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alva
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Republic of Flanders
Sep 2001 time: 06:27
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quote: WE're going to either have to take on all three civs at once or join a war in progress. There's no way that we can gain a foothold without the three joining against us. |
Not really, they were all keen on joining or teaming-up against Vox, maybe (just maybe ) not so against us, things will change.
Sooner or later, one of them is going to take advantage of the situation of attacking someone on BoB, instead of the invader.
Although we would have to 'move' the city to hill of-course.
Besides, this strategy isn't going to succeed in 10 or 15 turns, lot of water under the bridge 
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Having looked at the save, going after RP directly from Olibanum (the only place possible I saw correctly) wouldn't the wisest of things to do IMHO.
We would land right next to their capital (lot's of units in the neighberhood?), we can't rush a harbor and we would leave ourselves vulnerable for a second front in the north.
Really, the only way ever to get onto BoB is through Wittlitch..
We have no use for the either GL 
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Maybe we should be concentrating on this eugh incident, instead of thinking about toppling the next regime, shouldn't we 
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Shiber
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Haifa, Israel
Jul 2002 time: 07:27
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quote: Originally posted by Theseus
I vote Sun Tzu as well. I doubt we'll go intercontinental with Galleys, so the Lighthouse just doesn't do it for me. Agree with the previously stated weaknesses of the Colossus and the GLib.
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I agree. Even if we built the Lighthouse, I wouldn't want to attack before Caravels. The journey across the crossing is still several turns, and I'd rather land with ships with a bigger capacity.
quote:
Any thoughts on how we lost the Pyramids? I was impressed with our build strategy. |
Well, it's really easy to play the smart guy after the deed was done, but since you ask, I think our major mistake was building those barracks in Hurricane. We should have made our minds that Hurricane was going to build a wonder now, a big, sought-after wonder, and barracks just aren't right. I would have voted for that decision, even considering the risks involved.
Edit: come to think about it, that was before we realized how fast techs fly in this game and abandoned the idea of building the GL in favor of the Pyramids.
Btw: what are RP building? They told us that they were probably going to try for either the Pyramids or the GLib. Now that both are no longer options, where do you think they'll be aiming?
I'd say that RP would like to have Leo's. It fits their plans well, if I see things as they do.
Do you think that they have a prebuild? How big would you say it is? Certainly smaller than their palace cost, but would you say that it's half of it, or more?
We can't really tell much by guessing, I'm afraid. We do know, however, that GoW's prebuild is small; it's certainly less than the cost of the GLib, and I think that they started building it with a Pyramids prebuild, not a Palace prebuild (otherwise, I figure that they wouldn't be able to switch to the GLib now).
Last edited by Shiber on 13-04-2003 at 22:03
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Aeson
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orangesoda
Nov 2001 time: 22:27
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To be honest, I think it's better that they beat us to the Pyramids. For our friendship, and the world view of our two civs. Our GA is already started, and we do have good enough growth rates already. The Pyramids would have boosted that of course, and it might have scared the other teams. Our score progression will hopefully be somewhat matched by Lego's now and we won't be the defacto target.
Sun Tzu's is as good a wonder now that our GA has started. I wouldn't count on it giving us any Barracks in captured Voxian cities. They are likely to play like Lux at that point, and their whipping probably means we want to raze everything we could keep anyway. It will help if we send Settlers along with our stacks though.
Taking out a civ with Sun Tzu's later in the game becomes very annoying. Bombardment stacks can't destroy the Barracks, and so the defenders can't be bombarded down over the course of several turns. If the Pyramids are the 'target' wonder, Sun Tzu's is the avoidance one.
The only problem I see with Sun Tzu's is that we might lose the Collosus too by building it. We were probably going to be building units anyways with the current situation, so it's not really a big deal.
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The military advisor doesn't properly account (if it accounts for it at all) for the advantage of movement. WC's and Horsemen are undervalued in relation to their worth. Immortals get ~6 points, while a WC gets ~3... even though they are usually about on equal terms (Immortals more valuable in the Mountains/Hills, WC/Horsemen more valuable in the flats).
Also our Swords are slightly less valuable than their Immortals. I wouldn't be suprised if we are at or even slightly above Vox's number of units. We should upgrade one unit at a time when possible (checking the military advisor between each one, all can happen on the same turn) to pinpoint just where Vox's military stands at.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:27
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From encarta.com's article on epilepsy:
quote: In a second type of epilepsy, known as generalized seizure, tonic clonic, grand mal, or convulsion, the whole brain is involved. This type of seizure is often signaled by an involuntary scream, caused by contraction of the muscles that control breathing. As loss of consciousness sets in, the entire body is gripped by a jerking muscular contraction. The face reddens, breathing stops, and the back arches. Subsequently, alternate contractions and relaxations of the muscles throw the body into sometimes violent agitation such that the person may be subject to serious injury. After the convulsion subsides, the person is exhausted and may sleep heavily. Confusion, nausea, and sore muscles are often experienced upon awakening, and the individual may have no memory of the seizure. Attacks occur at varying intervals, in some people as seldom as once a year and in others as frequently as several times a day. About 8 percent of those subject to generalized seizures may have status epilepticus, in which seizures occur successively with no intervening periods of consciousness. These attacks may be fatal unless treated promptly with the drug diazepam. |
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