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Impaler[WrG]
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Cheif Manufacturing Officer of Morgan Industires
May 2002 time: 22:30
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Here are my recomendations
Portal - new production former (we need more formers and their are none in that area, workers in this base are on un-terraformed terrain which should be improved)
And Or Gate - Hospital or any other high cost facility would be a good choice their, possibly also Net Node or HoloTheather.
Zetaris - Dont hurry Cralwer, the minerals in the incomplete crawler can go into the PEG giving us additional rows of minerals and reducing the Hurry cost of the project next turn. If the Crawler is completed though we will have fewer minerals for the Project (unless you intended to cash the newly completed Crawler along with the upgraded ones in which case thats faster)
Logic Loop - Crawler, we want to crawl the giant Nut bonus to the west, missle unit will likly be a navel unit so that we may conduct trades with Univeristy and upgrade our Navy.
Lair - As I have pointed out these captured bases should focus on Rec Commons not Boy scouts, Boy Scouts will waste minerals and time and not put any additional workers in the field. Rec Commons can though. I belive all our captured bases should switch to Rec Commons and then be ocupied by our Impact Marines once the war wraps up.
Oposed to building Comand Centers at this time, our war is over and we wont be building any military for a bit, all bases should focus on building up industry, population and terraforming.
Last edited by Impaler[WrG] on 26-01-2004 at 02:27
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:30
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Ok, turn report (IAF only)
upgrade crawlers: 110 a piece
Logic Loop: almost drone riots, quelled it with one tech and 1 doc, crawler finishes in 1 turn
Triplex: rec com ready in 1 turn, costed 8 credits
Pi Square: crawler finishes in 1 turn, costed 5 credits
No credits left (26) for converting that PEACE crawler north of Casablanca
Researching D: AP: 14 or 13 turns
Energy Allocation: 50-0-50
Income: 48 credits a turn
formers all doing as requested, found one idle former on 69,79. Let it help the other former on that square with finishing solar collector
O yes, And/Or Gate produces Res Hos (24 turns) and the rover is on its way to the pod
update:
Hurried crawler in Zetaris, 11 credits it was, and the Casablanca production can be decided with the real turn 
Last edited by GeoModder on 27-01-2004 at 04:19
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Maniac
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Gent, Belgium
Jul 1999 time: 06:30
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Another suggestion. How about, after that crawler is moved, moving a worker from a 2-2-2 monolith to the 1-2-4 forest?
Why not make a worker out one of the doctors? We could work the mineral mine, the rainy mineral tile SW of it, and the monolith. This would create high mineral production and zero nutrient surplus, which we don't need anyway until we can control more drones in Triplex.
Also another suggestion: scrap the energy bank there!
Anyway, personally I would prefer building probe teams there, as Triplex has a command center (higher morale), and the new probes (together with the 2 currently there) can be picked up by CCS Impaler or Mammoth after the war and be sent north or west to probe the Angels, Hive or Drones.
quote: Logic Loop - Make one Tecnian a Doctor |
Why? 
quote: Lair - Change Production to Rec Commons (I am assuming the Plasma Garrison will be staying their, is this correct or still under debate?) |
It would stay there in my current EAF order proposal. As no one has told yet they dislike it, I guess it will be executed that way. 
quote: Thermal - Produce Rec Commons, work the Nut bonus to prevent the population from being reduced |
The nut bonus is already being worked. 
Here I would prefer to build a trance scout first. Look at the presend file: MBV has three doctors. A garrison can counter one drone there, allowing us to work the sea mineral. Therefore I'd like to suggest to hurry the trance scout production.
quote: Binary Bastion - move worker from farm to forest |
Good idea. 
Btw, what would you think about crawling two nutrients to that base and making both citizens doctors? After we go FM, and crawl some minerals to there, we could use that base to support all our air units that would elsewhere create pacifism drones.
quote: Zetaris - New Production the PEG!!! Cash all 3 MK9 Crawlers and the new crawler in Zetaris. Move a worker from the forest onto the now unworked Mine. If the project isnt down to 1 turn then full hurry it. |
 
quote: Casablanca - Change Production to Rec commons |
Could I please ask a poll?
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