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Drogue is offline Drogue
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Oct 2002
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  Old Post 11-04-2004 05:30 Visit Drogue's homepage!
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Elminster's a pure mage, according to the manual, IIRC. Level 20 something IIRC

Just got to the Candlekeep maze part. Soon will have the last couple of tomes and on to chapter 7

General Ludd is offline General Ludd
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  Old Post 11-04-2004 06:29
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quote:
Originally posted by Drogue

As is the PC. A demi-God, sent by the Gods.


He isn't sent by the gods, he's a god-spawn. He inherited some godly powers, but he certainly isn't given power by any god. The universe of Tolkein and D&D work pretty differently, anyways.

But since you mention Elminster, he's 'sent by the gods'. (The chosen of Mystra) and is (I assume) rewarded favors by her. Also, aside from being a high level mage, he has some epic class levels aswell. What, I can't tell you, since I don't actually know anything about that stuff.

Dis is offline Dis
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  Old Post 11-04-2004 11:26 Visit Dis's homepage!
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get this Lord of the Rings crap out of the Baldur's Gate thread

Jamski is offline Jamski
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quote:
Elminster's a pure mage, according to the manual, IIRC. Level 20 something IIRC


They changed this in 3rd Edition sourcebooks to be more like the Elminister in the stories. He gets Clerical abilites from Mystra (untill she gets killed)

-Jam

DrSpike is offline DrSpike
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  Old Post 11-04-2004 15:45
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quote:
Originally posted by General Ludd

He isn't sent by the gods, he's a god-spawn. He inherited some godly powers, but he certainly isn't given power by any god. The universe of Tolkein and D&D work pretty differently, anyways.


Spot on, so no cleric levels.

Jamski is offline Jamski
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  Old Post 11-04-2004 15:58
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He's talking about the PC in BG, not Gandalf/Elminister

-Jam

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  Old Post 11-04-2004 16:20
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Sorry, clumsy quoting. The last bit was what I wanted.

General Ludd is offline General Ludd
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Well... are we talking simply about what Gandalf would be in D&D terms, or what he would be if thrown into D&D universe? If it's the latter, well, that's a bit too geeky for me.

DrSpike is offline DrSpike
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  Old Post 11-04-2004 16:30
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You have to pick D&D classes to reflect the LotR characters. Jamski suggested Fighter/Cleric/Mage, which began the futile and entirely pointless argument.

General Ludd is offline General Ludd
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  Old Post 11-04-2004 16:36
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Yes, but reflect them as they where in the story, or reflect them in scenario where they are taken out of their world and put into the D&D universe?

The godly powers Gandalf has in Tolkein's writing can only be represented by clerical abilities in D&D rules.

DrSpike is offline DrSpike
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  Old Post 11-04-2004 16:43
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Well I meant the former, but Jamski presumably meant the latter. So we all agree?

Jamski is offline Jamski
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  Old Post 11-04-2004 18:14
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Ok, let's agree to agree

So... building my six-person party...

Gandalf : Fighter-->Mage or Fighter/Mage/Cleric in 2nd ed rules
Fighter4/Sorceror x/Cleric x in 3rd ed rules? using staff/longsword
Aragon : Ranger or Fighter/Ranger using bow/longsword
Gimli : Dwarf fighter - no question - using axes
Legolas : Elf Archer Kit in 2nd Ed or Arcane Archer in 3rd Edition using bows.
Pippin : Halfling Fighter/Thief using shortswords
And I'd really like a proper cleric in the party
But another Halfling will have to do

-Jam

lord of the mark is offline lord of the mark
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  Old Post 12-04-2004 18:55
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quote:
Originally posted by Drogue
I don't think Gandalf is. He's a high level mage, so is quite good with a staff, but I wouldn't call him a fighter.

Also, with the two hobbits, I was thinking of Merrin and Pippin, when Frodo and Sam have gone off, and Boromir is dead. That way it's 6. However Pippin (I think) could well be a fighter thief, in that he fights alongside the shieldmaiden in RotK. However Merrin does seem like complete wuss.



Merry (short for Meriadoc) Brandybuck is the one who fights beside Eowyn in Return of the King. Arguably, based on the book (the movies are NOT Tolkien canon) his attack on the witch-king is more or less a backstab - the witch king is facing Eowyn, about to kill her, and Merry strikes him from behind - so that would be compatible with thief skills. He is nonetheless honored as a warrior, since thief has more conventional meaning in Tolkien than in DnD.

Pippin (Peregrin) Took apparently fights honorably enough in the ranks of Gondor in the last battle at the gates of Mordor, but with no particular effect. Given his sneaking around to get the palantir, id say hes more thief like than Merry, though Merry does pretty well acting stealthily in the episode in Bree.

All in all Id say make Merry fighter/thief and make Pippin pure thief.

lord of the mark is offline lord of the mark
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  Old Post 12-04-2004 19:00
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quote:
Originally posted by Jamski
Ok, let's agree to agree

So... building my six-person party...

Gandalf : Fighter-->Mage or Fighter/Mage/Cleric in 2nd ed rules
Fighter4/Sorceror x/Cleric x in 3rd ed rules? using staff/longsword
Aragon : Ranger or Fighter/Ranger using bow/longsword
Gimli : Dwarf fighter - no question - using axes
Legolas : Elf Archer Kit in 2nd Ed or Arcane Archer in 3rd Edition using bows.
Pippin : Halfling Fighter/Thief using shortswords
And I'd really like a proper cleric in the party
But another Halfling will have to do

-Jam


Better apporiximation to a proper cleric would be a senior Elf Lord like Glorfindel, or even Elrond. It was apparently Elronds intention to send two such, in place of Merry and Pippin - apparently Elrond was thinking along the same lines as Jamski, and maybe Tolkiens world isnt THAT different from DnD. But Frodos cousins insisted on going along, and Gandalf supported them, insisting loyalty and friendship would be more important than sheer power. Thus it would seem like Tolkien IS quite different from the BG plot, at least.

lord of the mark is offline lord of the mark
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  Old Post 12-04-2004 19:09
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quote:
Originally posted by Jamski


He is clearly sent by the gods of Middle Earth, and is perhaps a minor god himself.




To clarify. While in LOTR the Valar seem to be gods, the Silm to some extent reconciles the "paganness" of LOTR with Tolkiens own (Christian) monotheism. The One, the creator of the world and of men and elves, is Iluvatar (Il = El = God in Hebrew, Vatar = Father). The Valar emerged directly out of the thought of Iluvatar, rather than being "created" one of the greatest of the Valar, Menelkor, rebelled and became Morgoth. Thus the Valar seem like the top rank of angels in Judeo-Christian mythology, and the fundamental mythos is that described in Miltons Paradise Lost.

Gandalf is a Maia, one of the beings created from Iluvatars thought who were lower than the Valar - thus parallel to the lower ranks of angels.

All of the wizards (Istari in Elvish) are Maia - as also are the Balrogs, and also Sauron himself (he started as number 2 to Morgoth) The mother of Luthien Tinuviel was a Maia who married an Elvish king, so there is Maia "blood" in both Elrond and Aragorn. (note parallels to Greek and Germanic mythology, where heroes are of partial divine blood)

Dry is offline Dry
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Sep 2000
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  Old Post 13-04-2004 14:42
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quote:
Originally posted by Jamski
And I'd really like a proper cleric in the party

There is no in real cleric in the LotR.
You'll need to round the corners.
Lady Galadriel?

Drogue is offline Drogue
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  Old Post 13-04-2004 16:08 Visit Drogue's homepage!
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My Tutu party finally got to BGII, after defeating Sarevok a little too easily (did it 4 times, because the converstion to normal BGII was annoying). PC now dualled to a Cleric, and has just got his Ranger skills back. He has 19 STR, 19 DEX, 19 CON and 19 WIS, and can cast DuHM, so he pretty much rocks. Have done circus and slaver stockade, and now have Kelsey in my party too Party now consists of PC, Minsc, Jaheira (romance), Yoshi and Kelsey - Keldorn to come later, just before doing Unseeing Eye and Windspear Hills quests.

By the end of the game, my PC will have a CHA of 23 (Sensiate Amulet, Plate of Balduran, Nymph Clock, Ring of Human Influence) and a STR of 25 (Chrom Fayer) This is going to be fun

Jamski is offline Jamski
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May 2002
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  Old Post 13-04-2004 16:55
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You know you can get a permanant CHA of 25 in BG2, and you don't need all that junk either.

spoiler(highlight to read):
Wear the Ring of Human Influence and hit things with the Rod of Terror. Each hit has a chance of reducing your CHA. When it reaches 0 it will roll over to 25 if you have the RoHI equipped, and will stay there.


-Jam

DrSpike is offline DrSpike
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  Old Post 13-04-2004 17:10
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* DrSpike disapproves of such blatant abuse.

duke o' york is offline duke o' york

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Oct 2001
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  Old Post 15-04-2004 15:13
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* duke is highly amused at such blatant abuse

I've been asked to go bandit hunting by the lady in Beregost, but am not going to bother just yet. I may troll through the woods between Beregost and the Friendly Arms just to get some money together, but I'm going to go east and west first, to visit the coastline and the mountains to the east (I think that there are mountains there - anyway, whatever stops you going off the edge of the map. I went around the Temple to the east of Beregost, and found tonnes of wolves, including some cool Vampire wolves that gave me loads of experience. I also met this wizard who was creating jellies, but couldn't kill them. How can I damage jellies? I did get hold of a wand of summoning, which is loads of fun. Trouble is, I always get wolves. Will the summoned monster depend upon the area you're in? If I'm in a forest then could I get skellingtons or something else? I have to find a dungeon. Ulcaster School sounds promising, if only to find out what other kinds of monster I can summon to take all the blows while my party stands back to take them out with arrows and slings.

DrSpike is offline DrSpike
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Btw BG cost me £3, though it hasn't arrived yet. I wont get around to it for a while, since the new TFT patch is coming and I'll probably play that for a bit.

duke o' york is offline duke o' york

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  Old Post 15-04-2004 15:36
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Are you just showing off here then?
From whom did you get it at such a bargain price? Some idiot, I'll warrant. I don't know. Folk these days just don't know the value of a decent game.

Drogue is offline Drogue
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quote:
Originally posted by duke o' york
I've been asked to go bandit hunting by the lady in Beregost, but am not going to bother just yet. I may troll through the woods between Beregost and the Friendly Arms just to get some money together, but I'm going to go east and west first, to visit the coastline and the mountains to the east

You won't need to. The bandits are part of the story, since you've done the Nashkel mines. You've probably been told the details by now...?

quote:
Originally posted by duke o' york
I also met this wizard who was creating jellies, but couldn't kill them. How can I damage jellies?

Those ones? Magical melee weapons IIRC. Others are easier, but those are nasty. In the area where you exit the Nashkel mines, with the 3 tombs - the jellies that poison and slow you?

quote:
Originally posted by duke o' york
I did get hold of a wand of summoning, which is loads of fun. Trouble is, I always get wolves. Will the summoned monster depend upon the area you're in?

IIRC it's random 3 HD monsters. Wolves, gibberlings, kobolds, knolls, that kind of thing. Wolves are common though.

quote:
Originally posted by duke o' york
Ulcaster School sounds promising, if only to find out what other kinds of monster I can summon to take all the blows while my party stands back to take them out with arrows and slings.

Why not have a tank, a party member with very low AC, very high HP, and a melee weapon? Put him in front of your party, shoot arrows while the monsters come towards you, and then when they're almost upon you, have him attack. With a high AC, he won't get hit much, and he'll be the only one, with enough HP to easily survive. Minsc can do well for this, even Khalid can do (although I prefer him as a bowman), Kagain is made for it, and a PC fighter can do it too.

Jamski is offline Jamski
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  Old Post 15-04-2004 15:40
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Wand of Monster Summoning is the business

If you think its getting empty, sell it, and buy/steal it back for a full recharge. One of the best items in the game - noone can cope with hordes of summoned crap!

Jellies - very hard to kill. Depending on the type of Jellie, and the rule system, they come with 100% immunity to whole ranges of things.

Fire is generally good, or magic, but some jellies respond to blunt weapons but are immune to magic... you get the idea

-Jam

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quote:
Originally posted by duke o' york
Are you just showing off here then?
From whom did you get it at such a bargain price? Some idiot, I'll warrant. I don't know. Folk these days just don't know the value of a decent game.


Some guy on Ebay. You seem annoyed........how much did you pay?

Drogue is offline Drogue
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BTW: My Tutu-BGII party now has 5 members, PC Ranger/Cleric, Jaheira, Minsc, Yoshi and Kelsey, and is about to attack Bodhi, to get the Mace of Disruption Haven't been out of Athkatla yet, but have done most quests there, including Thieves Guild, all but the Planar Prison of the Playhouse, and the Unseeing Eye quest. I want to do the Keep and Trademeet before getting Keldorn and doing the Unseeing Eye. Then off to Windspear and Umar Hills, if I can be bothered to do them yet.

My PC now dual wields The Sleeper (Morning Star+2, can knock unconscious) and Wyvern's Tail (MS+2, can poison), and rocks majorly. I'd also forgotten how good Sorcerors are, as Kelsey is reminding me.

duke o' york is offline duke o' york

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I'm not annoyed Spikie. I was just being daft. I got my copy new from Amazon so I paid £15. Got ToSC with it too though!

Jellies sound tough. Damn! I could use Minsc as a tank quite easily - he's got about 37 HP (level 4), and some magic armour I nicked from someone or other. When you say magic weapons, does that include +1 and +2 stuff? I guess it must, because I kept getting a message saying that my ordinary arrows weren't working, but other weapons did. If I'd been an evil character, then I'd have dearly loved to kill the wizard, leg it, and then return for his magic items once the jellies had buggered off. Is this possible?

Dry is offline Dry
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  Old Post 15-04-2004 16:28
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quote:
Originally posted by duke o' york
How can I damage jellies?

Weapons:Bludgeoning or slashing magical weapons.
No piercing weapon (all range weapons, spear, short sword).

Spells: fire or acid. Frost (iirc) will not work.

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quote:
Originally posted by duke o' york
I'm not annoyed Spikie. I was just being daft. I got my copy new from Amazon so I paid £15. Got ToSC with it too though!


Yeah, for reasons that we wont go into here I already had ToSC, so I went for a cheap copy of BG alone.

duke o' york is offline duke o' york

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  Old Post 15-04-2004 16:51
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All above board as usual then I see. Excellent.

Will Dynaheir automatically get Fireball when she gets to level 4? It's not that far off, so I'm thinking of just noodling around so I can get her the experience required, before going off to fight nasty things. I bought Fire Missile (I think that's what it's called) from Thalantyr, all thanks to my lovely heroic discount. Trouble is, it won't let me write it into her spellbook yet. Don't know why, because she's already got one level 3 spell in there, although she can't actually cast it yet.
Maybe if I reduced the difficulty temporarily.....

 
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