 |
|  |
 |
|
duke o' york

|
|
  
Stop using spoilers for stuff I haven't reached yet! 
I played a bit on Friday night. I didn't advance the plot at all, or even take any more sidequests. I just went to the area southwest of Nashkel with the waterfall and caught a couple of wolves (  ), found the cat and protected the tree (dumb quest - if I'd have been evil then I would have chopped it down - is this possible?). I also got the bracers of archery by casting silence so they couldn't talk to me and start the fight, then setting Minsc on the chucky bloke and the others piling onto the other man. It's a good job my PC has both a composite bow +1 and a longsword +1. I'm now rich, and with a rep of 20.   , er.... 
I went back to the Nashkel mine, and am now ready to set off east in search of fame, especially fortune, more rep points, exp, and some decent fights. "Spin the wheels!"
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Jamski
|
 |
lol ED&D is officially full PvP LOL
May 2002 time: 05:34
|
|
You're missing out on the most effective strats in the IE games. Hold 'em in place, then toast them.
- Use an invisible or stealthed character to locate the enemies.
- Move up wizard (for Web), another wizard (for Grease) and a ranger or druid (for Entangle) all nice low level spells.
- Keep the casters back so they cannot be seen by the enemies.
- Pause the game.
- Cast all the entangling spells at once, so they overlap, and cast AHEAD of the enemy group, so the area effects them, without moving your casters into their sight.
- Then release pause.
- Use the whole party to eliminate anyone that escaped being held who tries to rush you (hopefully noone unless you were careless and got seen.)
- Now pile on with the area effect spells, starting with "cloud" spells with long durations, while peppering lightly with arrows.
This techique will kill 95% of the monsters and bosses in BG1, BG2, IWD and IWD2. Spiders and Dragons may pose a problem though.
-Jam
Last edited by Jamski on 05-04-2004 at 16:10
|
|
|  |
 |
|
Drogue
|
 |
Omnipresent conscience
Oct 2002 time: 05:34
|
|
quote: Originally posted by duke o' york
I played a bit on Friday night. I didn't advance the plot at all, or even take any more sidequests. I just went to the area southwest of Nashkel with the waterfall and caught a couple of wolves (  ), found the cat and protected the tree (dumb quest - if I'd have been evil then I would have chopped it down - is this possible?). I also got the bracers of archery by casting silence so they couldn't talk to me and start the fight, then setting Minsc on the chucky bloke and the others piling onto the other man. It's a good job my PC has both a composite bow +1 and a longsword +1. I'm now rich, and with a rep of 20.   , er.... |
I just did that part. Walking into Nashkel with 7 WW pelts was nice, especially since I had 15 grand in my pocket I have no idea how I've got so much, but I now have Shadow Armour, Composite Long Bow+1, Mace+1, Full Plate and ordered Ankheg I have virtually no money left, but with a rep of 20 and characters so hard it almost hurts, I don't really need it 
|
|
|  |
 |
|  |
 |
|
Dis
|
 |
Las Vegas, Nevada
Feb 2000 time: 21:34
|
|
quote: Originally posted by Jamski
You're missing out on the most effective strats in the IE games. Hold 'em in place, then toast them.
- Use an invisible or stealthed character to locate the enemies.
- Move up wizard (for Web), another wizard (for Grease) and a ranger or druid (for Entangle) all nice low level spells.
- Keep the casters back so they cannot be seen by the enemies.
- Pause the game.
- Cast all the entangling spells at once, so they overlap, and cast AHEAD of the enemy group, so the area effects them, without moving your casters into their sight.
- Then release pause.
- Use the whole party to eliminate anyone that escaped being held who tries to rush you (hopefully noone unless you were careless and got seen.)
- Now pile on with the area effect spells, starting with "cloud" spells with long durations, while peppering lightly with arrows.
This techique will kill 95% of the monsters and bosses in BG1, BG2, IWD and IWD2. Spiders and Dragons may pose a problem though.
-Jam |
I just use web and fireball.
And even without web, fireball is a very useful spell. You just have to get accustomed to the radius, and make sure you cast it away from your party. Make sure the ai is off when you use fireball. You eventualy learn where to cast it. Often I'll only use it once in a battle. After that eventually the enemy gets close to you. But one fireball is usually enough to kill or severely weaken many monsters. Later in BG2 there are better spells like Jamski said. Cloudkill, Horrid Wilting etc.
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Drogue
|
 |
Omnipresent conscience
Oct 2002 time: 05:34
|
|
I didn't actually know that about CON, Is DoY right that it's 21+ CON? My main character's is 19, is there any other way to get it up perminantly (used the manual already)?
Jamski: Nice trick, although a bit cheesy, since DuHM shouldn't last 8 hours. I can't be bothered with maps just to kill things, unless there's some decent monsters (Golems, Sirenes, Basilisks, Wyverns, anything worth more than 1000 XP) or some decent magical items. I'll hit the XP cap before the end of the game, so extra XP isn't of concern. I have most of the magical items I want (waiting on Ankheg Plate, and money for Robe of Good Archmagi and Dagger of Poison). I just want to get on with the plot, since I'm enjoying that part, and get to BGII to see how my character duals, although I don't want to miss anything interesting.
When I get to BGII, I think I'll use Shadowkeeper to put the characters to how they were at the end of BGI, for example, I've put Jaheira and Minsc up in different attributes than they have in BGII, and so for continuity I'd like them to be like that. Although I'm tempted to turn Minsco into a dual wielding longsword man, rather than a two handed sword man, since I'll have Keldorn in my party. Although another bowman might be nice, and go with Lilacor. The fact I won't be able to use Celestial Fury is annoying too. Having Minsc with Celestial Fury and Daystar might be nice, and helps with undead killing, but having two people not able to use missile weapons is annoying.
What's bets to roleplay Minsc. I always thought of him as a two-handed sword wielding berzerker, but with the Ranger dual wield bonus, it seems that Rangers are meant to be dual wielded. His strength suggests large weapons, but his Ranger status suggest dual wield 
|
|
|  |
All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|