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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:31
  Old Post 17-02-2004 06:01
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quote:
Originally posted by notyoueither


This is completely normal. The player can get a preview of happiness changes that will come into effect next turn by changing the slider in the Dom Advisor, or by changing any labourer in a city view.

They are lucky they noticed, or they may have had some cities go into disorder due to WW.


I was just commenting on this fact in chat, stating that during the war with GCA, I had the consuls do things, so that any WW effects would show up, so that we could prevent a bout of Civil disorder.

[EDIT] and it's really too bad that they did notice. It would have been very funny if they had a bunch of cities go into disorder while they were in their GA!!
[/edit]

E_T

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:31
  Old Post 17-02-2004 06:11 Visit Trip's homepage!
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NYE: I already sent an email to mongoose (see FA Correspondance thread) on that issue.

I've also explained it to miccofl, so CGN should be okay too...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:31
  Old Post 17-02-2004 10:48 Visit Trip's homepage!
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Another round of exchanges that miccofl forwarded me.

quote:
From mongoose201 to CGN:
This from GWT for your viewing:
__________________________-
Hi there, I don't know if you know me, but I am member of the german webring
team in isdg2.

Zeri is having a connection issue so I was asked to send this to you. It is
a follow-up to our complain about unit-jumping.


We are not surprised that Neta/cfc/poly got your permission to do 'the jump'
and it does not surprise us that a replay without jumping will not be
enforced.

Which still leave the issue about the attack against our ansars. This is NOT
'just a detail'. 8(or more, we don't know the exact details here) med.infs
moved AFTER their movement points were exhausted. This were also the case
with the 'fortify all' exploit. Units 'doing stuff' after their movement
points were exhausted.

This issue is easily fixed. Replay the turn without attacking our ansars
with 1-movement units.



You are partly wrong about GCAs fate btw. Denying their jump would only
destroyed their army, not their civ. We would have given them cities and
protection until they had built new units.



With 20/20 hindsight, you should have denied that first jump, or we
(gwt+gca) should not have asked for it. It were never something we were
going to argue strongly about anyway. Too late now I guess.


I don't know if you can/are allowed to answer this, but when did GCA/Poly
get permission for this jump?

Grüss
Bongo, Kriegsminister, GWT.

------------------------------------------------------------

This is from Lucky soon thereafter:

-----------------------------------------------------------


Hi mongoose,

I guess you did expect the complaint of GWT after this drastic move of CGN.
I am informed about your replies and argumentation. We naturally support GCA
in this matter, however, I would like to point out a few issues that I think
are the core of the complaint but donīt seem to be fully emphasized by
bongo.


#1. The "double-action" of GWT
This method is clearly illegal, I donīt see ANY ground for argueing against
denying CGN such a behavior. Especially not after the "Fortify All"
discussion which was incited by CGN!

The very argumentation at that time was based on the fact that Fortify All
allowed GWT to make 2 actions with 1 movement point units in a single turn
compared to teams playing before them.
And this is the same here, this low trick enabled CGN to attack AND move
within a single turn. There is absolutely no ground for allowing such a
thing!


#2. The actual jump
Of course we know you ruled to allow it back then and that we used this game
mechanic. However, there is a big difference between the city gifting very
early in the game by CDG and Firaxis shortly before their defeat (which is
already questionable), our city gifting to change the continent (which is
even more questionable) to CGNs city gifting in war time (which is the
worst).
And that very difference is based on the fact that this "tactic" is NOT
possible for every team equally. In the first cases and our case, playing
order made no real difference to the gifting process.
However, in CGNs case, it makes a total difference. Were it not for Poly to
play after CGN and before GWT, this whole move would not be possible. And
this simple fact makes it unfair and illegal, Iīll gladly refer to the
Fortify All ruling again. This was made illegal because it favored teams
depending on playing order, same as here.


Now, I very clearly see the dilemma you are in and I agree that in hindsight
we should not have asked for and you not allowed the first jump. However, as
Bongo also stated, that jump made no real influence on the future game, we
already had those cities in GWT land several turns before jumping.

But the real problem is that if such methods are further allowed in the
future, we will stop playing civ and EVERY war will turn into a farce.
Employing city gifting to jump units back and forth in a war is utter
nonsense.
I believe that GWT intends to take this to the public of no resolution is
reached. And I assure you that this will incite heated discussions, but
there are clear majorities against unit jumping as seen in the rules
discussion for ISDG2. I fear that if it goes to the public, it might even
kill this game. Further allowing unit jumping as war movement will do so as
well.

As I see it, there are several possibilities.
1. Disallow city gifting at all. This is the most drastic measure and takes
large parts of the game history ad absurdum. But at least it makes it a
clear decision with no ground for argumentation and bending.
2. Disallow city gifting if more than X units jump in the process. The
problem with this is clear, namely the X.
3. Tell CGN to either jump or attack, both is not possible.

3 is the minimum solution you must reach if the rules and your rulings are
to be of any consistency. Fortify All was disallowed so a similar action
must be as well.
CGN has to replay in any case. And theyīll lose anyway.

If the game would continue without a solution, the game would be practically
over as there would be no way to invade someone anymore. You canīt kill a
civ if you canīt kill their units but they keep attacking your invasion
force.

If the unit jumping is to be continued, the game, or better the wars, will
become a farce, as I said. I donīt believe anyone will have fun with that
then, but if that is your, or better CGNs, desire, we are prepared to extend
tactics to those rules as well.


Lucky

GCA

P.S.: If you want to show this to CGN or Poly, you may do so. Of course
theyīll be biased, but they canīt deny #1 being illegal, not after they so
desperately argued against Fortify All.
--------------------------------------------------

I forgot to copy my message back to lucky.... I will paraphrase... it was
much longer and a bit more polite:

quote:
----------------------------------------------------------------------------
----

This is f'ing bullshit. I have no time, but a f'ing decision will come in 24
hours. (thought I had already made one, but wtf, someone disagrees so to
hell with it). Don't know if the next decision will be the same or not, but
it will be final... blah, blah.. I'm not a babysitter... blah, blah.... I
have a job, and this isn't it... blah, blah. Take this discussion public if
you want.. am I supposed to feel threatened by that? blah...blah... who
cares about the Conquests ISDG, this is the PTW.........
----------------------------------------------------------------------------
----

That's what I remember off the top of my head... gtg

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 17-02-2004 12:47
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@ mongoose's last reply to Lucky!

ZargonX is offline ZargonX
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Sep 2002
time: 00:31
  Old Post 17-02-2004 20:33
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I think the worse part of all of this is GWT/GCA's sheer arrogance. "CGN will lose anyway." Little sure of yourself there, eh Lucky? Funny how you wouldn't be f**king alive right now if you hadn't used the essentially identical cheat.

Mini-rant over

Dominae is offline Dominae
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Jan 2002
time: 00:31
  Old Post 17-02-2004 20:50
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If that's seriously mongoose's attitude, he should be replaced as mod. Tell him to give his passwords to someone disinterested but that is actually ready to do a good job. I'm sure we can find someone.

Most of our metagame problems in this ISDG are rooted in mongoose's rulings and behaviour. When you rely on a moderator, there's bound to be trouble if the moderator sucks.


Dominae

E_T is offline E_T
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Orlando, Florida
Mar 2001
time: 00:31
  Old Post 17-02-2004 22:21
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No, most of our problems have been because we were all (every team) in a rush to get this game started and didn't outline these things in greater detail, like the subsequent PBEM DG's have, because they learned not to enter in TOO great of haste.

I for one think that Mongoose is doing a stellar job, with everything that he's had to put up with from the start. This whole thing has NOT been very fun for him, and he's been about ready to quit a few times. I applade him.

E_T

BigFree is offline BigFree

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time: 21:31
  Old Post 18-02-2004 01:22
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I think mongoose is doing fine as well. The only real big mistake was letting the first teleportation happen.

conmcb25 is offline conmcb25

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quote:
Originally posted by BigFree
I think mongoose is doing fine as well. The only real big mistake was letting the first teleportation happen.


Bingo and if I was Mongoose, I would tell GWT and GCA to kiss my arse as well.

They started it, now they have to live with it.

Dominae is offline Dominae
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Jan 2002
time: 00:31
  Old Post 18-02-2004 03:57
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The understanding when the game began was that, in the absence of an official exploit list, a moderator would be appointed to not only make rulings on exploits and but also moderate disputes. mongoose is now pissed off for having to do just that (and doing it badly, by the way).

He's supposed to make sure the game runs smoothly, yet obviously could not care less what happens.


Dominae

conmcb25 is offline conmcb25

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quote:
Originally posted by Dominae
The understanding when the game began was that, in the absence of an official exploit list, a moderator would be appointed to not only make rulings on exploits and but also moderate disputes. mongoose is now pissed off for having to do just that (and doing it badly, by the way).

He's supposed to make sure the game runs smoothly, yet obviously could not care less what happens.


Dominae


Well thats your opinion.

I read all the stuff thats been going on with magic carpet rides and teams selectively following rulings and well, I cant say I blame Mongoose much.

This game is not running smoothly because of the teams involved, then maybe to a much lesser extent Mongoose?

Dominae is offline Dominae
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Jan 2002
time: 00:31
  Old Post 18-02-2004 04:37
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Agreed that the teams are giving him a tough time. Oh yes.

If he's tired of being our mod, he should quit.


Dominae

conmcb25 is offline conmcb25

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quote:
Originally posted by Dominae
Agreed that the teams are giving him a tough time. Oh yes.

If he's tired of being our mod, he should quit.


Dominae


Quite frankly, Im surprised he hasn't.

*I can just see him now with fingers crossed hoping that we have an impass and the game ends.*

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 18-02-2004 23:09
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Note from miccofl of CGN

quote:

(@miccofl) Pass this along when you see it:
(@miccofl) I would like it noted at this point that if the other side of this issue does not start making some compromises of their own, I will retract our compromise position and go back to the original decision made by mongoose201 and stick with it. If they quit than so be it, they have only their own self-centered stubbornness to blame.
(@miccofl) I am about sick of Lucky


Edit: Fixed format error

Last edited by BigFree on 22-02-2004 at 07:09

conmcb25 is offline conmcb25

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  Old Post 22-02-2004 06:37 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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OK see the FA corrospondence thread, same date as this post:

I talked to CGN today since no one else was around (BF was for a while and was helping but had to take off) and I started seeing the winds shifting back to just do the double jump and play on genre at the UN.

1. CGN is stuck on 390AD for the playback because thats when they really and truely committed to the jump BIG Time.

2. CGN seems to prefer playback as well since it goes a long way towards removing the taint of "exploit" in theis game.

3. We both decided to post along those lines at the UN under the United we stand stronger precept.

(ie, getting back 5 turns, and disbanded GCA units and no more teleporting.)

4. They would consider going back to 400 AD IF and this is a big IF:
quote:

[@miccofl] What would y'all think if we backed up to 400 BC, moved our troops out of the cities and donated the empty cities to you with the population intact and you could rush the settlers
[SL3] And than make more cities placing them in the way of the advancing Webs or one good city and we can team up against them
[conmcb25] Hmmm, well I dont have the authority to answer that but I can take it to the team.
[conmcb25] And that will get us closer to a comprimise date with the Germans


They still want to gift us boston WITH NO UNITS INSIDE, and get us involved in a cat and mouse game similar to what we were doing with the double jump.


So what do we want to do with that? We owe CGN an answer.

In the meantime we need to keep pushing it will take away the taint if we go back 5 turns at the UN, CGN will post likewise.

And someone needs to talk to CFC and get them on the same page, so they are posting the same stuff.

If the Germans see THREE teams in synch, posting the same solution they may give in. You know hiow Germans are they CRAVE order

So I laid the ground work, without authorization I might add, so who in power is going to pick this up and run with it?

And someone inpower needs to lead the discussion on whether the 400AD and city gift will be OK.

Arnelos is offline Arnelos
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Sep 2002
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  Old Post 22-02-2004 07:04
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quote:
Originally posted by conmcb25
1. CGN is stuck on 390AD for the playback because thats when they really and truely committed to the jump BIG Time.


I've chatted with miccofl, Furloaf, and SL3 about the 390 A.D. issue... in fact, I as there as miccofl and SL3 were debating it between themselves (with me). I think that was well over a week now (time flies...).

SL3 managed to convince both miccolf and myself, as well as Trip (who I believe was around and arguing for a later date), that 390 A.D. was the turn upon which they had started their actual planning and implementation of he unit warp plan. For them to realistically pick the OTHER available strategy, they would have to go back to that turn to do it properly (especially preparing the Algalord area properly and having TIME to cut their roads behind them before GWT could reach them).

Given what SL3 has said about his, I completely agree with CGN that 390 A.D. is the turn that needs to be returned to. If need be, I'll even talk to Zeri about it, since he just PMed me at CDG (just a short note).

quote:

3. We both decided to post along those lines at the UN under the United we stand stronger precept.

(ie, getting back 5 turns, and disbanded GCA units and no more teleporting.)


I'd be willing to post as well. That said, PMs to the GWT folk might help more. Since I'm not longer spending inordinate amounts of my free time PMing with Lucky, I'll do that.

quote:

4. They would consider going back to 400 AD IF and this is a big IF:

They still want to gift us boston WITH NO UNITS INSIDE, and get us involved in a cat and mouse game similar to what we were doing with the double jump.

So what do we want to do with that? We owe CGN an answer.


While the team has not been polled on the issue (that might help), I believe we are against this. I know I am against it. I would greatly prefer that the game went back to 390 A.D., gifting of Boston was not necessary, and things could be done properly.

quote:

And someone needs to talk to CFC and get them on the same page, so they are posting the same stuff.


Funny that you should mention that. I've been idling in the CFC embassy channel for TWO DAYS NOW hoping to run into some of their leadership to discuss this. No-one other han Chieftess has really ever been online in there when I've been around. Donovan Zoi I haven't seen even once in there of late. If I'm in there when one of them comes in, I'll talk to them (though I'm considering sending a note to Chieftess to let them know I'd like to talk to them in there).

So the only reason you haven't seen CFC logs is that CFC hasn't been around to chat.

quote:

If the Germans see THREE teams in synch, posting the same solution they may give in. You know hiow Germans are they CRAVE order


GWT will not cave simply because Apolyton, CGN, and CFC agree. I think GWT now understands that we are allied. However, I have found bongo and Striker to be reasonable in the past when contacted privately, so we should do that. Zeri has even contacted me, so hopefully he's as reasonable (at times...) as the other two can be.

quote:

So I laid the ground work, without authorization I might add, so who in power is going to pick this up and run with it?


I'm going to pick up some of this stuff, but what really needs to happen here is that the FAM needs to appoint new and active ambassadors to GWT and CGN. Master Zen is now a Consul and a replacement who is active is needed. The Consuls can take part in diplomacy and often have in the past, but we need an active FAM staff rather than the Consuls and any random team members doing their jobs for them.

conmcb25 is offline conmcb25

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Random team member, I kind of like that moniker.

Im going to add that to my sig.

Thanks for the reply and my apologizes for being the random team member doing stuff but this was just too important IMHO this time around.

BigFree is offline BigFree

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Acampo, CA
Oct 1999
time: 21:31
  Old Post 22-02-2004 07:27
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I don't see a problem with us accepting Boston as long as CGN isn't teleporting units. It's not considered an exploit as GCA and GWT both indicated.

You can't attach reasons to actions and then expect teams only to peform certain actions if the reasons are valid. IE: GCA accepting a GWT city in order to stay alive or CGN gifting APO a city in order to delay GWT advances. While both of these actions have diffenrent consequences you can't say one is "OK" over the other since they encompass the same action of gifting a city.

Replaying from 400 AD may just be what the Dr. ordered.

conmcb25 is offline conmcb25

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Bump

Im going to review this thread later today, if there is anything else I need to know about CGN diplomacy please post it here.

Ill be looking for details on tech trades and what we plan on doing about the "loan".

Anythin else I need to know post it here.

Trip is offline Trip
Firaxis Games
Hunt Valley
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Loan is on hold until the situation stabilizes. If CGN collapses and GWT pours past the chokepoints then we'll be throwing money down the drain.

If CGN can stop GWT at the chokepoints, THEN it will be wise to offer the loan.

Trip is offline Trip
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  Old Post 26-02-2004 04:01 Visit Trip's homepage!
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Miccofl has informed me that CGN is currently running a poll on whether or not to leave the game.

Hot_Enamel is offline Hot_Enamel
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Aug 2002
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  Old Post 26-02-2004 04:06
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This is crap,

Ask him for a list of members who voted continuing.
Get those blokes to play on. (We only need one member)

Everyone else, can leave.

Same goes with GWT. Next time, anyone who votes to leave, leaves.
Those that want to stay, can take over and play on.

Rhothaerill is offline Rhothaerill

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Feb 2003
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  Old Post 26-02-2004 04:13
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quote:
Originally posted by Trip
Miccofl has informed me that CGN is currently running a poll on whether or not to leave the game.


Why? What reason do they have to leave the game beyond trying to get everything out of the UN accord and then losing it all?

Trip is offline Trip
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  Old Post 26-02-2004 04:18 Visit Trip's homepage!
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quote:
Originally posted by Rhothaerill
Why? What reason do they have to leave the game beyond trying to get everything out of the UN accord and then losing it all?

Because they're a bunch of self-pitying whiners who think that everything should go their way or not at all. Kind of like GWT, though at least they decided to keep going...

Hot_Enamel is offline Hot_Enamel
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  Old Post 26-02-2004 04:19
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I think they may be just be just screwing around with GWT.

GWT did the same thing a while back, CGN is just doing a little ***-for-tat payback.

Trip is offline Trip
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quote:
Originally posted by Hot_Enamel
This is crap,

Ask him for a list of members who voted continuing.
Get those blokes to play on. (We only need one member)

Everyone else, can leave.

Same goes with GWT. Next time, anyone who votes to leave, leaves.
Those that want to stay, can take over and play on.

I asked about that...

Miccofl said he would "burn that bridge when he was standing squarely on top of it."

He also mentioned that it was unlikely to garner the 2/3 support necessary to pass. Of course, the game is going to be delayed another 2 days...

conmcb25 is offline conmcb25

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quote:
Originally posted by Trip
Miccofl has informed me that CGN is currently running a poll on whether or not to leave the game.


Th poll closes friday afternoon EST.

miccofl said "I dont care" is currently winning.

So I wouldn't get to worked up about it right now.

conmcb25 is offline conmcb25

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An update on the poll in question, it has now closed:

miccofl quote:

quote:
With only 8 people voting, the result was 4 in favor of sticking it out and 4 "I don't care."


They will be passing the save this evening.

i just wanted to fill you all in

BigFree is offline BigFree

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  Old Post 28-02-2004 04:06
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quote:

[14:18] miccofl: SL3 just told me he wouldn't make our turn chat and I should do what I wanted to with the turn.
[14:18] miccofl: I told him I couldn't think of an affordable storage media to put it on that would be painfull enough when I shoved it up Lucky's ***
[14:19] *miccofl was hoping for one of those big tape reels

conmcb25 is offline conmcb25

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Angmar
Aug 2002
time: 23:31
  Old Post 28-02-2004 07:02 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Obviously Lucky's "charm" is rubbing off on a lot of teams............

 
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