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Shiber
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Haifa, Israel
Jul 2002 time: 07:27
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quote: Originally posted by alva
It's really a pity, as they certainly debated on wether to switch goverments or not...
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I'm actually rather pleased with the way that the game turned out government-wise. Lego could have switched to Republic over 10 turns ago, but they didn't, to reach the Pyramids faster - but then again, they also handicapped themselves for more than 10 turns during which they could have produced much more, and now their period of anarchy is going to be more painful because they've grown since.
I expected ND and RP to use their religious trait and switch to Republic immediately. ND did switch immediately, and so did RP, but the latter switched to Monarchy - which means no cool commerce bonuses for them.
GoW is still in Despotism, doing I-don't-know-what, and Vox are burning through their own GA in Despotism.
Almost everyone (well, everyone except for us and ND) are using the government techs in less than optimal ways, sometimes far less than optimal. Nice. 
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alva
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Republic of Flanders
Sep 2001 time: 06:27
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quote: but then again, they also handicapped themselves for more than 10 turns during which they could have produced much more, and now their period of anarchy is going to be more painful because they've grown since.
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ASAIK, in chieftain, transitions are always 3 turns. 
Deity has a minimum of 5 and max of 8, and IIRC, civ size has nothing to do with the amount of anarchy turns as it did in civ 2.
quote: RP is using Monarchy because Spain was a monarchy in the real world. |
Although they probably did do it as to stay in caracter, the more MP turns I've played, the more I start to think that monarchy isn't all that bad for MP afterall.
When I first found out, there is no WW in MP, I immediately dismissed it as did probably did averyone else, but seeing the amount of units beeing build and the marshal Law (3), makes it a better goverment then I first thought .
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Sir Ralph, be sure to give our best whishes to your friend 
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Shiber
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Haifa, Israel
Jul 2002 time: 07:27
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nbarclay: /join #vino
quote: Originally posted by alva
...and IIRC, civ size has nothing to do with the amount of anarchy turns as it did in civ 2.
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I didn't mean that it does. I just meant that they'll be having their 3 turns of anarchy in a time when they'll have a greater production than they had ~12 turns ago, so they'll lose more production than if they went to anarchy earlier.
quote:
...and the marshal Law (3), makes it a better goverment then I first thought .
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Well, in chieftain that advantage is less significant. Plus, they're religious, they can build cheap temples and cathedrals.
quote:
Sir Ralph, be sure to give our best whishes to your friend |
Same here. I just read up and saw the posts about it.
I'm not really good at those things, so I don't know what to say. I guess, that nothing of this sort will happen to you or any of your friends ever again.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:27
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I don't mean to be rude, but:
Can we go ahead and make the decisions that need to be made in order to finish the turn? I think we've held it for 13 or 14 hours now.
I think many of us have weighed in on the issues of the day; ie the wonder switch and troop movements, that we need to finalize what we are doing and get a move on.
Thanks
(not meaning to step on anyones toes, I just want the game to move along faster)
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:27
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quote: Originally posted by nbarclay
Unfortunately, Theseus and Aeson seem to have disappeared in mid-discussion. I don't think I'll step on any toes with any of the other moves, but I'd like some input on what to do with our two new galleys. |
I understand that we need to discuss things, but is there someway to streamline the process?
I'm a little concerned abou tthat galley that is somewhere to the east. should we consider using the galley duo to hunt it? after they clear the area, they can pick up units from hurricane to take up to the iron deposit. Yes I know that is more inefficient that taking them to the west, but I want that galley destroyed.
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All times are GMT. The time now is 05:27. Apolyton Time is 00:27. |
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