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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:30
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As promised, 500 years of mismanagement.
STYOM tires of waiting for the recall vote, and begins his rule.
Monarchy in twenty-six turns??? Who's been tipping huts indiscriminately? 
Oh, right, all of you 
975: We meet the Japanese, and decline to swap Currency for MM. Since their alternate choice was Code of Laws, I figured they didn't have Monarchy.
After reloading AT twice, hut yields Horseback Riding 
925: Rushbuy Colossus for 152 g... just to get the science rate up, hopefully.
900: Colossus; start Marketplace. Science rate now 18 turns/tech.
875: Deliberately get Horsie sent off by Japanese, so that we can explore with it due N of O Sole.
825: English start HG.
800: Rushbuy Marketplace.
775: Marketplace; start Caravan (Satsuma=beads demander)
Stupidly spent time irrigating with NON Settler; forgot that Irri Grass yields food -1 in Despo Oh well, perhaps that'll help later.
750: Buy 2 shields towards Caravan (we produce 8/turn)
725: Hut - barb Horseman at 75,83 - dispatched by our Horse. No vet status.
700: Another Archer gets sent home.
Japanese start Lighthouse.
650: Monarchy>Mysticism (Writing not offered)
REVOLUTION
625: We build a Beads Caravan (demanded by Kyoto) and form a Monarchy, adjust science to 70%
Moved workers off roaded Irri grass and onto fish. Net effect is to lose 1 shield of production and gain 1 beaker. The beaker, we need, and for now, the 9 shields vs 8 don't provide any advantage (at 9 shields, we can't buy 5 shields to get a 'van in 5 turns... not any way I can see, anyway... so 8 shields gets us a van in 6 turns with 2 shields bought, and we can afford it).
English are nearly done HG.
600: HG in Nottingham.
550: Lighthouse in Osaka.
500: King STYOM retires to a chorus of catcalls.
Attachment: o__b500.sav
This has been downloaded 4 time(s).
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Scouse Gits

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Liverpool, United Kingdom
Nov 1999 time: 05:30
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Well it was like this, guv ...
This guy walks up to me an' sez, "I represent the great american people, bow and grovel serf!"
an' I thinks, in some 4,500 years, sirrah, you are the serf - your country doesn't even exist for another 4,600 years - so I sez, "Get thee gone thou foul anachronism!"
but he didn't want to go - so I helped him like!
'onest, guv, tweren't my fault!!
uRAR 
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:30
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quote: Originally posted by Scouse Gits
Well it was like this, guv ...
This guy walks up to me an' sez, "I represent the great american people, bow and grovel serf!"
an' I thinks, in some 4,500 years, sirrah, you are the serf - your country doesn't even exist for another 4,600 years - so I sez, "Get thee gone thou foul anachronism!"
but he didn't want to go - so I helped him like!
'onest, guv, tweren't my fault!!
uRAR |
I'm not worried about this at all - after all, we're still Spotless 
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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:30
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The Japanese are shaping up to be very unpleasant neighbors. Here's hoping they'll let us deliver a few more caravans...
500: change tax sliders to 0.3.7 to get some love and 5 more trade arrows.
475: gold caravan built. WLTKD, change to 1.2.7.
450: Japanese units discovered to the south. Our beads caravan is moving in the wrong direction?
400: Russians start the Pyramids.
350: tip hut at (32,36) - NONE Legion.
325: gems caravan built. Livy reports: Japanese are wealthiest, we are 7th .
300: tax sliders to 0.3.7 for growth to size 5. Mysticism discovered, Writing next.
275: Reshuffle workers to get 10 shields. Trade Mysticism to Japan for Map Making. Japanese start Pyramids.
250: Russians have nearly completed the Pyramids.
225: Moscow builds Pyramids, Japanese abandon same.
200: Japanese demand Monarchy, declare war when I refuse.
125: Cease fire & peace with Japanese.
100: hides caravan. Japanese start Oracle.
50: Gold to Kyoto: 62 gold.
25: Writing discovered, Pottery next.
Edit: unsought advice to my successor - don't talk to the Japanese unless you want another war. They are Supreme to our Weak, and have at least one catapult. I gave them a bit of a bloody nose during my war with them, but I don't think we can take them on right now (and those two caravans are awfully close to delivery).
Attachment: o__a1.sav
This has been downloaded 4 time(s).
Last edited by DaveV on 20-10-2003 at 23:02
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Elephant
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Phila PA
Aug 2002 time: 00:30
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quote: Originally posted by DaveV
Because we're going to be at war with them in a couple thousand years. I don't think submitting to blackmail will make them less of a threat.
Buttering them up = giving away the farm? A few turns later, they're back to hostile and better able to push us around... |
Ah - I had forgotten you were playing MGE...
Still, since you are playing OCC till 1750, butter them up for now to get an alliance, build the big trade routes, then backstab them on your "critical path" RR as soon as the gloves come off...
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-Jrabbit
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of the Electronic Egyptians
Feb 2002 time: 23:30
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The year is 1 AD. The change of the millenium demands new, progressive leadership.
...and yet somehow -Jrabbit is crowned the next king of O Sole Mio. He takes stock...
We have one city of size 5. Faders at 00-70-30 for celebration, netting -2GP/turn, discoveries every 13 turns. Pottery is next. No huts visible.
Tech path considerations...
--Philosophy would be great, but only if we're first.
--Astronomy (Cope's) requires Masonry and Math first.
--Republic possible after Literacy.
--Navigation (Magellan) available after Seafaring/Astro.
--Will need Construction (Masonry first).
--Invention would be nice, but requires Wheel and Engineering.
See no reason to change settings. Press ENTER...
020 AD -- Vikings start Oracle. Many Japanese troop movements.
--O Sole Mio builds Hides camel, starts Library.
--Beads (d) to Kyoto, 132 GP.
040 AD -- Library purchased. Decide to cross fingers and wait for pottery completion before next van delivery.
060 AD Library online, dip started. Sliders to 40-30-30.
080 AD -- Russians build Great Wall.
Pottery completed. Masonry not offered. Literacy selected.
--Gems to Kagoshima, 56 GP, +3 route.
--Rate to 30-70-00 (+12 GP, 7 turns) until next delivery.
100 AD -- Diplomat commissioned, caravan started. W TK -- not!
120 AD -- Increments purchased. Trireme heads east along S. Pole.
140 AD -- Chinese start GW. Hides van completed. Sliders to 00-70-30.
160 AD -- W TK, oh yes we do!! OSM now Size 6. 
--Hides (d) to Kagoshima, 124 GP.
180 AD -- Hides van completed.
W TK -- NOT, despite the fact that we discover Literacy. Masonry will be next.
Horsie finds hut at 62, 70!!
200 AD -- Japanese expel our diplomat, who decides to try their northern cities as possible embassy sites...
--Hut = Masonry!!! Move to 70-00-30.
--Jap cat spotted heading west along S. Pole.
220 AD -- Vikings build Oracle of Tronheim. Japanese change to GW, English abandon.
--Tokagawa's emissary demands and receives Monarchy, calls us friends but remains in Hostile Peace.
--OSM builds more hides.
--Philosophy chosen. Fingers crossed.
240 AD -- Another hut spotted by our curious horseman. Increments purchased.
260 AD -- Hut yields... Construction!!!!!!! 00-70-30.
280 AD -- W TK. Really we do! Research = 9 turns.
300 AD -- Diplomat establishes embassy at Satsumi. The Japanese are...
--in Despotism, with 848 GP. At war with Chinese. They have 6 cities. Kyoto is capital. Osaka not yet found but presumed part of southern enclave. Among their 13 techs are 3 we might want -- Iron Work, Math, and Wheel. Studying Astronomy.
320 AD -- Japanese learn Astronomy, change from GW to Copernicus' Observatory. 
--Hides (D) to Edo, 128 GP. Nearly done, so 40-30-30.
340 AD -- Mongols complete Great Wall at Karakorum. Russians and Chinese abandon.
Camel complete, but Hides repeater gone! Undemanded dye and salt available, but take the Food for a future WoW.
--Great Spanish thinkers articulate various enduring cogitations. Golden Age of Philosophy begins.
--First great thought is of The Republic. Seafaring next.
--Two Hides (d) shipments reach Edo (one by boat), netting 128 GP each.
360 AD -- Japanese now a Monarchy.
--Hides (d) to Kagoshima, 132 GP. Move to 50-20-30.
--REVOLUTION!
380 AD -- Japanese complete Cope's in Kyoto.
--O Sole Mio turns Republic. -Jrabbit named Consul.
--OSM philosophers posit the art of Seafaring, begin study of Mathematics.
--Aqueduct rushed. Faders slide to 00-70-30.
400 AD -- Aqueduct spigots turned on. Settler started.
--Last shipment of Hides (d) reaches Edo, pays 140 GP.
--Japanese troops make various threatening movements.
Consul -Jrabbit retires and 210,000 O Sole Mioians celebrate. Treasury is fat (578 GP). Growth phase enabled.
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