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CapTVK
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Voorburg, the Netherlands, Europe
Jan 1970 time: 05:16
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Here's a bigger example of how this would work with a background. I've drawn the shadows with black (R0G0B0 Opacity:127) and grey (R64G64B64 O:127)
Note how the colour of the shadows will change with the background.
Attachment: captvk-transparent-terrain2.png
This has been downloaded 165 time(s).
Last edited by CapTVK on 06-02-2005 at 17:56
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CapTVK
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Voorburg, the Netherlands, Europe
Jan 1970 time: 05:16
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It is? Darn...means it will have to be dropped..anyone have a screenshot of the game?
Last edited by CapTVK on 07-02-2005 at 11:56
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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:16
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CapTVK: after some testing I see that the all-out outlining of all units isn't very good looking. What is needed is rather a slight increase of contrast on the edges of some of the units which blend into the underlying terrain a bit to much.
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CapTVK
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Voorburg, the Netherlands, Europe
Jan 1970 time: 05:16
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Progress is slow but going forwards. Now back to the terrain. Here's my idea for a mine entrance.
What's up with the big version? That development is for a later point to be announced... 
Attachment: captvk-mine2.png
This has been downloaded 123 time(s).
Last edited by CapTVK on 10-02-2005 at 04:28
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