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player1
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Belgrade, YU
Sep 2001 time: 06:18
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As for Stealth Fighter, yes they do look scary, but switchig off that ability makes them look useless, and a little bit unrealistic (why jet fighter can bombard lethal, and why similar use, since both are used for tactical bombard, stealth fighter can't).
But there is a good strategy to prevent sinking of Carriers.
MAKE STACKS!
Lots of Destroyters (or Battleships) stacked with Carrier.
So every time different (and fresh HP) unit will be bombed.
And lethal fighters are only good agianst units with 1 or 2 HPs (since they are not good bombers).
Worked for me.
Also try using Stealth Bombers with maximum range of 8.
Stealth FIghters can't touch those Carriers if you are 8 tiles away.
P.S.
On the other hand, what about using Stealth unit for precision bombard?
Also no way to defend.
Right?
Last edited by player1 on 14-05-2002 at 14:05
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Bigguy
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I like your file. Is there a way to use your bic file with an existing map? (In another bic file)?
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kettyo
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Budapest, Hungary
Mar 2002 time: 06:18
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I've created another conservative mod (without new units,buildings,civs etc.) based on player1's superb patch suggestion. It's most recommended for those who like to play on large and huge worlds with low land mass for most interesting naval battles (like me).
When someone's interested please check out my naval power mod.
Last edited by kettyo on 11-06-2002 at 12:13
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kettyo
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Budapest, Hungary
Mar 2002 time: 06:18
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(post removed)
Last edited by kettyo on 11-06-2002 at 12:15
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kettyo
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Budapest, Hungary
Mar 2002 time: 06:18
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(post removed)
Last edited by kettyo on 11-06-2002 at 12:15
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