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Tamerlin
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Toulouse (South-western France)
Apr 2002 time: 06:23
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quote: Originally posted by HuangShang
city expansion may not help much w/ the Egpytians being EVERYWHERE
Tamerlin, i cant help cus i have no idea what to include, but i bet many others do |
I would need all the files in the C:\Program Files\Activision\Call To Power 2 DG\ctp2_data\english folder that do not begin by the name of a mod (AOM, APOL, CRA, CRAEU, CRAI, CRAG, CRARR, CRAS, CTC, GM1, LOTR, MG).
The said files should be:
add_str.txt
cht_str.txt
civ_str.txt
cut_str.txt
dip2_str.txt
dip_str.txt
err_str.txt
exp_str.txt
feat_str.txt
gl_str.txt
Great_Library.txt
Info_str.txt
junk_str.txt
ldl_str.txt
scen_str.txt
str_loc.txt
Strings.txt
strings_to_add.txt
tips_str.txt
tut2_str.txt
tut_str.txt
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Maquiladora
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Here are the English files from ...\ctp2_data\english\gamedata but there wasnt a str_loc.txt file.
Attachment: english_gamedata.zip
This has been downloaded 4 time(s).
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Maquiladora
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10 AD Established embassy with Egyptians.
The people say the empire is becoming too divided and are asking for a new government - switch to Theocratic Empire with city limit of 20 in case the Canadians surrender.
Shrines started in unhappiest cities and Aqueducts started in all big cities, any spare carry on producing military.
Request to exchange theology for feudalism from the Australians and Phoenicia, they both refuse.
30 AD New Theocratic Empire formed.
Established embassy with Koreans.
80 AD Built many theatres across our empire +5 happiness for the next 15 turns.
Seiging of Calgary and Vancouver continues.
120 AD One final seige of Vancouver and attack....... we capture it finding no resistance and the Canadians surrender! Giving their 5 remaining cities to us. All our cities can now concentrate on happiness, health and science.
Established embassy with Nigerians. Peace treaty offered to Nigerians and accepted.
Also got classical education, upgraded 4 or 5 early catapults to more modern ones.
150 AD Offered to exchange Theology for Composite Bow with Nigerians, they accept. Upgraded about 5 archers to composite.
Attachment: shaka-zulu-150ad.zip
This has been downloaded 8 time(s).
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Maquiladora
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One thing I forgot to mention, the Koreans offered to trade maps on their turn but it didn't give me enough time to respond before coming back around to my turn.
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EPW
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California, USA
Jan 2004 time: 21:23
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I think its 15 turns, as Maq played 15 turns.
My primary goal is building tile improvements, and I'm going to put all my efforts into that so future generations may concentrate on loftier goals.
160AD-killed an annoying barbarian catapult.
OVERTHROW IN AUSTRALIA, OUR NEIGHBOR TO THE EAST, HAS MERGED WITH THE PHEONICIAN, OUR NEIGHBOR TO THE WEST. THEY NOW HAVE A MIGHTY EMPIRE STRETCHING AROUND THE WORLD ON BOTH OF OUR EAST/WEST BORDERS.
180BC-We research Feudalism, started researching agricultural revolution.
190BC-Hagai Sophia built by Koreans
200BC-Agricultural REvolution researched, farm building begins.
210AD-gave 300 gold to Eygpt and Pheonician, as their regard for us has taken a turn for the worse. I want to avoid a war that could interupt my farm building.
220AD-Eygptions attack us despite our efforts, they lose a horseman in a little battle, more of their troops enter our land. Pheonicians gathering troops on our borders.
230AD-Feat of Wonder expires, whole empire riots, blah. sliders adjusted accordingly.
240AD-Whole bunch of little battles, Pheonician knights destroyed by our pikeman etc. Farms building slowed down but not stopped.
250AD-Pheonician capture Xhosa, farms building is now put on halt as the invasion forces are getting out of hand. Our enemies will regret there decision to attack.
260AD-I launch a very risky and likely to fail atack on Carthrage, but surprisingly we capture the city! Its unlikely we will beable to hold it but hopefully our actions will ruin the moral of our enemies.
There are ongoing battles throughout the empire, but 10+pikman are coming next turn.
280AD- WE win some more battles.
We capture the Eygption city of Oryx, it was lightly defended. I feel we might as well take the war to their turf, no matter the happiness penalties of a few more cities.
290AD- We retake Xhosa.
Pheonicians retake Carthage..barely.
I leave this war to the next King to deal with. I hope that my great efforts to modernize our farm system will not be forgotten.
Attachment: shaka-zulu-300ad.zip
This has been downloaded 6 time(s).
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Maquiladora
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CTC_govern.txt tells me its 2 martial law units max that can have a maximum of +1 on happiness for each unit. I think even if we get a government that onlu uses 1 or 0 martial law units we should keep 2 in there, a defender and a ranged, I almost lost one of our cities from a roaming M.Archer on my last turn.
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Shadow
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Brisbane, Australia.
Jun 1999 time: 15:23
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400 AD A few minor skirmishes, we lose about 5 units all up. Gathering 12 stacks where possible in order to take a few enemy cities. Two more Peace Treaties signed. We now have five Peace Treaties, and two declarations of war.
410 AD General harassment of the enemy.
420 AD Egyptian attack on Kora is unsuccessful. We lose no units. To rub their loss in, we send message to the Egyptian leader saying that their Sphinx looks like a diseased rodent, and their women smell.
Our valiant warriors then take the city of Oryx!
430 AD Enemy attacks on Kora, Natal and Pedi are all unsuccessful. Many units being built to fortify the front line cities.
450 AD Our warriors retake Swazi! We also mop up various small bands of enemy units, resulting in some losses for ourselves.
460 AD We capture the Phoenician city of Utica! We were going to hang the Phoenician mayor from a tree, but didn’t want to waste the rope on his sorry behind… he’s still in his cell living off the mice he can catch.
490 AD We are beaten to the completion of Guttenberg’s Bible. Attack on Xhosa proves unsuccessful. There are a few threats still remaining deep within our borders that must be dealt with.
If we can marshal our forces sufficiently to beat back the evil Egyptians and take a few of their cities, we may just be able to crush them completely within the next few centuries… time will tell.
Shadow the Ludicrous finds himself a buxom wench, and retires to a secluded hilltop cottage far in the northern reaches of the empire, to live out the rest of his days…
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