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alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 05-01-2003 18:39
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quote:
They sound scared, and most likely they are.


Then we have to make the most of it, even exploit it...

and IF we give them the isthmus , then warriors definately have to go!
(If they place it on the hill, it will cost dear when we have to 'pass' through... Which will have to happen eventualy anyway.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 05-01-2003 18:43
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Well... we can put it like this: We want to give you ownership of the Isthmus, but on either of two conditions:
- you retreat for 2 turns, allowing our scout to pass
- you immediately retreat your scouts from our territory, and move them back behind the Neck.

Any other option will be looked upon as an act of aggresion, and will certainly sour(?) our relation. (I think I'm teaching those foreigners some more Dutch here )

DeepO

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:24
  Old Post 05-01-2003 18:44
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Oh, and eventually we will 'pass' the block, but I would very much like it if it comes at a better time.

DeepO

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 05-01-2003 18:49
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Only passage for Grog? Or others too?

If Grog gets killed a turn later by a barb...

small note: retreat the same way you came.

zeit is offline zeit
King
Meet my blade!
Sep 2002
time: 06:24
  Old Post 05-01-2003 18:57
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I agree with DeepO's proposal, but i think it's pretty obvious to them, but we must put it clearly that they are approaching our land and that it goes against the very principles we agreed upon- mutual exploration- we must make it clear that we see these conditions as the only fair solution for this isthmus issue. Other than that- let them figure out the consequences themselves- from Eli's posts on the strategy board it seems like he's already planning for those consequences.

But i think that in some way, this proposal (DeepO's) should be integrated in the next message to Vox.

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:24
  Old Post 05-01-2003 19:10
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Only passage for Grog is realistical, we can't ask them to give up an advantage if we later on threaten them with 2 warriors. They would not go for that, or at least I wouldn't wihtout other compensation. Keep in mind that passing an additional scout can be part of another deal, e.g. one involving techs. There is no gold to be shared, so those are the things we can trade with.

DeepO

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 05-01-2003 19:16
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DeepO, you have a good point about their need for us to agree to respect their claim to the chokepoint before they move aside. Let me try another revision of my message.

quote:
Greetings BetaHound and Vox Controli,

Since you have been so kind as to share with us passages from the One Book, we would like to share with you a passage from the Book of the Storm, specifically from Wisdom 3:1-2.

“Blessed are they who treat others as they would wish to be treated, for their rewards are respect and trust all the days of their lives.
But cursed are the hypocrites who demand from others that which they will not give themselves,
For the seeds of anger and distrust they sow may flower into the fruit of their destruction.”

Since word came back of Thadeus's blocking the way to North Estonia, questions have arisen among our people concerning whether or not the people of Vox Controli share such a belief. You have made it clear in words that you regard a mutual right of exploration as important, yet at first glance, Thadeus's fortified position seems to contradict those words.

Because of your clear statement, we would like to think that Thadeus is there merely to establish your claim to that piece of land, and that once we agree to respect your claim (which we hereby do), he will be willing to move aside long enough for our explorers to pass through. That way, both your sovereignty over a key strategic location and our right to explore will be respected.

But some are concerned that your words regarding the importance of a right to explore may not have been as sincere as they seemed, and that Thadeus's job may include denying us in practice the very right that you seemed to regard as so important in theory. These suspicions have even spurred some to go so far as to demand a death sentence for any "spies" (to use their word) who approach our lands without permission. Clearly, this situation is not ideal for promoting the kind of peaceful and mutually beneficial relationship that we strongly desire, and we hope that you will soon show us that these people's concern was unwarranted.

Sincerely,...

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 05-01-2003 19:21
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quote:
Originally posted by DeepO
Any other option will be looked upon as an act of aggresion, and will certainly sour(?) our relation. (I think I'm teaching those foreigners some more Dutch here )


"Sour the relationship" is a valid English idiom.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 05-01-2003 19:23
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Much better, Nathan

Two comments: I would propose to them that if they do not want to move Grog, they can of course retrait their scouts back to their side, as it would be show of good will.

Further, I would press the timing issue: that if they agree to let us pass, that they please do so in this turn, so that we don't lose a turn of exploration. After all, we only want one scout on their side, while they already have 2 on ours, we need some way of compensating this.

One question though: can we include a message saying that we are preparing trade proposals, and will send them as soon as we have word of the movement of Thadeus?

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 05-01-2003 19:25
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quote:
Originally posted by nbarclay
"Sour the relationship" is a valid English idiom.


Our languages are closer to each other then I expected Good thing too, as we can translate just a few words, and hope you guys understand us

DeepO

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 05-01-2003 19:25
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quote:
Originally posted by DeepO
Only passage for Grog is realistical, we can't ask them to give up an advantage if we later on threaten them with 2 warriors. They would not go for that, or at least I wouldn't wihtout other compensation. Keep in mind that passing an additional scout can be part of another deal, e.g. one involving techs. There is no gold to be shared, so those are the things we can trade with.


If they explore our lands with two warriors, they cannot reasonably object to our exploring theirs with two. If they do, they are demanding a greater right for themselves than they are willing to grant us and, according to Wisdom 3:1-2, will bring a curse down upon themselves.

Nathan

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:24
  Old Post 05-01-2003 19:29
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Hmmm... I wouldn't go for that deal, so let's focus on one for now. They have the advantage, and must know that we can't do much about it. Also, there would be no point in giving them the claim to that tile if we are just to pass whenever we like... so for me, just one warrior at the time.

DeepO

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 05-01-2003 19:32
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I'm starting to think we're better off letting them be the ones to propose a withdrawal if they've changed their minds. With someone beyond their lands for us to contact, we're better off if they're willing to live with their original claim that exploring is a right they respect.

Nathan

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 05-01-2003 19:36
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quote:
Originally posted by DeepO
Hmmm... I wouldn't go for that deal, so let's focus on one for now. They have the advantage, and must know that we can't do much about it. Also, there would be no point in giving them the claim to that tile if we are just to pass whenever we like... so for me, just one warrior at the time.


If the number who pass (or have already passed) in each direction is equal, that does not constitute "whenever we like."

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 05-01-2003 19:37
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Hmmm... you're right. let's keep that part out then, and just propose the "retreat for us to get Grog through, if you want to uphold your own principles" thing in.

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 05-01-2003 19:43
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Okay, I know you are right, but we're asking for a favour here. They already have us outmaneuvered, and have to be willing to give that advantage up. Like I said: if I was in that position, I would simply laugh you away if you ask me to move 2 warriors through. No matter how you take it, it is a show of good will from them, so I wouldn't push our luck. We can be diplomatically convincing, but once we start bluffing too much, they will see through it, and simply refuse. After all, the moment they encountered us, those 2 scouts were probably lost to them: they won't care if we destroy them, certainly not if it means we either get into a despotic GA, or lose some more troops.

It is us who really need to get accross, in order to contact the 3rd civ, they have to be willing to give up that advantage.

DeepO

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 05-01-2003 19:48
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So that's all we ask for???

We give:
- free passage to two warriors in our territory
(=territory map + minimap)
- The isthmus (and like DeepO has said before, couldn't you english have come up with a different combination of letters for this)

We get
- one warrior on their side

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 05-01-2003 19:52
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Yup. That's all I would ask for (BTW, I'm gone in 10 minutes, be back this evening). We are asking that they give up a situation that leaves us blocked on all sides.

Something else: We have all our land scouted, but they don't know that. It would not be good if we were to say: hey, our scouts can't do anything here, we need them on your side pronto.

Other things: they can very well ask to disclose to them if they have met anyone else before granting us passage. For the moment, we should be quiet of course, but what happens if they want to know that fast? Once Grog stepped on that tile, I don't mind telling them that there is nothing to be seen here except us, maybe they retreat their scouts themselves (unlikely, but you never know)

DeepO

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:24
  Old Post 05-01-2003 19:56
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Oh, something somewhat related: we will need to block our capital from their view, by moving warriors on any tile that can give a direct view of EotS from outside our territory. They are on a good way to get our territory map, but that is one tile they don't need to see.

DeepO

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:24
  Old Post 05-01-2003 19:58
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And before I'm gone: please include a message there, saying it is important they act in their turn, not hindering us in our exploration... after that I agree on whatever the rest agrees to.

DeepO

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 05-01-2003 19:59
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hmmm,

I would suggest at least asking them to retreat at least one more warrior (security reason?).
And try to go for minimap trade, so grog doesn't have to wander around in circles, but can go straight towards the other team/

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:24
  Old Post 05-01-2003 20:03
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minimaps: next turn. We might want to start exchanging ours to any team we can put our hands on. I don't care for Vox's minimap, we need the 3rd civ's map so we can meet.

And perhaps we can ask them to retreat 1 warrior, but again, they are in the advantage, and must know it. I think we can only do this after we get Grog through.

DeepO

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 05-01-2003 20:21
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I'm ready to make and send the turn. Are the diplomats going to send their note soon? I suggest not to put too much attention in words, they won't be appreciated anyway. And the answer will most likely be "we shall discuss this in our team", not the slightest doubt. We can't delay our turns forever.

Do you still want me to wait with the turn? If so, please move on with your diplomatic efforts and don't lose more time.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 05-01-2003 20:32
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Would it make sense for me to go ahead and send my post since it's essentially ready (I may want to go ahead and put some finishing touches on it), or do we want to wait for ManicStarSeed and take a bigger risk of the right people not reading the post in time?

Nathan

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:24
  Old Post 05-01-2003 20:40
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Why wait? For all we know, he can't be here the whole week.

They could think we fired him , hmmm, just ads that littlebit of pressure

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 05-01-2003 20:41
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I suggest to send it now. I doubt MSS would object. And for the choice of words... I doubt that the message will be read very carefully. More effort would be a waste, it's fine as it is.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:24
  Old Post 05-01-2003 21:02
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Message sent to BetaHound. I'll post the final version in the Ambassador's Office thread.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:24
  Old Post 05-01-2003 23:06
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There's a lot of traffic in the VC private forum, visible in the "Last post" report of the PTW Democracy game.

During a couple of minutes I've seen Eli, BetaHound and Jon Miller there. Apparently they are discussing our offer. Guess it's time to send the turn now, once we know they got it.

Objections?

zeit is offline zeit
King
Meet my blade!
Sep 2002
time: 06:24
  Old Post 05-01-2003 23:35
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Send the turn, i see no problem. I just hope these Vox accept our terms- but the suggestion Shiber made- settling near the isthmus (see his thread) gave me some optimism.

ManicStarSeed is offline ManicStarSeed
Prince
of my banana plantation
Jun 2002
time: 21:24
  Old Post 05-01-2003 23:57
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I read the latest revision and I like it better. I am glad you sent it.
Mss

 
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