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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:28
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It's a pop three city, so razing it would get us what, one slave? (You can tell how rarely I raze in SP. ) The other problem is that keeping the city stretches our defenses thinner. We'd have to expose WCs to attack by pikes in Elipolis (one has 4hp left and the other, I think, two or three), expose 1hp MedInfs to anything Vox might have in Beta-by-the-Sea or Harry's Hideout, and/or leave Inchon a lot more poorly defended than I'm comfortable with (especially with three cats around). And if Vox thinks to pillage the road from Inchoff to Inchon, they can attack Elipolis a lot faster than we can reinforce with anything more than two additional MedInfs (currently on a galley that can land in either city next turn).
Also, if Vox has done any pop rushing in Elipolis lately, do you have any idea how razing vs. capturing and abandoning would affect the current tendency for unhappiness to move when cities are abandoned?
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