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Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 16-01-2003 19:48
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Sounds good Diss.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 16-01-2003 20:09
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Yea, Jon. Please replace me as one of the players. I dont have time for this in the next couple week.

This is also why I barely post here anymore.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 16-01-2003 22:34 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Diss - re Miller Town - the cities first debate aside - and I have already voted on that - putting mines on the two roaded grassland squares would boost shield production in that city, but only when it has grown large enough to use them.

The green hours refer to Borc's time counter. Check the thread. Each team has 7 green hours assigned - based on the first player - who was Eli - which don't count in the time used to play the game. In addition to the speed with which you and Eli have turned thegame around, the green hors have helped because it seems that roleplay? is always sending us the save just before or during the green hours. You may want to check it out.

BTW - we have a huge time lead - great stuff by the way. I know it means diddly squat in game turns - but it does mean we are on top of things and that team dynamics aren't holding us back.

Eli - are you going to be back in a couple of weeks? Sure hope so.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 17-01-2003 05:01 Visit Dis's homepage!
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Betahound, you seem to be online. See the foriegn affair thread. I think we can all agree that is a good deal. So we can let them know that.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 17-01-2003 07:50 Visit Dis's homepage!
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I have the save.

What did we decide on the worker? I think I'll connect that other game with a road first. To get another trade arrow.

Millertown is just growing too slowly to build settlers. What should we build? I have it building barracks at the moment.

Last edited by Dis on 17-01-2003 at 07:58

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 17-01-2003 08:07 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Where is the worker now? I am confused. I thought he was in south Estonia building a road.

Or is this a second worker - in which case - yes Diss - you are in the best position to figure out which tile improvement nets us the most at this point. You can see what is being worked on by citizens. I still suggest mining the two roaded grassland squares (Miller town #8, and The voice #7 - as per the nomenclature laid out in my Chat Map note), particularly if we want Miller Town to become a barracks and troop production centre. But as I said - you can figure out what's best from the game save.

If you are talking about the original worker - CONTINUE BUILDING THE ROAD TO THE FISH/WHEAT CITY SITE AS OUTLINED EARLIER!!!! (sorry - a bit emphatic there.)

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 17-01-2003 08:13 Visit Dis's homepage!
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yeah I got you. OK when millertown gets close to size 2 we will mine those 2 squares. Right now our best bet is probably connecting that other game with a road to increase our gold income by 1.

And yes the other settler is still busy roading away.

Beta is offline Beta

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Nov 2002
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  Old Post 17-01-2003 08:19 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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OK - so we have two workers! Sorry - I missed that along the way. And for the second worker - start mining one of the squares for now - won't take long and will produce an extra shield - and we then take some time and can see what we are up to.

I apologize - I thought we were still producing two settlers.

Also, the reason I like the wheat/fish city is that it should be a our best food producing city in the early game. We can just use it to pump out workers and settlers.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 17-01-2003 08:25 Visit Dis's homepage!
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yes we definately need another settler producing city.

The problem with MillerTown is it grows to slowly. It is using the game square right now, so I was going to road the other game sqaure first.

Beta is offline Beta

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  Old Post 17-01-2003 08:30 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Yup - understood. I can see the logic in that.

However - The game square produces 2 food and 2 shields, plus one commerce if it is roaded. You can get the same production - er wrong Beta - sorry - I thought the road grassland squares were shielded - which they are not.

Take it away Diss.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 17-01-2003 12:14 Visit Dis's homepage!
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yeah it seems we only have 1 shielded grassland square in northern estonia

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 17-01-2003 12:59
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quote:
Eli - are you going to be back in a couple of weeks? Sure hope so.


Yes. I'm not leaving.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 17-01-2003 18:36 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Eli
quote:
Eli - are you going to be back in a couple of weeks? Sure hope so.


Yes. I'm not leaving.


Good news!

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 17-01-2003 18:54 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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There is a new post in the F/A thread with Lux' latest response.

Diss - if the recent trade with Lux is done as you have suggested in the F/A thread - in other words - they have provided us with iron working - can we please see gridded screenshots of both north and south estonia. The big question is - do we have iron? If yes, where? And if far away, how do we get to it? City or colony?

(*fingers crossed*, again)

(Diss - I apologize if my posts seem demanding or pushy. That is not my intent. I am just suggesting and recommending things, and asking questions as they come to my mind. Trying to get discussion going on certain topics. I hope it is not p***ing you off. If it is - please let me know.)

Last edited by Beta on 17-01-2003 at 19:01

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 17-01-2003 19:13
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If we find iron close to GS, I suggest founding a city instead of a colony. Why? Because if we build a colony, they (GS) will automatically know that we are harvesting a resource that they can't see yet (iron) and "the cat will be out of the bag." Besideds a city will grow, a colony will not.

Beta is offline Beta

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  Old Post 17-01-2003 19:29 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Yup - an excellent point. Hadn't thought of that. If we plunk a city down south - they will likely think it is being done for territorial expansioin reasons, as opposed to resource acquisition.

Question - if the only source is down in the southern mountains - do we build Chokepoint City or go for a southern site? My fear is that GS may try to expand north as quickly as possible to fence us in - and I would hate for a city laid down by GS on the south side of the mountain range to snag the only iron source, and they won't even know they have done it.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 17-01-2003 19:35
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Actually, I believe that no matter what happends - or where the iron ends up being, we still need the city at the choke point.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 17-01-2003 19:42
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But you do have a valid point Beta...I guess we will see on our next turn where the iron is located (hopefully) and we can decide then.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 17-01-2003 23:05 Visit Dis's homepage!
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the trade will not go through until they have accepted on their turn. Which the have already done I'm sure.

We are just waiting for the turn to get back to us.

I understand you want to see where the Iron is, as we all do. Whoever plays the turn should send screenshots. And put the gold up on the table for Lux for Pottery.

Would they really lay a city down like that? It would be subject to culturual conversion I would think. And we still have units right on the chokepoint, so they can't settle there without going to war...

We'll see...

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 18-01-2003 04:01 Visit Dis's homepage!
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screen shots sent.

switched research to mysticism. I'm not sure what kind of income research rate you guys want. Right now slider is on 70% for 24 turns.

2 Iron sources located in south estonia. screen shots will show this.

Do we aim for the iron on our 3rd city site?

I gotta get back to work. So I'll check back tonight.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 18-01-2003 04:16
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oh, I was going to play the turn, had the game up and running and everythign

Jon Miller

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 18-01-2003 04:22
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we want the the iron right below us, maybe

Jon Miller

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 18-01-2003 04:26
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I am thinkgin the one to the right could be gotten without letting GS realise it is our source of iron

the one below is probably to open and obvious

Jon Miller

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 18-01-2003 04:33
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you know, just sort of road it between cities

also, building cities there would not seem as agressive to GS

Jon Miller

Beta is offline Beta

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  Old Post 18-01-2003 05:05 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Yup - I agree jon. We could line it up with the wheat-fish site and make it look like that was just regular city planning. It would be good to snag both though. It may be GS's only sources as well - but of course - they won't know for awhile. ha ha.

Listen - had a great chat with Calc on mIRC. Will fill you in with the details on FA thread.

THANKS for the screen shot Dissident!!!!

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 18-01-2003 05:32
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With the finding of the TWO sources of iron...I'm starting to think that it might be best if we use the next settler (due out in 2 turns) to found a city next to one of the iron sources. We can still leave a spearman at the chokepoint for later settlement, but we need a source of iron now. If we go this route, I suggest founding a city next to the iron source in the east. the reason for this is because it will be quicker to build a road to it rather than the site to the west. Also, I suggest placing the ciity on the tile directly west of the iron source - This is a jungle tile, but will be automatically converted to glassland after we found the city - and it is closer to the grasslands to the northwest (which saves our worker alot of work connecting the city to our empire - of course the worker will still have to build a road on the iron itself.)
What does everyone else think?

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 18-01-2003 05:38
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I think that GS would feel that as too agressive

as lng as we stay north, they will not be too put out

Jon Miller

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 18-01-2003 05:46
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My idea is for us to stay north. The iron located in the east is the northern-most iron source.

Oh, by the way, thanks for the email with your idea Jon. I went ahead and replied back/sent it again to everyone else with my suggestion superimposed over your idea (my idea is depicted by a red dot).

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 18-01-2003 06:03
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yes, as you see, I agree about the east thing, I thought oyu said west

I see now that you did not

I like my idea better since the roaded iron will look like we are just connecting cities

Jon Miller

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 18-01-2003 06:58
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Good point...

 
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