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Sarsstock
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Same goes if your ever in the Toronto area Curt!!
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Iron Chancellor
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Great job!
If I may make one small cosmetic suggestion, and that is that you change the adjective used by the Central Powers. As it is, their adjective is "Central," which doesn't make a whole lot of sense. You could call them "German."
I know that this ignores the Hungarian half of the Austro-Hungarian empire, but "Central" looks out of place, and anyway, Austria-Hungary makes up such a small region of the Central Powers that I think it is forgivable.
I said that I had just one comment, but here are a few small others:
Why is Bangui still rebel (should be Entente) and why Rio de Janeiro is still owned by the Neutrals?
Finally, I think that the alliance between Italy and the Neutrals is perhaps not the best arrangement, as Italy tends to declare war on the Central Powers, who then counter-attack and call down the wrath of the US upon themselves.
Curt, this is a great scenario, and I thank you for it!
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AGRICOLA
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Canadian bush & Florida
Feb 2003 time: 00:17
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I've only played a part turn as the Central Powers but there a few things you may want to address.
1. I find the novel way you mark the ZOC of cities a bit difficult to play with. I don't think that I'm the only player who prefers to play with the grid ON. However, when I tried it with the CP, I found it nearly impossible to see the RR's along which I wanted to move units. I had to keep turning the grid ON and OFF continually.
2. The first turn money bug is very bad. By capturing Kobenhavn and Bruxelles, the CP have little difficulty in scooping up all the cash that the Allies and Free Nations have. The CP start the game with nearly 30,000 gold.
I know from other recent scenarios that I have playtested (Red Front 1.5 & How Few Remain) that it should be possible to eliminate this bug.
3. In the descriptions of wonders, there is no explanation of what the Statue of Liberty, Flying Circus and Trans-National Railway actually do. Also, for clarity, you may want to consider slightly re-wording the description of Japanese Fishing Fleet to "counts as City Supplies in all your cities".
4. I believe you have substituted the term "intelligence" for "research". The definitions of the two words are so completely different that the change does not make sense. In addition, I can't see what connection city improvements like Postal Service, Picture Hall and Officer Academy have with either intelligence or research.
5. I think that the Resource window on the city screen might be improved by making the food, resource and trade icons stand out more. They should be emphasized because they provide by far the most important information in this window. Right now, the subdued brown, grey and faded blue colors of the icons tend to blend into similar colors on the map. Strong colours and slightly larger size would make them much more visible.
6. The description of Local Industries includes a reference to non-existent Marketplace.
Very nice design work on your part to make it possible to carry out Count Schlieffen's plan. 
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GoPostal
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I have been seeing the Ottomans and Japanese getting a lot of units they should not have, is this a result of the computer cheating, or were the Ottomans and Japanese not given the Anti-Central/Entente propaganda tech, and that applied as what made them obsolete?
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curtsibling
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of the Kill!
May 2002 time: 05:17
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quote: Originally posted by AGRICOLA
1. I find the novel way you mark the ZOC of cities a bit difficult to play with. I don't think that I'm the only player who prefers to play with the grid ON. However, when I tried it with the CP, I found it nearly impossible to see the RR's along which I wanted to move units. I had to keep turning the grid ON and OFF continually. |
I check and I see what you mean - I make a change to that.
quote: Originally posted by AGRICOLA 2. The first turn money bug is very bad. By capturing Kobenhavn and Bruxelles, the CP have little difficulty in scooping up all the cash that the Allies and Free Nations have. The CP start the game with nearly 30,000 gold. |
An infamous CIV2 bug -
I wonder if it happens on the actual first turn, or the projected first turn. (determined via the scen menu)
quote: Originally posted by AGRICOLA I know from other recent scenarios that I have playtested (Red Front 1.5 & How Few Remain) that it should be possible to eliminate this bug. |
Care to share the solution?
quote: Originally posted by AGRICOLA 3. In the descriptions of wonders, there is no explanation of what the Statue of Liberty, Flying Circus and Trans-National Railway actually do. Also, for clarity, you may want to consider slightly re-wording the description of Japanese Fishing Fleet to "counts as City Supplies in all your cities". |
I think we all know the use for the manhattan project and statue of liberty, but since voluntary gov changes and nukes don't exist in kaiser...Well!
I will be making a readme that explains all, and perhaps some extra data in the pedia file as well.
quote: Originally posted by AGRICOLA 4. I believe you have substituted the term "intelligence" for "research". The definitions of the two words are so completely different that the change does not make sense. In addition, I can't see what connection city improvements like Postal Service, Picture Hall and Officer Academy have with either intelligence or research. |
They are things that increase the population's brainpower...
I just got tired of seeing the term 'Sci'...
quote: Originally posted by AGRICOLA 5. I think that the Resource window on the city screen might be improved by making the food, resource and trade icons stand out more. They should be emphasized because they provide by far the most important information in this window. Right now, the subdued brown, grey and faded blue colors of the icons tend to blend into similar colors on the map. Strong colours and slightly larger size would make them much more visible. |
Perhaps - I'll take a look see...
quote: Originally posted by AGRICOLA 6. The description of Local Industries includes a reference to non-existent Marketplace. |
Well spotted - I'll fix that...
quote: Originally posted by AGRICOLA Very nice design work on your part to make it possible to carry out Count Schlieffen's plan. |
My thanks! 
I will strive to make some ameds to these little bugs...
I wonder if there something to be done about the money bug, without a massive overhaul...
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GoPostal
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Ottomans with Gothas, and Japanese with Handley Pages.
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Iron Chancellor
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Another thing that I just thought of:
There are a lot of improvements that "decrease mutiny risk," but as pollution is turned off, mutinies will never appear.
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GoPostal
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I started a PBEM, but it is really quiet, we need more people (5), see this thread
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All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
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