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Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:30
  Old Post 10-12-2003 23:35
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#211 Report this post to a moderator
Re: -- Greeks Help yourself to an AD-FREE life

quote:
Originally posted by Scouse Gits
1620AD = Inadequate, Peace, Democracy - RAR Git has to pause and check his dictionary ... Having absolutely no compunction for his predecessor's reputation changes unsuitable construction orders in Lag to Colosseum...


You got him. Given how the turns began I wonder if it was an accident that you left it with a rushed aquaduct in Lag BUT no food surplus (so it won't grow). Very

Apart from the civil war, good turns!! Bulking up the core cities is a beautiful thing.

Monk

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 11-12-2003 00:11
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Full PM-box? Change here!

I guess that's what I "Git" for being nice enough to arrange for the Lady to be built in Stu's Hole...

FWIW Lagomorphia would have celebrated back to (8) at 30 lux without a colosseum, once the horsie moved back in range.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 11-12-2003 00:23
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#213 Report this post to a moderator
Speaking of rules... Inflate your Upload Space

quote:
Each player may only build one city and capture one city. The goal is conquest. In other words, all other AI cities must be razed - may can do this with Spy-poisoning or simply attacking the city until it is destroyed, or by capturing a size 1 city (destroying it, but still getting pillage).


Then, under "Clarifications"
quote:

- If the city you founded is somehow destroyed, you may not found another, but you may capture a second city from the AI. If the city you captured is destroyed... well... too bad


Not to be a bastard, but if we're playing the rules game, have a look at Stu's log and tell me it's OK to (a) capture the same AI city twice and (b) kill through engineer build, not spy poison or razing.

I could've taken Troy much earlier and more easily, but (foolishly) adhered to the above rules...

{not that I'm bitter, Stu...}

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:30
  Old Post 11-12-2003 00:50
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#214 Report this post to a moderator
Remove this text

The wily AI has succeeded in getting the Hu-mans to fight among themselves.

Monk

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:30
  Old Post 11-12-2003 02:21 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#215 Report this post to a moderator
Got spare money?

Oh - I only captured it once - bought it the second time

Sorry -Jrabbit -- simply could not resist the temptation

If I am in rule violation - I will spend a remedial period at the Institute - but I did genuinely feel that I was adhering to the spirit of the constitution

Stu

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
Wink  Old Post 11-12-2003 10:35
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#216 Report this post to a moderator
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Oh, great You guys are giving me a headache!

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 11-12-2003 11:08
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Okay. I'm going to try to think about this and be fair.

Ok, done. Took all of 30 seconds.

Point 1. Jrabbit's Palace. While Jrabbit did put the shields in the box, he foolishly entrusted a RAR with those shields... In a way, I'm surprised a Colosseum appeared, instead of a Crook!

If the Palace had been actually built, no harm, no foul. The main point of this rule is to force us to allocate 100 shields to a Palace every turnset, which is a mild drag on our overall production. If it was permissible to add 100 shields towards a Palace and then convert to something else, the 'drag' effect would be lost, or diminished at least. We'd all build Palaces on our last turn, and the next player would change to a Factory/Market/Aqueduct/whatever. So... while I understand Jrabbit's intentions were good, the intention was thwarted by a vicious RAR, and the spirit of the rule was violated.

Point 2. Capturing, abandoning, and razing. This is a tougher call. Again, I'm going to try to look to the spirit of the rules.

quote:
quote:
Each player may only build one city and capture one city. The goal is conquest. In other words, all other AI cities must be razed - may can do this with Spy-poisoning or simply attacking the city until it is destroyed, or by capturing a size 1 city (destroying it, but still getting pillage).


Then, under "Clarifications"
quote:

- If the city you founded is somehow destroyed, you may not found another, but you may capture a second city from the AI. If the city you captured is destroyed... well... too bad



What I had originally intended was that each player could build one city and capture (and hold) an AI city. That was my intention with SixT.

Stu has come up with a loophole which DOES violate the letter of the rules. However, he's plainly indicated that he doesn't intend to hold the city he's captured - he wants to raze it, as required in the rules. This does allow for faster razing, and as Jrabbit pointed out, he could have destroyed Troy faster if he wasn't adhering to the letter of the rules - well, the letter of some of the rules, anyway.

Stu's trick has a couple of downsides, though. If you're capturing/abandoning/razing cities, you can only do that to one city at a time - you can't capture and abandon 2, 3 or 15 cities in a turn as that's clearly contrary to the letter AND spirit of the rules. And, perhaps more importantly, anyone employing this technique can't capture and hold an AI city (say, one with a lot of wonders in it), because they would be holding 2 AI cities at once.

Trouble is, how is capture-and-abandon policed? How long can one hold a city - for example, a 'beachhead' city for landing spies/howies in - before abandoning it? What happens if the AI never bothers recapturing it? What if another player wants to claim it? There's the potential for a rules exploit here... claim a city until a better one appears, then abandon the old city, wait for it to be captured, and grab a new one.

Bottom line is... in the spirit of the rules (destroying AI cities) I was tempted to allow this. But also, the spirit of the rules is to make the game harder. So, it's ok this time (because I hadn't really thought it all through when I previously posted on this, a couple of days ago), but henceforth, this technique will not be allowed.

Point 3. Destroying the city by building a Settler. A definite no-no, I should have noticed that before. To the Institute with him!

(Was the Settler destroyed? If so, fine. If not, please disband him, and let us never speak of this again. )

And now, a request: Please don't make me try to be logical at 1:00 AM again.

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 11-12-2003 11:16
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#218 Report this post to a moderator
Final thought... Support Apolyton, buy Civilization III: Complete

If you think I'm being unfair, tough and have a better suggestion, feel free to post it. I'd rather keep the game going than poll on this, tho.

Just bear in mind that the spirit of the game is to make it harder for us to win, and to promote dissention among the players (check!).

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:30
  Old Post 11-12-2003 12:12
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#219 Report this post to a moderator
Inflate your Upload Space

Just how are you going to "raze" walled cities if you can't starve them down to an engineer?? Wait for Spies?? Tedious!!

About your point #3...I asked for a ruling on that tactic two days before Stu used it. It is a logical extention of the priviously accepted ruling. Maybe if you had addressed it then you wouldn't have had to make a decision at 1am now .

And the rabbit could have hit enter and sent a save at the begining of the next turn, which reveals who broke the palace rule. The current way is a convention among gentlemen which does not contemplate RAR behavior, after all.

Is this what you mean by promoting dissention??

Seriously, these are hard rules to win under. It is already 1730 and the AI already have more than 50 cities. Mazel tov.

Sorry for the rant. My Sagitarian sense of fair play is overly excited.

Monk

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:30
  Old Post 11-12-2003 13:52 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#220 Report this post to a moderator
Help yourself to an AD-FREE life

Thanks Monk - if I understood you correctly I should be vindicated for destroying evil AI cities and then villified for my caddish behaviour towards a fellow gentleman - perhaps I should place an Article in the London Gazette stating that "Scouse Git[1] has forsaken all right to be regarded as a gentleman." as was once the 'done thing'.

Seriously guys, now I'm confused - it seems clear that I am a malefactor, but can we have some agreement as to what it is that I have transgressed.

Stu - en route to Sticky Mouse (which is currently in Egyptian hands and temporarily known as Memphis)

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 11-12-2003 19:59
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#221 Report this post to a moderator
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@ Monk - we can wait for Spies, or destroy the city walls with Dips and knock the AI cities down to size that way. Either/or.

Yes, it's a hard game... but if La Fayette is watching, he's probably thinking: "Rush to Espionage, switch to Communism, build several dozen vet Spies, start poisoning." I suspect that when the end comes, it'll be swift. 50 cities is not all that many.

quote:
Originally posted by Scouse Gits
Seriously guys, now I'm confused - it seems clear that I am a malefactor, but can we have some agreement as to what it is that I have transgressed.

Stu - en route to Sticky Mouse (which is currently in Egyptian hands and temporarily known as Memphis)


The transgression is the violation of the rule stating that you may only capture one AI city. Technically, if you capture and abandon cities, you're breaking that rule, as was pointed out by Jrabbit. Yes, I earlier said it was ok (which is why you don't have to replay the turns), but on further review... it strays too far from what was intended in the rules.

Also, building Settlers/Engineers to destroy a city isn't allowed.

Sorry to be raining on so many peoples' parades. The next succession game I start will have no confusing rules!

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:30
  Old Post 11-12-2003 22:01
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#222 Report this post to a moderator
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@ Six

This complete reliance on dips/spies will be tedious. I thought the "Git Variation" and the "Monk Extention" were necessary to give the game more flexiblity. But you have spoken.

It wouldn't hurt to write up a restatement of the rules to make things "perfectly clear."

As I understand the current ruleset, there would seem to be a premium on everyone getting a second city--to help get a more workable critical mass of production. Then the Warlords will become Raiders and Terrorists banging away on the fat, dumb, and lazy AI cities.

There could be some fun to be had after all.

Monk

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:30
  Old Post 11-12-2003 22:06
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#223 Report this post to a moderator
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Maybe those who actually hold cities should build the Palace there (ASAP) so they can rule -- or perhaps the previous player can RB the shields so the palace appears on the click of the new turn.

As far as crushing the not desired cities before possession, just remember what they did to Slowburg (sniff!) and see if that will put you in the appropriate frame of mind.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 11-12-2003 22:17
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#224 Report this post to a moderator
Inflate your Upload Space

quote:
So... while I understand Jrabbit's intentions were good, the intention was thwarted by a vicious RAR, and the spirit of the rule was violated.


[ ]
So let me get this straight...

1. I obey the spirit of the rule, dedicate the resources for the required Palace in the 8th turn of my set.

2. SG [1] misappropriates the resources, builds an unneeded, unwanted resource in my city, then uses the gold I kindly left for his use to build the required palace in Git's Hole.

3. But I am judged in violation of the rules and need to build TWO palaces during my next turnset, while the wastrel Git gets a slap on the wrist and wanders free??????????

Oh yeah, that's fair...

In my view, I'm guilty only of taking too few turns, while Stu fell to temptation, stole my resources to put me in technical violation of the rules, and then used a, uh. "workaround" to avoid the razing rule.

So tell me again,
who was it that moved outside the intent of the ruleset, and who is paying the penalty?

It's only a game and I don't really care. I, for one, will abide by the rules, and their interpretation by game's sponsor.

[/ ]

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:30
  Old Post 11-12-2003 22:32 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#225 Report this post to a moderator
Support Apolyton or Terrorists Win

ROTFLMAO with not @ -Jrabbit

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 11-12-2003 22:34
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#226 Report this post to a moderator
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Just stirring the pot, Stu. Glad you're enjoying...

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:30
  Old Post 11-12-2003 22:35
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#227 Report this post to a moderator
Help yourself to an AD-FREE life

Anyone care to dispute the Lago Manuscript??

FREE the BUNNY!!!

Put it all down to bad clams or something and move on.

Monk ... coming down on the side of fairness

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 11-12-2003 22:39
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#228 Report this post to a moderator
Lose 30 kilos (of popups)

Uh, that's "Manifesto" not "Manuscript"... but thanks for your support, Monk.

For the record, I am not requesting a redress.
Acknowledgement of my brutally inevitable logic is payment enough...

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:30
  Old Post 11-12-2003 22:58
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Suffering from ads?

quote:
Originally posted by -Jrabbit
Uh, that's "Manifesto" not "Manuscript"... but thanks for your support, Monk.

For the record, I am not requesting a redress.
Acknowledgement of my brutally inevitable logic is payment enough...


I thought about Manifesto but that sounds too much like a screed; and your offering was so eloquent, I went with the hyperbole.

Monk

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:30
  Old Post 12-12-2003 01:12 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Bloody Monk
FREE the BUNNY!!!


Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 12-12-2003 08:42
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#231 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by -Jrabbit

For the record, I am not requesting a redress.
Acknowledgement of my brutally inevitable logic is payment enough...


Stu built a Palace in his capital. You started a Palace but it was never finished.

I will acknowledge that you got, ummm, what's the word.... 'jobbed'? (bowdlerized to avoid a string of asterixes)

If you must exact revenge... your turnset will come around again... redress is a just a click away in the Git's Hole (or Pax STYOM!! ) City window.

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 12-12-2003 08:43
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#232 Report this post to a moderator
Suffering from ads?

After all... I don't see why you couldn't raise money for a Palace by selling some other improvements...

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:30
  Old Post 12-12-2003 10:41
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#233 Report this post to a moderator
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Careful Six. This dumb and dumber act could easily end up with all four white goods in SixPak being dumped. Not that that would help win this thing.

Contemplate the line between not funny and lame.

One might think you were trying to sabotage the game or something.

Monk

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 12-12-2003 11:15
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quote:
Originally posted by Bloody Monk
Careful Six. This dumb and dumber act could easily end up with all four white goods in SixPak being dumped. Not that that would help win this thing.

Contemplate the line between not funny and lame.

One might think you were trying to sabotage the game or something.

Monk


Ahh, but that's the beauty of succession games... one can't help what happens during someone else's turns.

[serious]
For the record, I'm not trying to sabotage the game. I was trying to make a ruling that was fair (someone's got to build an extra Palace, or why have that stipulation at all?!), and keep things moving.

I'll confess to having not thought the conquer-and-abandon tactic through when it first came up. It's not what I originally intended to be allowed, and it's not fair to the other players who were adhering to the letter of the rules as well as the spirit. So, it's belatedly disallowed.

Perhaps I should have just said "work it out amongst yourselves" to Jrabbit and SG[1], but a rule was broken, and as I started this game, that had to be addressed. If one or both of them proposed a compromise re: Palace, we'd do that. But they didn't.
[/serious]

This is all much too dramatic... can we play some Civ now?

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:30
  Old Post 12-12-2003 13:33 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:

If one or both of them proposed a compromise re: Palace, we'd do that.


In order to promote peace and goodwill in this Season of the same, I RAR Git[1] do hereby undertake that during my next turnset I shall freely and without any duress construct a buckshee Palace in some random city or other as well as the mandated Palace in my home town ....

That satisfy you all?

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:30
  Old Post 12-12-2003 18:43
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#236 Report this post to a moderator
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Stu, it's not necessary. I'm just having some fun here.

Do I agree with STYOM's rulings? NO.
All I'm guilty of is not taking my 9th turn.

Will I abide by them? YES.
STYOM is lord and master of the Scorched Earth sxn.

Can I put aside my personal opinions for the good of the group effort? PERHAPS.
We shall see...

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:30
  Old Post 13-12-2003 07:02
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#237 Report this post to a moderator
Get a bigger avatar today!

Back from Atomant's hell in the civ2dg and from my exams.

Sorry all.

Can I play my turn tonight?

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 13-12-2003 07:13
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#238 Report this post to a moderator
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Since Julius hasn't been heard from lately, yes, go ahead and play, BK.

But be sure to re-read the rules

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:30
  Old Post 13-12-2003 07:16
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#239 Report this post to a moderator
Re: Re: Hey, I found the playlist! Support Apolyton buy from Amazon

quote:
Originally posted by Six Thousand Year Old Man
10 turns each.

1. STYOM
2. Old n Slow
3. Sparrowhawk
4. Jrabbit
5 Ben Kenobi
6. SG [1]
7. Julius Brenzaida


Since BK hasn't been heard from for a while, we'll skip him.



Look, you're reinstated.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:30
  Old Post 13-12-2003 07:25
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#240 Report this post to a moderator
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Merci.

A suggestion, do not capture cities! Knock down the city walls, and keep smashing all the defenders used to protect the city until the city collapses. This seems to me a much quicker option than the leave and recapture, since we all know how the AI cheats to keep cities filled if you fall short of capturing them.

 
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