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Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 14-01-2003 08:07 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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See the FA thread. And GS' response. Please note their comments about warriors and look-outs. They are OK with us taking up the southern positions of 1 and A. as previously agree to. Go for it.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 14-01-2003 12:59 Visit Dis's homepage!
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ok I didn't get the map though. If you get a chance resend it.

Dis is offline Dis
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Feb 2000
time: 21:24
  Old Post 15-01-2003 04:02 Visit Dis's homepage!
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will they be happy with 1 and A

I have the turn right now. And I will attempt to move them into those positions.

Dis is offline Dis
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Feb 2000
time: 21:24
  Old Post 15-01-2003 04:12 Visit Dis's homepage!
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OK getting 1 and A is difficult right now because we are blocked. It would be nice to have 3 warriors to cover everything.

Right now I have the warrios in positions: 1 square SE of 2 and 1 square north of B.

I have screen shots as well.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 15-01-2003 08:29
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Got spare money?

Now let's see if GS moves out of our way....

Beta is offline Beta

Deity
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Nov 2002
time: 00:24
  Old Post 15-01-2003 08:56 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Two warriors are plenty. They can see two tiles from the mountains. There are lots of combo's which work - 1 and A are still the best. There is also the asterix position of we only want to use one warrior. But I like two. Just in case.

I will send a quick note to GS to confirm we are trying to get them to the right positions, and in particular to confirm the one on the east coast.

I presume the worker is building a road. How about moving the other warrior on the chokepont back up to the voice and bringing the spearman down.

Diss - in one of the pbem threads you mentioned that you thought that the demo game was also playing at chieftan level. Can we confirm this. If so - we don't need troops for disorder control for a while.

Isn't it on the first screen after you start the game up. I can't recall.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 15-01-2003 13:29 Visit Dis's homepage!
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see the misfits thread. Legoland confirmed they can go up to size 3 without any disorder.

I cannot verify this. It just shows Custom as the difficulty level. I can run a test to see if The Voice can get up to size 3. I'm sure they can. Actually I can't run a test. I have no idea how to do that without actually leaving our city ungarrisoned when it goes to size 3.

But I suspect they are correct. Because of this connecting the luxery isn't nearly as important. I still would like to improve some of our worked tile squares.

But in the meantime I suppose we can work a road south to the 4th city site. Any other ideas what to do with the worker?

And The voice will lose 1 turn of production waiting to become size 3. I'll check Millertown next turn, they might not make it to size 3 when the settler is ready.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 15-01-2003 15:35
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I barely have any time starting from today and until next Thursday so I most likely wont be able to play any turns.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 15-01-2003 17:20 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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I would say the one turn loss is acceptable to get the settler out earlier.

I concur with the road south. We need to get the fourth settler to the southern city site as quickly as possible. see my chat map post above.

And I agree, Diss, we need to figure out how we fit another worker somewhere into the build queues. This will have to be your call. It is hard to match the shield and pop growth when you are not playing the game and can see the city screen.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 15-01-2003 20:59
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I could be an ulternate for Eli

Jon Miller

Dis is offline Dis
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Feb 2000
time: 21:24
  Old Post 16-01-2003 04:17 Visit Dis's homepage!
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I could probalby convert Millertown to a worker. I checked and it will be complete in 2 turns. 1 turn after we get our next turn. It grows to size 2 in 1 turn. I'm not sure when it will get to size 3, I'll find out when we get our next turn. It may take a while to get to size 3, if it does we can complete the worker. This of course would delay our fourth city though...

Jon Miller is offline Jon Miller
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May 1999
time: 23:24
  Old Post 16-01-2003 04:37
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a worker sounds useful, a settler would be more so, how useful would a spearman be?

what is our max army size compared to our army size

jon MIller

Dis is offline Dis
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Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 16-01-2003 05:18 Visit Dis's homepage!
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7 total. allowed is 8

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 16-01-2003 05:49
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Got spare money?

hmm, we will have to watch our builds then

maybe barracks?

Jon Miller

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 16-01-2003 06:55
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If we can't pump out a settler, my vote goes for barracks.,,,nice to have veteran units

Dis is offline Dis
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Feb 2000
time: 21:24
  Old Post 16-01-2003 07:07 Visit Dis's homepage!
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you guys are online. We will lose 3 turns waiting for a settler in Millertown. I can switch to worker and lose no shields and he'll be out next turn. That is my suggestion. Any thoughts?

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 16-01-2003 07:24
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Sounds good to me. The settler will then be placed next in the queue right?

Dis is offline Dis
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Feb 2000
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  Old Post 16-01-2003 07:25 Visit Dis's homepage!
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yeah, but growth is kind of slow in that city. I suppose we can irrigate a square with the worker to speed up growth in millertown. although that probably won't work in despotism. hmm.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 16-01-2003 07:33
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we can get more trade and stuff

we are sort of falling behind our neighbors techwise

Jon Miller

Dis is offline Dis
Emperor
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Feb 2000
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  Old Post 16-01-2003 07:49 Visit Dis's homepage!
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yeah I played around with the slider again. nothing seems to improve our tech rate.

OK worker in 1 turn. Settler in 5 turns. We are getting +5 gold/turn

which squares do we want to improve first?

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 16-01-2003 07:55
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I suggest linking up our 1 (one) luxury good.

Beta is offline Beta

Deity
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Nov 2002
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  Old Post 16-01-2003 08:04 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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I agree with the luxury - but not first. We don't need it for disoreder control just yet. And if none of the cities is using that tile right now, it will be wasted effort. We need production and gold. I suggest:

1. mine the two road grassland tiles between Miller Town and The Voice. Will provide a shield each.

2. Road the shielded grass land square north of the capitol, and then the cows square. Extra gold

3. Assess then whether we mine those same two squares next, or connect the luxury.

4. A longer term goal should be an irrigation project from the lake, through the plains squares, down to Chokepoint City, or Elipolis, or whatever we are going to call it. Elipolis is sort of appropriate.

Beta is offline Beta

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Nov 2002
time: 00:24
  Old Post 16-01-2003 08:07 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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And yes - barracks sometime - but we need settlers. And we need that wheat-fish city to pump out food and settlers/workers.

Sorry I haven't done much F/A stuff either. Home late again tonight. Not much time. Will have more tomorrow.

Beta is offline Beta

Deity
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Nov 2002
time: 00:24
  Old Post 16-01-2003 08:13 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Diss and Jon - are you OK with the green hours on the timecounter with Eli out of the picture for awhile - or do you want to change them. Diss has been playing most of the turns, and it seems to be working. But thought I would ask.

Jon - everything OK with Eli?

Beta is offline Beta

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  Old Post 16-01-2003 08:16 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Fourth post in a row - sorry - I'm tired. If I was voting between the fourth city earlier - or a worker - I vote for the city. We need to start claiming some of that land south of the chokepoint.

If GS has good food squares, we will not be able to out-rex them - so I say get the southern cities in asap, and we can work on improvements and middle cities after.

'night.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 16-01-2003 08:35
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I agree on the need for cities

Jon Miller

Dis is offline Dis
Emperor
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Feb 2000
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  Old Post 16-01-2003 09:28 Visit Dis's homepage!
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green hours? not sure what that means.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 16-01-2003 09:36 Visit Dis's homepage!
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here's the thing. Right now we are using the game squares which are getting 2 food and 2 shields and 1 arrow for the roaded one. The Voice uses the cows as well. I was thinking of getting irrigation up there which should increase food supply. This would allow the city to hit size 3 earlier. This is our best bet for a settler producing city until another one comes online.

Miller Town we can't do much with in despotism. Right now the city is working the game square and the lake square (for the extra commerce). This will of course change next turn to just the game square. There isn't much we can do to get this city to grow faster. This city is more of a production city rather than a settler city. When we need to we can use this city to produce military units.

Last edited by Dis on 16-01-2003 at 09:48

Jon Miller is offline Jon Miller
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May 1999
time: 23:24
  Old Post 16-01-2003 09:56
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so barracks in that city?

Jon Miller

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 16-01-2003 12:06 Visit Dis's homepage!
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I was thinking about that. Hate to pay maintenance on it before we need it though. Depends on how quickly we want to churn out troops I guess. Next turn I'll try to figure out the time to build a settler and grow to size 3 for Millertown.

 
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