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Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:37
  Old Post 21-07-2004 19:38
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#271 Report this post to a moderator
Get a bigger avatar today!

Orders are in now.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 21-07-2004 19:53
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Avatar Enlargement: We've got the solution

Who's that in your avatar, Skanky?

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:37
  Old Post 21-07-2004 19:59
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Support Apolyton, pre-order Civilization IV

I've got another picture of her in the Hot or Not thread in the OT.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 21-07-2004 20:28
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Avatar Enlargement: We've got the solution

I can't see her anymore

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:37
  Old Post 21-07-2004 22:25 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Note: unless my calculations were off, gamecube- I should be at tech level 12.

*EDITED FOR CLARITY

Last edited by DarkCloud on 22-07-2004 at 20:42

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:37
  Old Post 21-07-2004 22:40 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#276 Report this post to a moderator
Lose 30 kilos (of popups)

*EDITED-

Trade is OK... But What about Tech Level 12?

Last edited by DarkCloud on 22-07-2004 at 20:43

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:37
  Old Post 21-07-2004 22:48 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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*EDIT

Last edited by DarkCloud on 22-07-2004 at 20:44

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:37
  Old Post 22-07-2004 08:52
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Orders Sent!

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:37
  Old Post 22-07-2004 20:21
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Orders sent.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 22-07-2004 23:12
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Has duke built any spaceship parts?

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:37
  Old Post 22-07-2004 23:49
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2100 AD
Turn 10

Espionage
Spaced Cowboy sent a high priority spy to Duke O' York to sabotage all "special" projects. All were destroyed with a prejudice. Meanwhile the Trojan Horse was busy running over all of Skanky Burn's tech research centers. Skanky Burn's sent a spy to give the spies of Unnamed fake orders, while darkcloud's spy took out Sparrowhawk's military and tech production, and Jonny sent more fake attack reports to him.

code:
Trade Spaced Cowboy -> Jonny 9 caravans 1944/1458 Skanky Burns ----> Darkcloud 9 caravans 1782/1337 Darkcloud ---------> Skanky Burns 5 caravans 810/1080 Darkcloud ---------> Spaced Cowboy 4 caravans 648/864 Darkcloud ---------> Jonny 2 caravans 432/432 Sparrowhawk ----> Spaced Cowboy 12 caravans 1944/2592 Jonny --------------> Spaced Cowboy 6 caravans 972/1296 Jonny --------------> Darkcloud 6 caravans 1296/1296 Duke O' York -----> Jonny 15 caravans 4050/4050


Majestic-12 and Star wars
Jonny built the Majestic-12, and with the help of the U of C Sparrowhawk built Star Wars.

Virgins strike again
Skanky Burns attacked Sparrowhawk with 890 armies, killing all resistance and taking all the cities possibly, all while only losing 10 armies.

The end of Sparrowhawk
With no armies to defend himself Sparrowhawk's last 4 cities easily fell to Darkcloud.

code:
Society Cities Tech Army Nukes SDI Gold
Jonny 15 13 179 0 0 6471
Skanky Burns 53 9 1309 0 0 2561
Darkcloud 16 13 271 0 0 4911
Duke O' York 1 15 46 0 0 6704
Spaced Cowboy 13 14 65 0 0 6510





Wonders of the World
The Tower of York in York (3E)
The Nubile Colosseum of Virgins (9B)
The Trojan Horse of Washintonia (10I)
The Acropolis of Spaced Dudes (7F)
The Silk road to Gregovia (5B)
The Gregorian Mafia (5A)
The Jihad of Paradise (2H)
The Gregorian Rifle Association (4B)
The Gregorian NASCAR races (4A)
The Unnamed KGB (1C)
The Trans Unnamed Railroad (2B)
The University of Unnamed (2A)
The Paradise-12 Project (1J)
The Unnamed Star Wars (3C)

Societies

Paradise
Monarchy
Jonny - Alive
Independent

New Offtopic
Monarchy
Darkcloud - Alive
Independent

Nubile Virgins
Republic
Skanky Burns - Alive
Independent

Gregoria
Despotism
General Ludd - Citizen of Nubile Virgins
Territory of Nubile Virgins

Spaced Homies
Republic
Spaced Dude - Alive
Independent

Washintonia
Despotism
Kuciwalker - Dead
Territory of Spaced Homies

Unamed
Monarchy
Sparrowhawk - Imprisoned
Vassal state of New Offtopic
York
Monarchy
Duke o' York - Alive
Independent

Wars

Tech Prices
14. The Laser (600)
15. Fusion Power (1464)

Last edited by Gamecube64 on 23-07-2004 at 22:22

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:37
  Old Post 22-07-2004 23:50
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#282 Report this post to a moderator
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Kuciwalker, thats classified information.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 00:06
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It is?

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:37
  Old Post 23-07-2004 00:07
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#284 Report this post to a moderator
Inflate your Upload Space

Smiley never told about my space parts and I built 2, so I'm guessing it is.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 00:09
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Hmmm... I think someone will probably win this turn, or the next.

EDIT: actually, unless the participants are stupid, someone will DEFINATELY win this turn

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:37
  Old Post 23-07-2004 00:13
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Wow, if skanky doesn't win now, something is wrong! (Murray)

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 00:28
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Actually no, depending on when duke started his SS, he could win next turn.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:37
  Old Post 23-07-2004 00:45
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Maybe sending all my caravans to skanky out of spite to sparrowhawk on my last turn was a bit overkill.

I'm amazed that Duke is still alive.

I also considered building a nuke and droping it on him as my last action before I was conquered, just for the fun of it.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:37
  Old Post 23-07-2004 05:57
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Great Game all, I look forward to playing again (especially if you can promise I will again be swarmed by nubile virgins )!

Hopefully next time it will again take teamwork to defeat me

A couple minor points though, which I wouldn't mention for myself, as I am obviously out regardless, but it may effect the rest of the game...

quote:
Originally posted by Gamecube64
Espionage
Meanwhile the Trojan Horse was busy running over all of Skanky Burn's tech research centers.


It appears that despite Spaced's spy, Skanky somehow managed to research to tech 15?? If Skanky had a lesser science rate, I beleive his success might have been less (as the attack would have worked out differently??).

quote:
Originally posted by Gamecube64
Skanky Burn's sent a spy to give the spies of Unnamed fake orders, while darkcloud's spy took out Sparrowhawk's military and tech production


I think I understand the first part, as Skanky's spy and my spy cancelled each other out. But the second part...Darkcloud sent one spy and took out both military and tech production? Or he had two spies, sent them both out to me?

quote:
Originally posted by Gamecube64
Virgins strike again
Skanky Burns attacked Sparrowhawk with 890 armies, killing all resistance and taking all the cities possibly, all while only losing 6 armies.


Not sure if you meant he attacked with 790 armies or 890, but he only has 784 left, and only lost 6 armies to me (in other words something is wrong, either this quote or the chart).

quote:
Originally posted by Gamecube64 from the first page
Taking casualties
Attacker takes casualties as follows:
Casualties = D / AT.
Defender takes casualties as follows:
Casualties = (D / DC) * cities lost


Casualties = (93/26)*22 = 78 armies killed

I think that I would have had 15 armies left defending against Darkcloud.

quote:
Originally posted by Gamecube64
The end of Sparrowhawk
With no armies to defend himself Sparrowhawk's last 4 cities easily fell to Darkcloud.


And while I still would have been killed, at least the 15 armies would have put up a valiant fight!

----------------------------------------------------------------------

Is it too soon to post a sign up thread for Society IV?

I would happily do so if it is not too early. Or is it an unwritten rule that you don't post the next sign up until the current game is actually complete?

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 19:48
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quote:
Originally posted by General Ludd
I'm amazed that Duke is still alive.


Until nukes, it's virtually impossible to kill a one-city empire.

Especially a one-city empire with ~50 armies.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:37
  Old Post 23-07-2004 21:18 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#291 Report this post to a moderator
Inflate your Upload Space

orders sent.
by the way, Skanky is one city short of Cultural Victory with 10 wonders

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 21:31
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Yes, that's why I thought skanky would probably win next turn, if duke didn't.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:37
  Old Post 23-07-2004 22:25
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#293 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by DarkCloud
orders sent.
by the way, Skanky is one city short of Cultural Victory with 10 wonders


Maybe now you regret helping him to eliminate me?
(the first sabatoge and war declaration were very smart IMO as I would be in his position now if you didn't, but the second turn of espionage by the three of you, when I was clearly down is what gave Skanky the clear edge. If neither Paradise or Off Topic had sent me spies the second time Skanky and I likely would have kept each other under control (and if you would have sent your spies sabatoging him as I had hoped and posted, I may have even been able to counterattack), but even if we would have attacked each other and destroyed our armies in the process, it would have given either one of you or Spaced time to mount an attack to eliminate whatever was left of our armies...all IMHO of course )

Regardless, interesting game and interesting concept. I am hoping to be in on the next game, but unless it starts soon, it won't be over before I go on holidays in August and I won't be able to participate

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:37
  Old Post 23-07-2004 22:27
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Fixed skanky.

And you only had 4 cities, not 22 Sparrow

(93/4)*22=511.5

Spies have proven very powerful, yes darkcloud sent two.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:37
  Old Post 23-07-2004 22:33
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quote:
Originally posted by Gamecube64
Fixed skanky.

And you only had 4 cities, not 22 Sparrow

(93/4)*22=511.5

Spies have proven very powerful, yes darkcloud sent two.


Okay, thanks for fixing it, not that it will matter to me, but it will matter for those still playing (especially if they all attack Skanky now as his tech rate will affect there success I suspect)

As for spies, I would like to see spies be able to be set to defend against espionage. Say if you have 2 spies, you can have one defend your science research and one defend your army production. If a spy is sent against your cities, it succeeds as in this game, but if a spy is sent against your science it fails unless two are sent. The spy would not be "used up" until someone sends a spy against it. I think this would lessen the power of spies for the attacker, and give some use for them for the defender. Any other thoughts?

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 22:36
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It's called "sabotage espionage". And yes, it doesn't work as well if there are multiple people using spies on you. Live with it

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:37
  Old Post 23-07-2004 23:02
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#297 Report this post to a moderator
Put an end to popups!

LOL, I am more then willing to "Live with it" I just suggest an alternate solution if others think Spies are too powerful.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 23:05
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spoiler(highlight to read):
plus, if they can, duke wins this turn

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:37
  Old Post 23-07-2004 23:24
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I agree with Sparrowhawks suggestion of defensive spies.


I would also suggest being able to build additional spies, for a large sum of money. I was going to suggest something like tech x 100, or 150, but it doesn't scale very well and is either too cheap later on or too expensive early on.

Maybe just set costs for tech levels, like techs 7-10 it costs 150 gold, tech 11-13 it costs 1000, tech 14/15 it costs 2000. Or somethign to that effect.



Another thing I would suggest is having cities with wonders in them be better defended, in that you can't conquer a wonder containing city unless it is the only city possible to conquer (or neccisary to reach further cities), or you control 3 cities adjacent to it. It makes sense that the most important cities would be made into the last-stands of the defender.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 23-07-2004 23:38
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Also, for the defender, rather than dividing by total cities, you could divide by number of border cities.

 
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