 |
|
Eli
|
|
Israel
Jul 2000 time: 07:24
|
|
Yea, Jon. Please replace me as one of the players. I dont have time for this in the next couple week.
This is also why I barely post here anymore.
|
|
|  |
 |
|
Dis
|
 |
Las Vegas, Nevada
Feb 2000 time: 21:24
|
|
I have the save.
What did we decide on the worker? I think I'll connect that other game with a road first. To get another trade arrow.
Millertown is just growing too slowly to build settlers. What should we build? I have it building barracks at the moment.
Last edited by Dis on 17-01-2003 at 07:58
|
|
|  |
 |
|
Eli
|
|
Israel
Jul 2000 time: 07:24
|
|
quote: Eli - are you going to be back in a couple of weeks? Sure hope so. |
Yes. I'm not leaving.
|
|
|  |
 |
|
Jon Miller
|
|
oh, I was going to play the turn, had the game up and running and everythign
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
we want the the iron right below us, maybe
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
I am thinkgin the one to the right could be gotten without letting GS realise it is our source of iron
the one below is probably to open and obvious
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
you know, just sort of road it between cities
also, building cities there would not seem as agressive to GS
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
I think that GS would feel that as too agressive
as lng as we stay north, they will not be too put out
Jon Miller
|
|
|  |
 |
|
Jon Miller
|
|
yes, as you see, I agree about the east thing, I thought oyu said west
I see now that you did not
I like my idea better since the roaded iron will look like we are just connecting cities
Jon Miller
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|