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Hot_Enamel is offline Hot_Enamel
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Melbourne, Australia
Aug 2002
time: 14:30
  Old Post 21-11-2003 05:31
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con,

We are behind in tech.
There is a reasonable chance, that we will pop a tech ourselves.

If they dont want to buy it for a guaranteed tech, then I would be tempted to send down our Merc and pop it ourselves.

I suppose if they wanted to negotiate, we could ask for gold, World Map Trade or a border that gives us access to the jungle dyes.

But I am certainly not against popping it ourselves.

How about Python ?
They can sell us "insert tech here" for a cheap price, then we will pop the hut and gift a tech back if we get anything.
If Python is behind CoD in tech like us, they might like the idea as much as us in trying to catch up.
It shares the gamble with Python.
Sure they sell us a tech dirt cheap, but they also could get a freebie from us.

Regs

conmcb25 is offline conmcb25

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I sent this to CoD, lets see what they say.

quote:

Crap, well our luck was bound to run out with the huts.

We have a third one and could pop it ourselves, but are willing to consider another deal, what do you think? Let us know! Thanks!

conmcb25


Where is the Monty warrior? Did he go north?

If we want to work a deal with Monty thats OK but they aren't expanisionist are they? If not and we cant get a deal with CoD, I say we pop the darn thing ourselves.

conmcb25 is offline conmcb25

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Latest from COD, looks like we can get another Tech, lets ask for a lower tier one because we have just about worn this one out

What do you guys think, which one?

quote:


Hey Arrian, hows my favorite MZO guy doing?

In this game we will have Lit in four turns, Ill ask the guys about which tech and get back to you soonest.

Have a happy holiday managing your empire!

Steve K
quote:

Arrian wrote on Thursday, December 4th, 2003 13:57:16:
Con,

A couple of questions for you:

1) How's literature coming?
2) You mentioned a 3rd hut-for-tech deal. What tech did you have in mind?

-Rob



Hot_Enamel is offline Hot_Enamel
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  Old Post 05-12-2003 03:24
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If we popped the hut ourselves, the best tech we could get would be the lowest.

So...I am happy with any offer.

Any word from Python ?
Apparantly, it's a one man show. Sir Ralph is the only person active.

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Ok the PM's were flying around like ducks in the fall last week on the day I played the save but here is most of this gist of the conversation that led to another hut ofr tech and the Lit for CoL's deal:

quote:


Arrian

We would like the wheel for the hut. Thats the lowest beaker count tech that we do not have yet, and would be the best we could do if we popped the hut ourselves.

We noticed you are right there and we are sitting on the save right now.

Its mainly my fault because I should have gotten back to you sooner but if you can get us a quick turn around on this it would be great.

Thanks

con


quote:

Arrian wrote on Thursday, December 4th, 2003 13:57:16:
Con,

A couple of questions for you:

1) How's literature coming?
2) You mentioned a 3rd hut-for-tech deal. What tech did you have in mind?

-Rob






quote:

Thanks for that info, con. We will move our scout accordingly.
I'm not on AIM, sorry.
-Arrian
quote:

OK I just checked the screen shot, the barb hut (in the dark right now so we dont know whats in it) is 3,3,3,6 of your current position or 3,3 of the hut.

So I would move north and stay away from that barb camp. You could also move west and camp on those hills but they are in the dark right now and we do not know if a barb camp is in that area. Up to you, be careful if you go west!

We are going to build a city 8,8,7,7 of your current position in three turns, so if you camp in those hills up there you would be in our culture ring three turns from now. There is a chain of two hills we will build on the northern hill of the two. (due north of you)

Hopefully that gives you some idea of where to go.
quote:

Arrian wrote on Thursday, December 11th, 2003 09:44:09:
Con,

Cort Haus was around, and he agrees with my assessment of the hut-for-wheel-trade idea. If that's ok with you (the delay), I'd say we have a deal, unless Mountain Sage shows up and manages to convince the two of us we're wrong.

If you guys don't wish to delay, just let me know if you pop the thing and get barbs, so our scout can run away.

Since you have Lit, we can proceed with a Lit-CoL swap (IIRC, that was the deal). Send it over, and we'll send CoL back. Mmmm, libraries.

-Arrian





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Then after I thought the Mysticism for hut deal was finalized I got this and replied.

Ill double check on that today, and also try a tactic to see if I can pull some info out of Arrian:

quote:


Yep we are good on waiting, I pretty much went into Dictator mode and insisted upon it

Its around 20 turns to map making. Ill double check the next save,

And as usual good doing business with you!

con

quote:


con,

Ok, we're up for a Mysticism for hut deal, so long as you guys are ok with waiting 7 turns (our current ETD for republic) so we can block off HBR.

What did you guys end up picking as your research? Map Making? What's the ETD on that?

-Arrian




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Ok latest sent to Arrian today:

quote:

Arrian

Just wanted to let you know Map making will be done in 17 turns.

Also I bit of intell. I was messing around with the save for a change and noticed that Monkey military was strong compared to CoD and Monkey military was weak compared to Monty.

Are you guys aware of that? Its looks like you are REALLY weak compared to Monty. Looks like something maybe up to your north and just wanted to let you know.

conmcb25


Hopefully this will get Arrian talking. We will see.

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And the reply and my courtesy replay back.

He didn;t tell us much other than it sounds like there is Iron up north, (of course, we really need to beat the crap out of Panzer!!!!!), and the Monty military build up has gone noticed.

If they have Iron and we dont we better build a galley and prepare our Vox Island retreat

quote:
OK roger that, I just wanted you guys to know.

quote:


Thanks for the info, con. 17 turns... cool. I think we're 6 or 7 from republic.

Python's strength vis-a-vis CoD has not gone unnoticed. But at this stage in the game, a very small number of units (like, say, 2 swordsmen) can have a large impact on the F3 military strength. And we're not defenseless.

-Arrian

quote:


Arrian

Just wanted to let you know Map making will be done in 17 turns.

Also I bit of intell. I was messing around with the save for a change and noticed that Monkey military was strong compared to CoD and Monkey military was weak compared to Monty.

Are you guys aware of that? Its looks like you are REALLY weak compared to Monty. Looks like something maybe up to your north and just wanted to let you know.

conmcb25
[quote]
conmcb25 wrote on Wednesday, December 17th, 2003 09:10:35:
Yep we are good on waiting, I pretty much went into Dictator mode and insisted upon it

Its around 20 turns to map making. Ill double check the next save,

And as usual good doing business with you!

con

[quote]

con,

Ok, we're up for a Mysticism for hut deal, so long as you guys are ok with waiting 7 turns (our current ETD for republic) so we can block off HBR.

What did you guys end up picking as your research? Map Making? What's the ETD on that?

-Arrian








[/quote]
[/quote]

conmcb25 is offline conmcb25

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Well I figured I would try a stab in the dark and see if we could find out something:



quote:


Building a road with those super-duper industrious workers of theirs. They're helping us with some roadbuilding, and the hooking up of silks. This will benifit them as well.

-Rob

quote:

Can you tell us what those Monty workers and Spearman are doing at your southern borders?


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Diplo Dispatch to Arrian:

quote:

Arrian

Greetings from the Monkeys! We noticed you popped the hut and are in anarchy so we are assuming you have republic.

Will you be sending Mysticism this next turn for the hut? Any good things come of it I hope?

Let us know when your scout starts heading back north. Just so I can let my guys know. Thanks!

We would like you to give us republic early so we can get started in the governement switch. Right now we will have MM in about 4 turns and are still running under the assumption we will trade MM for Republic. This will only help our research which in turn also helps you.

Let me know what you guys think

Good doing business with you.

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When we get this wrapped up Ill start working on a border.

BUT, I want us to get MM first, so we can swap maps with CoD and hopefully Monty.

So lets delay the switch in governemnt till map making.

Then I can use our anarchy time wisely to get us some map tardes.

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Not good reply from Arrian.

What do we do now?

quote:

Con,

Sorry for my recent silence. Some of it was because of the holidays, some because of our recent transition into republic, and some more because of the outcome of the hut.

First off, I thought we had paid you guys up-front, and I apologize for that having slipped our minds. I will post orders to give you Mysticism next time we get the save.

Second... well, I feel kinda stupid. We got something from the hut we (read: I) did not expect: Map Making. You may have noticed a corresponding drop in research time. This was not the plan. It screws up the trading somewhat.

Here's what I'm currently thinking: you guys researched MM under the assumption you would be able to trade it for other things. Therefore, CoD will not trade MM to Python. It's yours to trade to them.

On the other hand, that still leaves the republic (researched by CoD, ours to trade). We have to discuss this internally and figure out what we want to do about that. We do want to get you guys republic, but until we got MM from a hut, we figured we would be getting a pricey tech in exchange. I was caught off-guard when we popped that hut. I was so sure we'd get Polytheism.

-Arrian

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My initial reply to Arrian:

quote:

Arrian

Well dam, what do we do now?

Can you let us know what you are currently researching so we can look at our options as well? Maybe we ought to switch from Map making to something else and save the research already done? I dont know, but knowing what you guys are researching now could help us figure that out. (I think )

Thanks con

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Arrian's latest reply:

quote:

con,

I don't know what to do, exactly. We've been discussing a possible cash-for-republic trade with you guys. Can you dilvulge your gold-per-turn intake at maximum tax?

Our current research is horseback riding, and will be done soon (4 turns, I think). After that, we will be researching Polytheism, possibly at 40-turn pace (not sure on that yet). Python is doing Construction.

-Rob

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I was thinking that we may be able to parlay this into a sympathetic view on their part when it comes to border arrangements and settling. We will find out soon when our first settler shows up in the north country.

Speaking of which, we need a settlement plan. Hmm - will try and get to that this evening.

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Sent to Arrian earlier today:

quote:
Arrian,

well we have hotly debated this topic in the private forum and came up with this:

(and Im quoting after we discussed the wording):

"It was our understanding that we were to work together in a tech alliance, and although not formally written, we were to swap MM for Republic.
If CoD got MM from some other means, then team monkey should not be disadvantaged by CoD not keeping up their end of our arrangement"

So our position is we expended a ton of research on MM, so you could research Republic and we could do a trade. That was done in good faith on our part. The feeling of the team is we would like for you to live up to the agreement .

Our hope is we can get past this hurdle and continue our tech agreement. And our getting Republic is KEY to making sure we can keep up and all benefit.

Thanks

con

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New issue on scout path thru our culture footprint:

Do you guys have any preference?

quote:


con,

We have decided we do want to bring our scout back north. This turn we just played, I think he was left sitting on the hill down there in the tundra, because we weren't sure what to do with him yet. Beginning next turn, however, I think we will begin moving him north.

Should we hug the east coast? Or would you guys prefer a different route?

-Rob

Hot_Enamel is offline Hot_Enamel
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  Old Post 15-01-2004 06:48
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East Coast & Republic or we kill him


Ok OK ok ... forget the last part. Just hug the east coast

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Latest from Arrian and my reply:

Roger that, Ill post in my forum and get you a reply.

On the Scout coming north my turn players would prefer you hug the east coast to stay out of the way of some movements.

Thanks!

Steve K

quote:

Arrian wrote on Thursday, January 15th, 2004 12:06:35:
Con,

I am of two minds about this issue. On the one hand, I was caught by surprise at getting MM from the hut, and I understand your team's frustration about it. On the other, Republic is an extremely expensive tech, which CoD worked very hard to research. Even if we had not gotten MM from the hut, some sort of compensation was contemplated for a MM - Republic trade.

Map Making is a cost 12 tech, or 288 beakers. Republic is cost 28, or 672 beakers. So when you talk about expending a ton of research on something, we know all too well what you mean. CoD has been fine with structuring trades that weren't necessarily exactly even between us, in the interest of advancing both teams. However, even a deal of Map Making for Republic straight up would have been a major concession on our part (there is a difference of 384 beakers there!). I thought that we had discussed some sort of compensation for the difference (though admittedly we never actually specified what it would be). Now, due to the hut, we already have Map Making. As I said before, we will not trade that on to Python, so you still have that avenue open for trade. Given the SNAFU with the hut, CoD is willing to consider subtracting the value of MM from the value of Republic as if we had gotten MM from you instead of the hut. But that still leaves the difference of 384 beakers between the two techs to talk about.

We are willing to negotiate to find a middle ground here if you guys are too.

-Arrian

* - which you traded us for Mysticism. The outcome of the hut was unexpected, yes, and I think we're willing to take that into account when negotiating on this issue, but if we wanted to dig our heels in, the hut and its outcome have already been paid for. I forgot about MM as a possibility from the hut, but that's something you guys could have caught too.

Hot_Enamel is offline Hot_Enamel
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  Old Post 16-01-2004 02:54
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Some hardball... and we already have a discount on Republic...(And it looks like they werent going to give us a straight up trade anyway)

Reply should be something like...

"Simple fact is, we have nothing to trade to make up the difference. And if CoD keeps us in Despostism by not giving us republic, then we are of little value to the tech alliance.

We suggest that CoD trade us Republic now (so that we can switch governments immediately on finishing MM) and we owe you the tech beakers.

We can repay with a free xx turn ivory trade or with a favourable to CoD tech trade in the future.

Our only other solution, is for Team Monkey to begin sending suicide galleys or wait until a galley reaches us from the other continent.
Hopefully, Republic will be a cheaper tech to purchase from one of the other teams.

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Beta

What do you think.?

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Hmm - bit of a mess. I like H_E's suggested response - the first part. As we are just a handful of turns away from seeting sail for the point of land we can see - I would suggest that we leave the second part in our back pocket for now. It sort of leaves a bad taste in your mouth - and I don't want any hint as to close we are to setting sail and getting to new land quickly.

Now - how about a MM deal with Python. I wonder if we can get something from them to make up the difference.

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Con...

This is just brainstorming.
If you disagree or have a view...just say.
Being the FAM, you can far better judge their response than I can.

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quote:
Originally posted by Hot_Enamel
Con...

This is just brainstorming.
If you disagree or have a view...just say.
Being the FAM, you can far better judge their response than I can.


I honestly dont know what to think, new territory for me.

Getting the tech against a future payment sounds good but it should be discounted against MM, and possibly disounted by its now reduced beaker count because of course someone already has it.

But I would settle for a future tech payment discounted against MM and FREE HAND TO TRADE MONTY WARRIOR CODE.

That way maybe we could make up something from this fiasco with a better trade with Monty?

Sometimes I ask questions and lsietn for answers to help me figure out how I want to formulate my idea or opinion.

Got to get the kids to bed.

Be back lata.

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The ability to trade WC would indeed help somewhat.

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Tech now for tech later occurs often in PBEM's.

GS (in PTWDG#1) was always difficult to trade with because
1. They never trusted anyone
2. They always insisted on gold as security
3. Whenever they did trust, my team (GoW) screwed them over

CoD is behaving like GS.
We just have to convince them, we need Republic now, if we are to remain a valuable tech alliance partner.
We owe them a tech. Simple.

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PS -
Whatever you get will be fine con.
WC rights

And when negotiating the IOU...ignore the beaker calculations.

Thats only used when calculating a gold equivilant. Just use the tech cost as per the PTW editor.

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OK Ill check the tech cots tomorrrow morning and send a PM to Arrian asking for the moon and w e can negotiate down from there.

Arrian usually is only online during the day anyway.

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con - any luck with this one yet??

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Sorry guys I have been out of town the last four days, I should have let you know.

Latest PM to Arrian:

quote:
Arrian

Here is what we are thinking, because this essential double research of MM is going to screw both of us up.:

1, Give us Republic now so we can switch governments. In return we will owe you the appropriate tech points discounted off of MM. To be paid off as we research new techs

2. Give us a free hand to trade Warrior Code, so we can get a better tech deal from Monty, that will of course help us stay caught up.

We have map making now. Are we still going to exchange maps? We has agreed to that I believe a while back. I would recommend it since our next topic should be some sort of border agreement between us. I would rather do that sooner than later before something happens and causes mis-understanding between us.

Thanks!

Steve

 
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