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Drogue
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Omnipresent conscience
Oct 2002 time: 05:34
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Kassi: My main character will be an undead killer, so will have Mace of Disruption. It's just a pity you can't do the Sir Sarles quest properly and get the MoD+2.
As for Chrom Fayer, it's useful in off hand just for the strength bonus, but wouldn't Valygar be better with Celestial Fury in his main hand. That would be deadly. As for Paladin, I'd never dual wield one, it takes at least 2 points to be decent, and The Holy Avenger is usually much better, IMHO.
quote: Originally posted by Jamski
Drogue, when are you planning on dualing to Cleric, out of interest? |
Probably near the start of BGII. Depends when I get the weapon profs that I want. Actually, I only need 2 in Mace and Warhammer and 3 in dual wield, since when he turns to a Cleric I can give him the rest of the Sling prof.
When's a good idea you think? For THAC0 I'd like to get that a bit better, since I want to make the most of dual wield, but not sure how important that is. I want him to be a frontline fighter, so HP, THAC0 and weapon prof is important. However I want to end BGI with either a Ranger or a fully dualled Ranger/Cleric. Thus I'll either dual about chapter 4 or the begining if BGII, probably.
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:34
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I chose a Ranger over a fighter because the extra 2* in DW, the Druid spells, the RP of the Vampire racial enemy, and the stealth, are more important to me than grand mastery (which isn't that much usein BGII) and the extra XP needed, IMHO.
I'm not that bothered about HP (it never seems to be lacking, esp. with an 18 CON). What's the usual attacks?
Base is 1,
+1 for dual wield,
+1/2 for 2+* weapon prof,
+1/2 level 7 Ranger,
+1/2 level 13 Ranger?
Don't fighters normally have 4 towards the end of SoA when dual wielding? Which one is wrong?
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:34
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Hmmmm... I'll have to see on my file, but I thought Korgan get's 4 attacks. He is dual wielding Stonefire and Frostreaver. My main character get's 7/2 and he's only a level 9 Kensai.
Also, isn't Kundane just a 0 speed factor sword. I didn't think it gave an extra attack 
Either way, if it's only +1/2 to go from level 7 to level 13, I think I'll leave it. I'll want my Cleric spells soon, and it's a lot less time to go with an inactive class. Level 13 is 1,500,000 XP, and level 7 is just 75,000. I don't think +1 THAC0 is enough reason to go to 150,000 XP for level 8, but it may be. I don't think it's worth going to level 13 just for another half an attack. Besides, this way he ends up with an integer as a number of attacks. He's not, IMHO, about a flurry of attacks, but about crushing blows and buffing spells, RP-wise. I like the idea of a level 7 dual 
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:34
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quote: As for Chrom Fayer, it's useful in off hand just for the strength bonus, but wouldn't Valygar be better with Celestial Fury in his main hand. That would be deadly. |
I haven't used Celestial Fury for much else than backstabbing, but it _is_ only a +3 weapon. I might need, say, a +5, so I just give him the upgraded Foebane. Different story in BG2 though, but there I just had him use Sentinel +4 in the off hand to avoid getting hit to pieces. (In retrospect, not so good an idea. But somehow I managed to finish the game. )
quote: As for Paladin, I'd never dual wield one, it takes at least 2 points to be decent, and The Holy Avenger is usually much better, IMHO. |
It depends on the enemy I'm facing. 99% of the time I am using the Holy Avenger, I didn't kill Firkraag at level 12 by pure chance of luck (he cast Zone of Sweet Air while I whacked and electrocuted him to pieces ) just to let it gather dust in my inventory.
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