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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:18
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Aeson, any reason to use that eplorer before capturing the 3 cties?
I've been thinking on something in the mean time:
we can still put 24 more units into Quanto, before we have to raze it, If we go for only fastmovers, they can reach NI again in case we don't need them. So basically, the only decision we have to make is if we divert one of those transports out into the open sea as a backup hub, or if we put all units into Quanto.
we're going to need 3 tanks, to capture the 3 cities we see. but MI do this job just as well. Further, if we want to reach fort Stanwix, we can't defend anything we capture. We don't really need the full 24 tanks either, 16 would also be nice, and guarantee GoW's success.
I'm inclined to say we put one transport out into the open, and use e.g. 3 MI + 13 Tanks on the other two, able to reach Quanto. Then capture the 3 cities, and use our explorers one step at the time, not losing any movement on them. If we play it right, that 5/6 explorer should be able to reach Stanwix.
DeepO
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:18
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okay, is it just me who is in favour of moveing one of our transports out to sea, instead of using it to dump troops in Quanto?
As to stealing maps: we can do it right now. The cost is not going to matter, and when we do it doesn't matter for the RNG anyway (at least, we can't predict when it would be kinder to us.
So, my proposal: try to steal the map right now. If that changes anything in our situation (e.g. we can't reach Stanwix, or we need the tanks to cut through Dye Fields first) adapt. Otherwise, move one transport out to sea for chaining next turn. In case we don't succeed in stealing, move the transport out too.
As to what should be in the transports: I don't think it is realistically to hold onto one city, unless we know we can't reach Stanwix, have a nice target, and can use enough forces to pillage the surrounding tiles before retreating into the city. So, unless we see we can't reach Stnawix, all tanks, minus 3 MI should do it.
DeepO
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:18
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No, the empties can't do it. They can't outrun the first 4 ships, or they end up out of reach of hub 2. we could put 2 of them out in the open, and risk that, Lego still needs to spot them first.
Erhm... ideas are changing rapidly, here. We could put those 2 empties out of reach of the ships, and also out of reach of hub 2. However, if both of them survive, we can chain from both hub 1 and hub 2! If we still have transports left in NI (which we should, so no scrapping there), we can create a chain who moves in 2 directions, webbed over the whole sea.
Subs are naturelly going to be the problem here... but even if we put a NI TR out to sea instead of into Quanto, we should use the 2 empties to try this. It gives us a bit more chance of succeeding next turn.
DeepO
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