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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:24
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DeepO, you have a good point about their need for us to agree to respect their claim to the chokepoint before they move aside. Let me try another revision of my message.
quote: Greetings BetaHound and Vox Controli,
Since you have been so kind as to share with us passages from the One Book, we would like to share with you a passage from the Book of the Storm, specifically from Wisdom 3:1-2.
“Blessed are they who treat others as they would wish to be treated, for their rewards are respect and trust all the days of their lives.
But cursed are the hypocrites who demand from others that which they will not give themselves,
For the seeds of anger and distrust they sow may flower into the fruit of their destruction.”
Since word came back of Thadeus's blocking the way to North Estonia, questions have arisen among our people concerning whether or not the people of Vox Controli share such a belief. You have made it clear in words that you regard a mutual right of exploration as important, yet at first glance, Thadeus's fortified position seems to contradict those words.
Because of your clear statement, we would like to think that Thadeus is there merely to establish your claim to that piece of land, and that once we agree to respect your claim (which we hereby do), he will be willing to move aside long enough for our explorers to pass through. That way, both your sovereignty over a key strategic location and our right to explore will be respected.
But some are concerned that your words regarding the importance of a right to explore may not have been as sincere as they seemed, and that Thadeus's job may include denying us in practice the very right that you seemed to regard as so important in theory. These suspicions have even spurred some to go so far as to demand a death sentence for any "spies" (to use their word) who approach our lands without permission. Clearly, this situation is not ideal for promoting the kind of peaceful and mutually beneficial relationship that we strongly desire, and we hope that you will soon show us that these people's concern was unwarranted.
Sincerely,... |
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:24
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Much better, Nathan 
Two comments: I would propose to them that if they do not want to move Grog, they can of course retrait their scouts back to their side, as it would be show of good will.
Further, I would press the timing issue: that if they agree to let us pass, that they please do so in this turn, so that we don't lose a turn of exploration. After all, we only want one scout on their side, while they already have 2 on ours, we need some way of compensating this.
One question though: can we include a message saying that we are preparing trade proposals, and will send them as soon as we have word of the movement of Thadeus?
DeepO
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:24
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Okay, I know you are right, but we're asking for a favour here. They already have us outmaneuvered, and have to be willing to give that advantage up. Like I said: if I was in that position, I would simply laugh you away if you ask me to move 2 warriors through. No matter how you take it, it is a show of good will from them, so I wouldn't push our luck. We can be diplomatically convincing, but once we start bluffing too much, they will see through it, and simply refuse. After all, the moment they encountered us, those 2 scouts were probably lost to them: they won't care if we destroy them, certainly not if it means we either get into a despotic GA, or lose some more troops.
It is us who really need to get accross, in order to contact the 3rd civ, they have to be willing to give up that advantage.
DeepO
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:24
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Yup. That's all I would ask for (BTW, I'm gone in 10 minutes, be back this evening). We are asking that they give up a situation that leaves us blocked on all sides.
Something else: We have all our land scouted, but they don't know that. It would not be good if we were to say: hey, our scouts can't do anything here, we need them on your side pronto.
Other things: they can very well ask to disclose to them if they have met anyone else before granting us passage. For the moment, we should be quiet of course, but what happens if they want to know that fast? Once Grog stepped on that tile, I don't mind telling them that there is nothing to be seen here except us, maybe they retreat their scouts themselves (unlikely, but you never know)
DeepO
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