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Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:31
  Old Post 24-09-2003 09:21
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#1 Report this post to a moderator
Glory of War Integrated Information Thread Got spare money?

Consul of Foreign Affairs

Individual Foreign Affairs threads:
Gathering Storm
Legoland
Neu Demogyptica
Roleplay
Vox Controlli


Consul of Internal Affairs

10-turn worker plan:


Updated on Dec 28 (game 420AD) by Panzer32

Consul of War

reserved for future use.

Last edited by Panzer32 on 29-12-2003 at 02:44

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:31
  Old Post 24-09-2003 09:25
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Put an end to popups!

Chatrooms

For Internal Discussion, use #GoW, password rmdb if I set it. Who knows what it will be if others set it.

For Foreign Affairs Discussion, use #GoW_CoFA. Use a different password for talks with different teams.

Both of these are on Apolyton chat, and if Apolyton chat is down, go to Undernet.



Unit Name Index

Not up to date by any means, but its here for posterity:

Mounted Units - Members of the Order of Warmongering
-Sir Ghengis
-Sir Donegeallio
-Sir Agent of Chaos
-Sir Bob
-Sir Estonia [KIA]
-Sir Ennet
-Sir Aromus [Elite]
-Sir Enamel
-Sir Acrylic [KIA]
-Sir Micaelis [KIA]

-Sir UnOrthOdOx [Elite] the Ducky
-Sir Zenophiliac [KIA]
-Sir Bob Minor
-Sir Aggor [Elite]
-Sir Hackalot
-Sir Rodimus
-Sir Squid
-Sir Panzer
-Sir Zensai [KIA]

Guard Units
-Ist Imperial Guard
-Ist Tatung Guard
-Ist Shantung Guard
-IInd Imperial Guard
-Ist Anyang Guard
-Ist Macao Guard
-Ist Dreaded Guard
-Ist Brastius Guard
-Ist Hillman Guard
-Ist Port Isolation Guard
-IInd Port Isolation Guard
-IIIrd Imperial Guard
-Ist Westminster Guard
-Ist Zenobite Guard

Infantry Units
-Ist Imperial Infantry
-IInd Imperial Infantry
-IIIrd Imperial Infantry

Sea Units
-Old Ironsides
-IIIrd Albatros [KIA]
-IV Revenge [KIA]


Workers
-Republic Worker 1
-Republic Worker 2
-Republic Worker 3
-Trip
-Moses
-Panag
-Skulgaria Worker
-Drednoughtica Worker
-Hill Worker
-Tat Worker
-Zen Worker
-Togas the Incompetent
-Big Free the Irritating
-Arnelos the Windy
-GodKing the Headless

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:31
  Old Post 24-09-2003 09:27
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase Your PM Length

History of GoW

Again not up to date but maybe someone will want to fix that. Or just let Trip do the dirty work.

Contact with ND
ND is considered our greatest threat and targeted as our prime neighbor for
elimination.
(They are expanding North, and got a free settler)

Contact with Lux
Lux warrior invades our cultural borders. GoW capital is threatened with no
defense
A hastily arranged NAP is negotiated.
GoW is determined to seek revenge
Lux proving generally difficult to negotiate with.

Contact with RP.
NAP agreement is in place.
Generally agreed that they would be a our greatest ally, and we can eliminate ND
& Lux between us.
Border disagreement. They demand we remove our 2 scouting warriors from
territory they have "claimed"
Diplomatic relations are at their lowest point as they refuse to trade until our
warriors are removed.
GoW is determined to seek revenge

Giving Peace a Chance
GoW realizes that tech trading between 4 civs would give us a lead over the Vox,Lego,and GS, but doesn't trust its neighbors to keep the peace. RP is not considered as a prime candidate for first war because of its distance, many problems with Lux and NDs shared dislike of Lux, help forge alliance.

Preliminary alliance created with ND for world domination
Starting with the destruction of Lux
All tech, and information is shared

Discovery of Vox, and GS soon after.

Discussion as to who the GoW will align with.
Decision to align with ND for the following reasons.
1. Revenge on Lux.
2. Revenge on RP.
2. Lux has a source of Iron which the GoW lacks (ND's iron would be impossible
to get)
3. Our preliminary alliance with ND is almost complete
4. Lux's request for help occurs way too late, GoW have no offensive to help, ND
will destroy Lux, GoW decides to back the winner, and strengthen our fledgling
alliance.

War against Lux, to prove our part in the alliance....The War of Retribution.
GoW tries to get ND to slow the war down, as we do not have any offensive units.
Lux begins to disband their cities.
GoW attempts to gain a city from the war by offering a city swap
Deal falls through because Lux disbands their capital, and ND chooses to step up
its aggression and wipe Lux out
Diplomatic attempts to delay ND and negotiate a safe city are abandoned.

Lux vanishes (Later discovered to have bought a city from Vox)
GoW manages to claim its only war spoil...1 worker which is immediately renamed
"Trip" ND doesn't gain much eitgher because of Trip's "scorched earth" policy.

The ND-GoW Grand World Domination Alliance is agreed upon.
ND-GoW agree to ally themselves and remove RP from the continent.
Agreement to split the continent in half, (gifting of cities is agreed to), and
work together for world domination.

Discovery of Lego
Internal discussions on to use Lego to backstab ND after the RP war. RP is closer, so it's targeted first. At Lego has a large continent all to itself and is considered long term threat.

Discovery of Vox and GS
They refuse to trade technology - Some now talk of alliance to destroy them, because their stinginess may imply an immenent attack.

Vox invades Bob, deal signe with Vox to give them 6 horse in exchange for their leaving and to help them wage war on GS.

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