 |
|  |
 |
|
Martin the Dane
|
 |
Aarhus, Denmark
Feb 2000 time: 06:15
|
|
quote: Originally posted by E
I LOVE THE NEW TILE EDIT!
|
Thanks
quote: Originally posted by E
Another questions popped up as I was continuing my update...if I have 0,0,0 black on a tile what does it do on the map? from the looks of things it appears to make it transparent and lets the nearest (South west) tile overlap into it...is this correct? |
AFAIK 0,0,0 makes the background shine through, what this is depends on various factors, near the border areas, you get the red, purple, blue, or green border. (at least that was what happend in ctp1, that's why I use those colors) What happens in other places I don't know, but I think ctp2 uses the first tile of that kind in the tile-file as a background.
|
|
|  |
 |
|
E
|
 |
July 24,2005 Ctp2 Tiles in sig!
May 1999 time: 21:15
|
|
quote: Originally posted by Martin the Dane
AFAIK 0,0,0 makes the background shine through, what this is depends on various factors, near the border areas, you get the red, purple, blue, or green border. (at least that was what happend in ctp1, that's why I use those colors) What happens in other places I don't know, but I think ctp2 uses the first tile of that kind in the tile-file as a background. |
I'll play around with it but I won't distract you with tile edit anymore, I want to see the next sprite edit build 
|
|
|  |
 |
|
E
|
 |
July 24,2005 Ctp2 Tiles in sig!
May 1999 time: 21:15
|
|
quote: Originally posted by Martin the Dane
Thanks
AFAIK 0,0,0 makes the background shine through, what this is depends on various factors, near the border areas, you get the red, purple, blue, or green border. (at least that was what happend in ctp1, that's why I use those colors) What happens in other places I don't know, but I think ctp2 uses the first tile of that kind in the tile-file as a background. |
I toyed with making the coast tile that looks like a lake and gave it a black perimeter. It looks like 0,0,0 will fill with the neighboring tile up to the border part but I also got a weird beige color.
unfortunately, I'll be offline for about a month starting on 28 June, maybe BigMC is willing to experiment further...
|
|
|  |
 |
|
Martin the Dane
|
 |
Aarhus, Denmark
Feb 2000 time: 06:15
|
|
E, I just experimented a bit with the original tile-file and your version, it seems that some thing goes wrong somewhere in your file. What and why I havn't figured out. What I did was apply a solid color to each of the four borders, when I did this in the original file, everything was fine, the borders showed up when they should, and the collors were correct. When I did the same with your file, strange things happend: first I was able to recreate the error you reported, second the actual pixels used for the borders were wrong. The upper coner had one color, below were stripes of the remaining three colors.
Figuring out what happends will require som analysing of the two tile-files in my beloved hex-editor.
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|