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Jamski
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lol ED&D is officially full PvP LOL
May 2002 time: 05:34
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KOTOR uses a really watered down version of the rules, that's why you got reccommended it as a noob 
Normal difficulty is good. You can change it at anytime ingame, but the always getting max HP on level-up helps a noob, and the always copying scrolls is good too. The harder modes are really for those who know some of the cheese.
I reccommed for a first time through take something simple that can't be screwed up :
a) A plain fighter/paladin, using twohanded swords and the heaviest armour. Simple but effective for most of the game.
b) A plain wizard, weak to start with, forcing you to learn all the spells and use the team tactically to keep yourself alive till you become a true force of destruction at higher levels.
Clerics need some knowledge of the spell system, and knowing where the good weapons are, otherwise they are just boring healers, while Thiefs require you to have a basic mastery of the tactics involved in the engine. Its best to use an NPC thief in the party initially, because you can muck about with their skills and if they die, well, YOU'RE still alive 
So... either hack them or fry them - your preference. I'd leave the multis for a second run through, after you've had a few people join the party and you have a feel for what your "style" is by commanding the rest of the team. As for dual classing... try it with Imoen in BG1 (classic thief-->wizard dual) and see if you think its a good trade off.
-Jam
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duke o' york

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Damn! I wanted to answer that question. 
Doc, I chose a ranger for my first game of BG1 (still playing), just because I have fond memories of playing as a ranger with pencil and paper AD&D, although that was many years ago (1st edition?). I like the racial enemy idea, but that makes no bloody difference at higher levels because it won't protect you from poisoning from those creatures (I'd have racial enemy: Mafia otherwise ), and you can do as much damage with a decent sword as you would with the small bonus. I've just got Cure Light Wounds, which is good to have, but I'm not going to use her as a healer unless absolutely necessary.
I wish I'd gone for a Lawful Good fighter though. I'm enjoying it, but a fighter can get up to 5 stars in weapon proficiency in any weapon, and a ranger can only get 2. More stars, more damage. Look at the tables in the back of the manual to see how much gold you can save when buying things with a high reputation, and you'll understand why it is important to play your first game as lawful good. After that, go wild with your roleplaying and choose more appropriate alignments for whichever characters you want to use, but first time through you need to learn the system.  
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:34
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quote: Originally posted by duke o' york
I wish I'd gone for a Lawful Good fighter though. I'm enjoying it, but a fighter can get up to 5 stars in weapon proficiency in any weapon, and a ranger can only get 2. More stars, more damage. |
For BGI that's very true. For BGII it makes little difference, and in BGII Rangers get an extra 2* in dual wielding. Very useful.
I'm playing as a ranger, because I like the RP and the dual. Mine is like an undead hunter. He's Neutral Good (so he's not bound by law to hunt undead in a legal manner), he has Vampire as his racial enemy, and he'll dual to a cleric quite early (for BGII) so he'll have high level turn undead. He'll also wield the Mace of Disruption.
So far I've got to Nashkel, I've just turned to level 4, and my party has:
Imoen (lead, level 5)
Minsc (level 4)
Jaheira (level 3/3)
Khalid (level 3, almost 4)
And soo Dynaheir.
I'm missing my usual magic ability, as I usually have 2 mages, but I Khalid with a bow and Minsc and my PC charging give me a lot of firepower.
quote: Originally posted by duke o' york
Look at the tables in the back of the manual to see how much gold you can save when buying things with a high reputation, and you'll understand why it is important to play your first game as lawful good. After that, go wild with your roleplaying and choose more appropriate alignments for whichever characters you want to use, but first time through you need to learn the system.  |
I dunno, it only costs a bit og gold to put it up the 1 rep point that Lawful Good gives over Neutral or Chaotic Good, and IMHO, unless you're a paladin or a cleric, it's more realistic, and a lot easier to RP (gives you more things to do) if you're one of those, as opposed to Lawful Good. Very few people would be that, IMHO, and usually those with some sort of religious duty to do so.
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