11-2003 19:16
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Monkey are not exactly flying out of the blocks, are they? I couldn't find an ETA on Lit from them in the Monkey thread. They're also short of the Wheel - I thought we were waiting till after the hut-pop for the Wheel from Python, who have it, but also, do Python have the right to trade it to Monkey first?

Arrian is offline Arrian
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  Old Post 10-11-2003 19:48
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They were 20 turns from Lit when we were 10 turns from CoL.

Python can do what they wish with the wheel. They researched it. We are holding off on it until we pop the hut. In fact, the first thing we should do next turn is to select the wheel and pop the hut, and then switch to Republic, and crank up the slider.

We also need to decide what we want to do with respect to Warrior Code. I'm leaning towards doing the second hut-for-tech deal. The thing is, in order to maximize our chances of getting something good out of it, we would need to wait until we have republic to pop it (so we can select HBR as our research to block that off).

Hmm, speaking of which, come to think of it, we might not have needed to hold off on getting the wheel after all, because we could have just selected HBR. *Sigh* I stoopid.

I will write SR another message and ask for the wheel next turn, along with Philo. We accept it, and we select HBR as next research, pop hut, then switch to Republic at max.

-Arrian

Arrian is offline Arrian
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  Old Post 10-11-2003 19:51
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To SR:

quote:
J -

One more thing. I just realized that holding off on acquiring the wheel wasn't necessary. Since we will be finishing our research this turn, we can select HBR and pop the hut, having the same effect as selecting the wheel and popping it. Silly me.

Can you please send the wheel along with Philo, then? Thanks.

-Rob

Arrian is offline Arrian
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  Old Post 13-11-2003 00:23
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FYI note to SR,

quote:
J -

Just so you know, Republic is currently 32 turns away, at 100% research. We will be building a new city in 2 turns, and that plus the growth of other cities may drop that time a bit, but I doubt we'll get it much faster than 30 turns. Still, that's enough to do it at max rate instead of 40-turn pace. I guess. Hmm. Maybe not. Given the following...

We popped the hut that was part of our writing deal with Monkey, and it turns out to be a pretty good deal. We got Mysticism. We're currently discussing what we're gonna do with it. The good news is our little research consortium is one step closer to the medieval age. I think we can work out some deal that uses mysticism to balance out the cost difference between some of the early medieval techs, so CoD gets to research a cheaper tech and thus saves some money (so, if Feudalism is cheaper than say, Engineering, we do Feud you do Eng, and Mysticism is factored in to make up the difference). Alternatively, I guess CoD could do Republic at 40-turn pace (though we just blew 1 turn at 100%) and use Mysticism to help cover for all the techs that Python would research in that time span.

I still don't know what to do about Monkey. There is no way they're going to be able to keep up with our pace. Their land isn't very good. I need a creative solution, and every time I try to come up with one, I see problems with it.

-Rob

Arrian is offline Arrian
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  Old Post 13-11-2003 01:22
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Followup message:

quote:
J -

One more thing. Well, two, actually.

First, we've decided to trade Warrior Code away. To Monkey and to Python (assuming you want it). It looks like we're doing another tech-for-hut deal.

If you do want WC, I'm fine with selling it at 1/3 research cost or just agreeing to tack its research cost onto a future deal.

Second, an issue came up in our private forum, which I figured I would clarify with you and with Monkey:

I have been operating under the assumption that each team has exclusive rights to trade tech that they researched (or popped from huts) themselves. So the wheel, philo, etc., are yours to trade. We will not pass them on. Ditto in the reverse for CoL/WC/Mysticism for CoD, and Literature for Monkey (whenever they get around to finishing that one).

I vaguely recall us discussing this at some point, but I don't remember the specifics of the conversation... I suppose I should dig through our Python Contact thread and see (I will now), but it doesn't hurt to just make sure.

Anyway, let me know if we're approaching this from different angles, and also if you do want to do a Warrior Code deal, and if so, how you'd prefer to do it.

-Rob

Arrian is offline Arrian
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  Old Post 15-11-2003 10:49
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To SR:

quote:
J -

I just played 1600bc for CoD, and I sent you guys Warrior Code, unaccepted. I hadn't heard back from you, so I figured I'd send it in case you all had discussions on the matter and came to a decision, but you had not had the chance to pass that on to me. If not, and you're still discussing, no big deal. Its not exactly a crucial tech. Let me know what you guys decide.

Thanks,

-Rob

Arrian is offline Arrian
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  Old Post 17-11-2003 18:57
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got this from SR:

quote:
Ummm, sorry, I must have lost your first message and hence, we aren't discussing anything. I cleaned up my PM box in the last days. After I pressed the clear button I suddenly suspected, that there might be new messages among them (Apolyton doesn't always notify me on new messages), but it was already too late. Could you please shortly sum up your proposal?

J.


So I resent the message before last...

-Arrian

Arrian is offline Arrian
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  Old Post 18-11-2003 18:56
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quote:

Rob,

Thank you. We are thinking what to do concerning Warrior Code. We don't have anything to trade at the moment and need our gold reserves to cover the deficit while researching at 100%. And we don't need it very much, too. What concerns the exclusive trade rights, well, except you we know only Monkey and it definitely doesn't look like they have anything to give in return anyway, so the trade limitation is fine with us.

Apropos Monkey... Our mages say, that Monkeys on our continent are a species threatened with extinction. They can't bear the increasingly ferrous air. Have you heard about that, too? Interested in details?

J.


Oh my. Fascinating. My reply:

quote:

No iron for the Monkeys either, you say? Or have I totally misunderstood?

Anyway, as they say here "I'm all ears."

-Rob

p.s. Hmm, maybe that's why they were so interested in warrior code.

Arrian is offline Arrian
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  Old Post 19-11-2003 20:10
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Holy ****.
quote:


Rob,

you misunderstood the part about the iron, but I think you got the general idea. Monkeys are threatened with extinction, they have no future on our continent (or anywhere else, for that matter). We fart in their general direction.

Here's the plan: We (Python) immediately begin to build a road south. We're industrious and can do it fast. The road will go from Castle de Loimbard roughly southwest to the coast, and then straight south, over the mountains. Expect some traffic there in the near future. Once the road is done, we will build a city south of the jungle. It will serve as outpost and troop base. We expect the big Monkey chase to begin around 600BC. This way I think we have all chances to wipe them out.

We want you to join and hope you are interested. Will you be able to mobilize your forces within this timeframe? Do not worry about iron, we will share our deposit. We need some horses from you, too, since we have none. Although our Knights mostly use coconuts, in some special cases horses are useful. After the Monkeys are gone, we will share the continent fairly among us, which should give us room to breathe, good chances in the rest of the game and solve our resource problems.

It probably doesn't need to be mentioned, but please understand, that this is message is confidential.

J.


...

quote:

Interesting. Very interesting.

My initial thoughts (this is just me, the moment I read your message):

1) Wow. To say it's bold doesn't do it justice.
2) Having gone out of my way to secure and maintain good relations with Monkey, I feel kind of bad about this.
3) How many turns between now and 600bc?
4) I agree that Monkey has been virtually useless in terms of research, but consider that their land sucks... what do you expect to get out of this? Further, though they're lagging badly, are two teams going to be able to keep up a good enough pace to match the others?
5) Speaking of that, I would think that dividing the continent between us would most likely involve you guys getting a FP (or palace rush/jump) down there, and allowing us to take the middle. Is that what you're thinking?
6) As for CoD troops, well, we do have 1 barracks city up and running, with another coming online soon. The plan for now was vet spears. But vet warriors for swordsman upgrade are possible.
7) If we do go ahead with this, clearly a horse-for-iron swap would be fair. ESPECIALLY if we get horseback riding from the hut we're about to pop. If we do, we can trade you guys horses so you can build chariots for horse upgrade, and we can build vet warriors for sword upgrade. When the time is right, we trade you HBR, and you give us iron, and BAM, we have an army.
8) I still feel kinda bad about this.

I'll take this back to my team and get back to you as soon as I can.

-Rob


Holy ****ing ****.

Discuss.

-Arrian

Cort Haus is offline Cort Haus
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  Old Post 19-11-2003 20:57
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No, I'm not into it, I'm afraid. As you say, we've gone out of our way to establish good relations with monkey - including generous trading terms. Also, a bit of peaceful building in this game is just what the doctor ordered with all the intense war and diplomacy in the DG1.

If we don't give Python Horses maybe they'll just come and whack us with swords instead. Anyway, we've been planning on a low-military, high science strat where we go crazy much later.

tbh - I thought that was what SR was hinting at in the previous message. They do look a bit pathetic and vunerable down there and on the power graph - but they could still research polytheism or something. Of course if Monkey rush us I'm very wrong but they've got no power AFAICS.

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  Old Post 19-11-2003 21:03
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Got spare money?

Further thoughts - can Python do it on their own? Building the outpost would be a bit of a giveaway, I'd have thought. Then, if Python don't bring enough units, and stuck on the NM's they might call a halt. Then we get 2 militarily committed civs either side of us while we're starkers.

If Python have been getting cheek from Monkey (I notice H_E is back in town) then I suppose it's up to them, but I'd vote for replying to Python that they might like to consider the advantages of building libraries.

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  Old Post 19-11-2003 21:25
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I'm hoping SR will answer a couple of my questions. In particular, "what do you expect to get out of this?"

But in general I think we should at least try to convince them that building is better than fighting - at least for now.

My guess is that they're feeling cramped and have made a basic decision that "we need more land." Which of course worries me.

-Arrian

 
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