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HarryH
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Olympia, WA
Sep 2002 time: 21:29
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quote:
Wittlich:
3 Workers south of Hope built road through forest. The other 2 Workers clearing forest for shield harvest.
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Should have used all five to chop the forest. They would have done it in one turn. Next turn two workers could have built the road and three to mine it. It takes longer to build the road in the forest so I chop first. Now those two workers will continue to chop next turn and one more will be needed to complete. That will leave two for the mine whichwill not finish in one turn. I thiink the mine will now be ready a turn after Hope grows, instead of on the same turn. In two turns three workers will be able to move so the stack will become separated.
quote:
Beta:
May I recommend for next turn that we get a mine on one of the tiles dajacent to Hope. It expands this turn and can use the shield production.
Also - how do folks feel about rushing the marketplace in the New Voice. 188 gold, but it will increase the tax revenue. Or - would we rather hold off and rush either Hope's granary, or a harbour.
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Mine: As I responded above to Witt by roading the forest first it will cause the mine to be completed a turn late. If we pull out those three that roaded the forest to make a mine we can do it next turn, at a cost of increasing our worker turns lost to inefficiency. At some point we will want to plant and chop forest on every grassland so any mine we put down will be lost later. It will also further delay in getting the tiles for Renewal improved. So, the question is do we want to use those workers now to create a mine so we have a mined grassland one turn early?
Rushing: Keep in mine that we want to rush a library in Memory as soon as it completes its harbor. I know that is some time off, but it will be quicker once the mine is completed on the horse hill. We might have enough time to rush something else and have our income produce enough money in time for the library. I will try to get some time tonight to run some calculations.
If we rush anything, I do not want to rush Hope. It still has a lot of grassland tiles that can be forested and chopped. We have the workers available so we might as well use them. I would rather rush in places that do not have the possibility of chopping forest. Places such as Irony, Poortown, and Memory. Memory is a good place because once it gets access to that whale it will be our fastest growing coastal city. We could rush a harbor there and then as soon as we get enough money we could rush the library too. Another option is to switch Memory to a library and rush it so it can expand to the whale, then go back to the build the harbor and rush it when we get the money.
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