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stankarp
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australia
Feb 2002 time: 05:27
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How about we at Apolyton point out to Activision that we have been providing their customer support free of charge for the past 4-5 years. I have still seen recently an odd copy of CTP2 on the discount shelf in the Games Shops.
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ToonGoon
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The activision site lists all the executives and the board of directors....If we could get their addresses and send kindly email(s) to them, maybe someone would be annoyed...um....interested enough to make something happen...Hopefully it would not be a restraing order....
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:27
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This is a lawyer talking. Do what he says: he knows what he's talking about.
BTW, TheArsenal, have you had a chance to look at my new mod?
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TheArsenal
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Sunny Southern California
Mar 2002 time: 21:27
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Solver: Oh, I agree with you. As I noted earlier in this thread, the easiest and generally, the "go to" answer in these matters is "no". But one can not assume "no" until they get that as a response. And lack of responsiveness is the issue at hand. Only when Activision gets around to revealing their position on the matter can we move forward with a reconfigured, or entirely different, strategy, such as an offer to purchase the code.
It was a good letter. I would not change it, but would have structured the points of emphasis differently (it may be a good idea to do so if we plan to send it by post). In reality, we have no right to their code whatsoever. So we have to convince them of this right - by way of who we are and what we do - quickly in the first few sentences, then we can flush out the rest of the letter with niceties and details.
Who are we? (Conceptually, not word for word) Apolyton. The people who are the number one user support group for the game in the wake of Activision's non-involvement.
Why give us the code? This concept was explained nicely the middle of the letter "As Call to Power II is no [longer] supported ... by your company we [need the] Source Code in order to carry on the support efficiently" adding the concept (again, conceptually, not word for word) "we are regularly in contact with thousands of game buyers who feel aggrieved that Activision willfully deceived them in production of a game which, it is generally felt, they never intended to support yet was released knowingly flawed. With Activision's release of the Source Code to us, it would be understood that Activision is exercising goodwill toward its product buyers, allowing active support for the product to exist, and is not, or ever did, intend to stick its product buyers with a flawed, unfixable, product. In turn, Apolyton could cite to its [X hundred thousand number] of users this extraordinary act of good faith as an example of Activision's customer support for all its products moving forward."
Last edited by TheArsenal on 11-07-2003 at 21:30
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Mr Ogre
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Azeroth
Jan 1970 time: 05:27
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I know some effort went into archiving the code and assets. I don't know what happened to that archive. I don't know if anyone who would know what happened to it is still working there either. A lot of the source materials for art and data are probably gone forever if Activision's archive is lost. But I'm 100% certain it's still possible to scrape together enough code to rebuild an exe.
I can't make any promises, and I'm not even sure posting this before I hear back from anyone (I emailed a vice president just for you!) is such a good idea. I don't want you to get your hopes up too much. I would love nothing more than to see the source released, but it's still Activision's property, it'll have to go through them.
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