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Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:33
  Old Post 19-06-2004 13:47
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Thanks for your answers Lui2 and Martin, I will try to do the translation somewhen in the week-end, as soon as I will have recovered from a tough week of work.

I hate work!

Fromafar is offline Fromafar
Prince

May 2003
time: 06:33
  Old Post 03-07-2004 02:08
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I have added some new strings in \gamedata\ldl_str.txt for a new user interface option.

The current English and German versions are:
str_profile_ShowOrderUnion "Show All Army Orders"
str_profile_ShowOrderUnion "Alle ArmeeBefehle anzeigen"
Feel free to improve, or supply other language versions.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:33
Post  Old Post 03-07-2004 03:03 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Fromafar
str_profile_ShowOrderUnion "Alle ArmeeBefehle anzeigen"


This sould be rather:

str_profile_ShowOrderUnion "Alle Armeebefehle anzeigen"

-Martin

Lui2 is offline Lui2
Chieftain
Saarbruecken
May 2004
time: 06:33
  Old Post 04-07-2004 18:21
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City Investigation Put an end to popups!

Added two new messages to distinct message text after investigating a city depending if the unit was caught or not. I didn't like that the message was telling me that my spy was caught, but he wasn't.

Original post from source code thread

Two strings are added to the info_str.txt.
INVESTIGATE_CITY_FAILED_ESC_VICTIM
INVESTIGATE_CITY_FAILED_ESC_AGRESSOR

The english strings look like this:

code:
# Added 7/2004 L. Hirth INVESTIGATE_CITY_FAILED_ESC_VICTIM "Our counterintelligence efforts have paid off. Operatives have thwarted a foreign spy's attempt to investigate our city of {city[0].name}. But unfortunately we couldn't catch him." INVESTIGATE_CITY_FAILED_ESC_AGRESSOR "Our {unitrecord[0].name} was captured while attempting to investigate the city of {city[0].name}. But luckily he could escape." # Added End


The german ones:
code:
# Added 7/2004 L. Hirth INVESTIGATE_CITY_FAILED_ESC_VICTIM "Unsere geheimdienstlichen Operationen haben sich gelohnt: Wir konnten einen fremden Spion daran hindern, unsere Stadt {city[0].name} auszuspionieren. Leider konnten wir den Spion aber nicht gefangen nehmen." INVESTIGATE_CITY_FAILED_ESC_AGRESSOR "{unitrecord[0].name#OUR_SINGULAR_CAPS} war beim Ausspionieren der Stadt {city[0].name} nicht erfolgreich. Glücklicherweise konnte er aber entkommen." # Added End


English need probably a bit work and other languages are missing.

Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
  Old Post 08-07-2004 06:57 Visit Flinx's homepage!
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I am finally doing the review of the English, French, German, Italian, and Spanish Great Library files. I have started with the English and French GLs and need a little translation help.

Can I translate

Cost: 540 Production
Upkeep: 1 Gold

to

Coût: Production : 540
Entretien: Or : 1

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Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
  Old Post 08-07-2004 06:57 Visit Flinx's homepage!
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Proposed for French GL

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Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
  Old Post 08-07-2004 07:29 Visit Flinx's homepage!
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quote:
Originally posted by Lui2
Added two new messages to distinct message text after investigating a city depending if the unit was caught or not. I didn't like that the message was telling me that my spy was caught, but he wasn't.

Original post from source code thread

Two strings are added to the info_str.txt.
INVESTIGATE_CITY_FAILED_ESC_VICTIM
INVESTIGATE_CITY_FAILED_ESC_AGRESSOR



I think something like this would make the difference between these two messages more clear

INVESTIGATE_CITY_FAILED_VICTIM
"Our counterintelligence efforts have paid off. Operatives have killed a foreign spy who was attempting to investigate our city of {city[0].name}."

INVESTIGATE_CITY_FAILED_ESC_VICTIM
"Our counterintelligence efforts have paid off. Operatives have thwarted a foreign spy's attempt to investigate our city of {city[0].name}, but unfortunately we could not catch him."



INVESTIGATE_CITY_FAILED_AGRESSOR
"Our {unitrecord[0].name} was killed while attempting to investigate the city of {city[0].name}."

INVESTIGATE_CITY_FAILED_ESC_AGRESSOR
"{player[1].civ_name_plural} counterintelligence has thwarted our {unitrecord[0].name}. He was lucky to escape alive from his attempt to investigate the city of {city[0].name}."

Last edited by Flinx on 08-07-2004 at 09:14

Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
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French Translation Help Lose 30 kilos (of popups)

Could someone who speaks French, please critique the translation that Google came up with.

English
Infantry have always been the backbone of any military operation. However, traditional infantrymen only had their own feet as a means of transportation. In the early-to-mid 20th century, advanced infantry tactics took advantage of new technological developments to extend the range and flexibility of the modern infantryman.

Aircraft allowed infantry to deploy by air, as paratroopers, to penetrate deep behind enemy lines. They could be used to interrupt supply lines, strike command centers, conduct reconnaissance and, perhaps most important, capture and hold crucial objectives like bridges and key terrain. Aircraft also enabled infantry to deploy quickly over a larger area. Paratroopers and airmobile forces became vital to peacekeeping and humanitarian missions beyond the reach of conventional, land-based transportation.

World War II saw a rise in the use of amphibious landing craft, allowing "marines" to deploy by sea to assault coastal targets. One of the most famous and successful military operations to rely heavily on amphibious assault was the allied invasion of Normandy, which led to the liberation of Europe and the end of the war.

These advances served to enhance the versatility of infantry, making them better able to serve their most vital function: to engage and destroy the enemy at close range, over any terrain, in any weather, by day or night.


French
L'infanterie a toujours été la pierre angulaire de toute opération militaire. Toutefois, les fantassins n'avaient traditionnellement que leurs jambes pour tout moyen de transport. Dans la première moitié du XXe siècle, les tactiques avancées d'infanterie améliorent considérablement la portée et la flexibilité de ce corps d'arme.

L'aviation a permis de déployer l'infanterie par voie aérienne. Grâce à l'envoi de parachutistes, le territoire ennemi peut être infiltré bien derrière les lignes de combat. L'infanterie brise les chaînes d'approvisionnement, frappe les bases de commandement, conduit des opérations de reconnaissance et mieux encore, touche des points stratégiques (des ponts par exemple). L'aviation a permis le déploiement rapide d'une armée sur de vastes étendues. Les parachutistes et les forces aériennes sont vitales pour le maintien de la paix et les missions humanitaires, puisqu'ils ne peuvent être atteints par les transports terrestres conventionnels.


La guerre mondiale II a vu une élévation de l'utilisation de la barge de débarquement amphibie, permettant à des "marines" de se déployer par la mer pour assaillir les cibles côtières. Un des opérations militaires les plus célèbres et les plus réussies à compter fortement sur l'assaut amphibie était l'invasion alliée de la Normandie, qui a mené à la libération de l'Europe et de la fin de la guerre.

Ces avances ont servi à augmenter la polyvalence de l'infanterie, leur faisant meilleur capable remplir leur fonction plus essentielle: pour engager et détruire l'ennemi à la gamme étroite, au-dessus de tout terrain, par tout temps, par jour ou nuit.



English
Pollution represents the contamination of the environment by physically impure and unclean elements. It is an unfortunate by-product of human society. In Call To Power II, there are three Pollution indicators to monitor: Citywide Pollution, Empire-wide Pollution and Global Pollution. A good leader can effectively manage Pollution on an Empire and City level. However, one must use <L:DATABASE_CONCEPTS,CONCEPT_DIPLOMACY>Diplomacy<e> if he or she wants to make an affect on Global Pollution. Nations may propose Pollution Pacts and demand that they be adhered to.

Some <L:DATABASE_CONCEPTS,CONCEPT_IMPROVEMENTS>Improvements<e>, such as <L:DATABASE_BUILDINGS,IMPROVE_FACTORY>Factories<e> and <L:DATABASE_BUILDINGS,IMPROVE_OIL_REFINERY>Oil Refineries<e>, create Pollution, whereas others, like <L:DATABASE_BUILDINGS,IMPROVE_RECYCLING_PLANT>Recycling Plants<e>, reduce it. Factors such as nuclear warfare can increase Pollution, while some <L:DATABASE_CONCEPTS,CONCEPT_WONDERS>Wonders<e> of the World can help reduce it.

An excess of Pollution will surely upset one's citizens. The specific Pollution level that they are willing to tolerate depends on one's <L:DATABASE_CONCEPTS,CONCEPT_GOVERNMENTS>Government<e> type.

If cities allow pollution to reach toxic levels, the terrain within their area of influence will be damaged beyond use. Once the Advance <L:DATABASE_ADVANCES,ADVANCE_CONSERVATION>Conservation<e> is discovered, however, these "dead tiles" can be <L:DATABASE_CONCEPTS,CONCEPT_TERRAFORM>Terraformed<e> back to useful terrain.


French
La pollution représente la contamination de l'environnement par des éléments physiquement impurs. Il s'agit d'une répercussion indirecte de la société humaine. Dans Call to Power II, trois indicateurs de pollution sont à surveiller : la pollution de la ville, la pollution de l'empire et la pollution mondiale. Un bon dirigeant est capable de gérer la pollution à l'échelle des villes et de son empire. En revanche, il devra faire appel à la <L:DATABASE_CONCEPTS,CONCEPT_DIPLOMACY>diplomatie<e> s'il veut agir sur la pollution mondiale. A ce titre, les nations peuvent proposer des pactes anti-pollution et exiger que l'on y adhère.

Certains <L:DATABASE_CONCEPTS,CONCEPT_IMPROVEMENTS>aménagements<e>, tels que les <L:DATABASE_BUILDINGS,IMPROVE_FACTORY>usines<e>, les <L:DATABASE_BUILDINGS,IMPROVE_OIL_REFINERY>raffineries de pétrole<e> génèrent de la pollution, tandis que d'autres, comme les <L:DATABASE_BUILDINGS,IMPROVE_RECYCLING_PLANT>usines de recyclage<e>, la réduisent. De même, certains facteurs, par exemple la guerre nucléaire, favorisent la pollution alors que certaines <L:DATABASE_CONCEPTS,CONCEPT_WONDERS>merveilles<e> du monde contribuent à sa limitation.

Lorsque la pollution est excessive, les citoyens sont mécontents. Le seuil de pollution qu'ils sont disposés à tolérer dépend du type de <L:DATABASE_CONCEPTS,CONCEPT_GOVERNMENTS>gouvernement<e>.


Si les villes permettent à la pollution d'atteindre les niveaux toxiques, le terrain dans leur secteur d'influence sera endommagé au delà de l'utilisation. Une fois la <L:DATABASE_ADVANCES,ADVANCE_CONSERVATION>conservation<e> anticipée est découverte, cependant, ces "tuiles mortes" peuvent être <L:DATABASE_CONCEPTS,CONCEPT_TERRAFORM>terraformation<e> de nouveau au terrain utile.

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zeeky bomb
Feb 2003
time: 05:33
  Old Post 08-07-2004 19:25
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Ill work on those. Maybe tomorrow ill have those translations finished.

Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
Lightbulb  Old Post 08-07-2004 19:45 Visit Flinx's homepage!
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quote:
Originally posted by _X_
Ill work on those. Maybe tomorrow ill have those translations finished.


Just to clarify, I just need someone to confirm the French translation. This text may not be missing in the other three languages.

What I am doing is comparing all of the different Great Library files and adding in the information which is missing. Right now I am comparing English and French and trying to make them identical. Next I will add a third language, then a fourth and finally the fifth.

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Chieftain
zeeky bomb
Feb 2003
time: 05:33
  Old Post 09-07-2004 17:19
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Im translating them to spanish right now.

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:33
  Old Post 09-07-2004 21:20
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Hi Flinx, I have read the French translation you have posted and I think it needs to be reworked. The problem is I don't have enough time this week-end, I should be more available at the beginning of the next week...

calvitix is offline calvitix
Chieftain
Strasbourg (North-Est France)
Jun 2003
time: 05:33
  Old Post 12-07-2004 20:38
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Hi Flinx,

Part1 :

"La seconde guerre mondiale a vu une augmentation de l'utilisation de la barge de débarquement amphibie, permettant à des "marines" de se déployer par la mer pour assaillir les cibles côtières. Le succès de l’une des opérations militaires les plus célèbres et les plus réussies, l'invasion alliée de la Normandie, qui a mené à la libération de l'Europe à la fin de la guerre, est fortement lié à la maîtrise de l’assaut amphibie.

Ces avancées ont servi à augmenter la polyvalence de l'infanterie, leur permettant d’être plus efficaces pour remplir leur fonction principale : engager et détruire l'ennemi à courte portée, quelque soit le terrain et les conditions météorologiques, de jour comme de nuit."

Part2 :

"Si les villes laissent la pollution atteindre des niveaux toxiques, le terrain dans leur secteur d'influence sera endommagé et rendu stérile. Il faudra alors attendre la découverte de l’ ATABASE_ADVANCES,ADVANCE_CONSERVATION>Ecologie pour pouvoir ATABASE_CONCEPTS,CONCEPT_TERRAFORM>terraformer la zone en un terrain exploitable."


If I could be any help on other french translation...

Fromafar is offline Fromafar
Prince

May 2003
time: 06:33
  Old Post 12-07-2004 22:56
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Not a translation request, but since you are working on Great_Library.txt, and I have not seen this reported before:

The references to <L:DATABASE_BUILDINGS,IMPROVE_CORNUCOPIC_VATS> should be changed to <L:DATABASE_BUILDINGS,IMPROVE_CORNUCOPIC_VAT>, to match the entry in buildings.txt.

Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
  Old Post 13-07-2004 00:10 Visit Flinx's homepage!
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Thanks calvitix!

I have just started the buildings so I will make sure to look into that fix Fromafar

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:33
Post  Old Post 25-07-2004 21:06 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Fromafar
Not a translation request, but since you are working on Great_Library.txt, and I have not seen this reported before:

The references to <L:DATABASE_BUILDINGS,IMPROVE_CORNUCOPIC_VATS> should be changed to <L:DATABASE_BUILDINGS,IMPROVE_CORNUCOPIC_VAT>, to match the entry in buildings.txt.


Interesting that you find these references only in the English and German version of the GreatLibary probably I added these refferences, when I made CityMod2.

-Martin

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:33
  Old Post 30-07-2004 14:20
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I am back from the seaside and will have far more time starting from August the 2nd. Hopefully, this will let me the time to translate the missing strings...

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:33
Post  Old Post 25-08-2004 20:24 Visit Martin Gühmann's homepage!
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OK, I looked through the language files and found out that the following files miss translations:

French, Italian and Spanish ldl_str.txt:

quote:

str_profile_ShowOrderUnion "Show All Army Orders"
str_profile_RecentAtTop "Put New Messages At Top"


In addition the following strings are untranslated in the Italian ldl_str.txt:

quote:

str_tbl_ldl_Music_Options "Musicoptions"
str_tbl_ldl_Decend "Decend"
str_tbl_ldl_Execute_Eyepoint "Focus on object (eye)"
str_tbl_ldl_Move_Order "Moveorder"
str_tbl_ldl_End_Unit_Turn "End unit turn"
str_tbl_ldl_Process_Unit_Orders "Process given unit orders"
str_tbl_ldl_Group_Army "Group all units to army"
str_tbl_ldl_Ungroup_Army "Ungroup armies"
str_tbl_ldl_Gamestate_Debug "Debug gamestate (playtest)"
str_tbl_ldl_Rand_Test "Rand test (playtest)"
str_tbl_ldl_Command_Enter "Command enter (playtest)"
str_tbl_ldl_Command_Enter_Alternate "Command enter alternate (playtest)"


For the Italian version there are probably some more untranslated string but I didn't looked for them too deeply.

The following strings are untranslated in the Spanish version of the Info_str.txt:

quote:

INVESTIGATE_CITY_FAILED_ESC_VICTIM "Our counterintelligence efforts have paid off. Operatives have thwarted a foreign spy's attempt to investigate our city of {city[0].name}. But unfortunately we couldn't catch him."
INVESTIGATE_CITY_FAILED_ESC_AGRESSOR "Our {unitrecord[0].name} was captured while attempting to investigate the city of {city[0].name}. But luckily he could escape."


The Italian version of the Info_str.txt is missing entirely.

As I started to add some more atmosphere to CTP2 I need also the following strings for the Spanish version of the Info_str.txt:

quote:

AGE_ONE_ENTERED "Nuestro joven imperio está evolucionando. Hemos entrado en la Edad Antigua."
AGE_TWO_ENTERED "First written sources replace the verbal excessive quantity: We penetrated into the Classical Age."
AGE_THREE_ENTERED "On the ruins of ancient Rome, our nation continues to grow: We achieved the Middle Ages."
AGE_FOUR_ENTERED "Nuestro imperio empieza a florecer cultural y científicamente. Hemos entrado en la Edad del Renacimiento."
AGE_FIVE_ENTERED "Our empire expects an era of unknown growth and a undreamt-of enormous productivity: Owing to the Industrial Revolution we achieved the Industrial Age. "
AGE_SIX_ENTERED "Hemos establecido firmemente nuestro control del planeta. Hemos entrado en la Edad Moderna."
AGE_SEVEN_ENTERED "The decoding of the mysteries of science came within easy reach, because our people push the boundary to a new, innovative epoch of the scientific realizations and prosperity: The Computer Era. "
AGE_EIGHT_ENTERED "Los misterios de la vida están empezando a desplegarse ante nuestros ojos, y nuestra gente se encuentra en el umbral de una época totalmente nueva en el conocimiento científico: la Edad Genética."
AGE_NINE_ENTERED "Nos estamos acercando rápidamente al cenit del logro humano. Nuestro imperio ha entrado en la Edad del Diamante."
AGE_TEN_ENTERED "The study of all technologies is final: Our empire awaits an unknown Future."


French, Italian (and the Great_Libary.txt) and Spanish versions of the following strings for the Great Libary are needed:

quote:

[CONCEPT_CLASSIC_AGE_GAMEPLAY]
[END]

[CONCEPT_CLASSIC_AGE_HISTORICAL]
The classical period covers the epoch of the ascent Roman Republic, in particular the last 100 years. Caesar, Sallust and Augustus are only some representatives of this era. From this time many written documents were preserved for us, which differentiates this time significantly from the preceding epochs. But also the Roman Republic was a place where the learned could hold power, and the age of learning begun properly.
[END]

[CONCEPT_COMPUTER_AGE_GAMEPLAY]
[END]

[CONCEPT_COMPUTER_AGE_HISTORICAL]
Computers are great. If anybody has an better idea for that place, please post it.
[END]

[CONCEPT_INDUSTRIAL_AGE_GAMEPLAY]
[END]

[CONCEPT_INDUSTRIAL_AGE_HISTORICAL]
The Industrial Revolution ushered in a new age of commerce, discovery, and production. Driven by steam the steam engine and the railway a brought a never seen before productivity and a never known before growth. The Industrial Revolution turned up the society radically. Corporate monopolies and a new underclass - the worker class were. Soon the board masses of the population belonged to the worker class. Beside the rapidly rising pollution the acceleration of live appeared, not only in production but also in the live of the single persion. Instead of nature the machinery determined the rhythm of life.
[END]

[CONCEPT_FUTURE_AGE_GAMEPLAY]
[END]

[CONCEPT_FUTURE_AGE_HISTORICAL]
The future is unknown, we know not what it will bring. Be it good or bad. Nobody knows it exactly, even if some believe they do know exactly. Thus fortune-tellers will have always have further customers. But the true nature of the future is appropriate in unknown quantities, in the car, in the not safe one. In the future everything is possible or nothing at all. It is for us to decide.
[END]

[CONCEPT_MEDIEVAL_AGE_GAMEPLAY]
[END]

[CONCEPT_MEDIEVAL_AGE_HISTORICAL]
The Middle Ages the age between the classical antiquity and the Renaissance. But it is little a more: It came out from the fall of the Roman Empire. Christianity lured with the promise of the release in the paradise after death and after the end of the world: Because the world was terrible the barbarians brought disaster and poverty over the Roman Empire. It was no miracle that the back was turned on polytheism and surrendered themselves to christianity. The epoch is defined by deep religiousness and devoutness. In addition, by fanatisicm and intollerance. These are one of the reasons for the crusades. To the end this epoch the curches grew into the sky. The building of such a church took centuries. For example the Cologne Cathedral was finished only after well over half a millenium.
[END]



Maybe anyone has a good idea for the Computer age.

I also need French, Italian and Spanish versions of the gl_str.txt to add the following strings:

quote:

CONCEPT_CLASSIC_AGE "Classical Age"
CONCEPT_INDUSTRIAL_AGE "Industrial Age"
CONCEPT_COMPUTER_AGE "Information Age"
CONCEPT_FUTURE_AGE "The Future"
CONCEPT_MEDIEVAL_AGE "Middle Ages"


In addition I need translations of the string:

"Roman Style"
"Asian Style"
"Arabian Style"
"American Style"
"Castle Style"
"Egyptian Style"
"Palace Style"

Finally the different versions of civ_str.txt need synchronisation, therefore I attached the German and English version of that file to this post.

-Martin

Attachment: civ_strs.zip
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Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
  Old Post 25-08-2004 21:26 Visit Flinx's homepage!
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The 5 (English, French, German, Italian, Spanish) Great_Library.txt files are a mess so it is not too surprising that the other files are also.

I work sporadically on the project (hey it may be a very cold, wet, crappy non-summer here but it’s still not winter) but I have come to realise that there are so many mistakes in the English GL that it make little sense to work on the other languages until I get it fixed first.

Martin Gühmann is offline Martin Gühmann
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Berlin, Germany
Mar 2001
time: 06:33
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quote:

The 5 (English, French, German, Italian, Spanish) Great_Library.txt files are a mess so it is not too surprising that the other files are also.


So you have an Italian version of the Great Libary?

At least I need the gl_str.txt and the civ_str.txt to make it run. Otherwise I could post a new playtest version and wait until people start to complain that their French, Spanish or Italian(well for that I have to wait anyway) version doesn't run.

-Martin

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:33
  Old Post 26-08-2004 02:52
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Aaaargh ! I am currently experiencing one of the most busy hollidays I have ever known. The main events I had planned to attend to are now over so I should have some time available in a few days.

I will also try to have a look at all the french strings that have been translated thus far since the 17th page of this thread as after a quick look at some translations I think that some of them should be reworked a bit.

Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:33
  Old Post 26-08-2004 04:22 Visit Flinx's homepage!
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Italian

Attachment: italian.zip
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Martin Gühmann is offline Martin Gühmann
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Mar 2001
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Post  Old Post 26-08-2004 21:00 Visit Martin Gühmann's homepage!
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Thank you very much Flinx, I decided to add all the files to the next playtest download. So I still need Spanish and French.

-Martin

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Feb 2003
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  Old Post 08-09-2004 20:10
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Sorry for not being here for a while, but im very busy studying. Im like, in the final tests, soon ill translate those files ASAP. Again, sorry for the delay.

Tamerlin is offline Tamerlin
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Apr 2002
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  Old Post 15-09-2004 17:14
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I am about to finish the translation of all the missing strings in French. I will try to post them tonight.

Martin Gühmann is offline Martin Gühmann
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Mar 2001
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Post  Old Post 15-09-2004 18:47 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Tamerlin
I am about to finish the translation of all the missing strings in French. I will try to post them tonight.


And provide us with all the other files in French that we don't have, yet Tamerlin.

-Martin

Tamerlin is offline Tamerlin
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  Old Post 15-09-2004 23:39
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I thought you had all the french files Martin...

Could you tell me what files are missing?

Tamerlin is offline Tamerlin
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Apr 2002
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  Old Post 16-09-2004 02:50
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Missing strings: French Translation Lose 30 kilos (of popups)

Here we are, I am sorry not to have placed the French strings in the files themselves but most of the time I really don't know where I have to put them. As it seems very important to place them at very specific places in each file (though I can be wrong on this ground) I would prefer "those who know" to do it.

Last edited by Tamerlin on 16-09-2004 at 02:58

Tamerlin is offline Tamerlin
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  Old Post 16-09-2004 02:57
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French translation part 2 Tired of ads?

I have added a proposal in English for the Computer Age at the end of the following text file (it is already translated in French in the same file).

Attachment: ctp2_stringtranslation_092004.txt
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Last edited by Tamerlin on 16-09-2004 at 13:46

Tamerlin is offline Tamerlin
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Apr 2002
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  Old Post 16-09-2004 03:22
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OK, I have had a look at the various files in the French folder and I now know where I should put most if not all of the missing string files.

I won't have the time to do the necessary work until this week end, so if someone has the courage to do it before the new Playtest Version is released he will have the acknowledgement of the whole and tremenduously numerous French CtP2 community over the internet... which means at least three individuals (Calvitix, LDiCesare and me...).

 
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