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DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:18
  Old Post 10-12-2004 01:14
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Okay, anyone objects that I start to load up units, and send them to Quanto? The first 4 cities are clear, right? Settler at Q6 will give us what we want.

In the mean time, maybe start thinking on how we can get to Abilene best. And how we're going to get the most out of GoW, while they still consider us their allies. It's obvious that we're going to sell all improvements we encounter, so maybe we can split the cost of the map, but if at all possible I'd like to have some slaves as well. I like slaves.... loads of slaves...

DeepO

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:18
  Old Post 10-12-2004 01:17
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Remind me never to play a game against you lot.

Edit:
quote:
The city you guys are wondering about is named "Nou Camp," just so you know.

Which is the name of the football stadium of Barcelona, though I'm sure there is a historical military reference too.

Last edited by alva on 10-12-2004 at 01:23

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:18
  Old Post 10-12-2004 01:17
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quote:
Originally posted by Trip
You should really come up with a name for the Quanto strike which allowed this... it's far more important than Toledo 2 ever could be, and that's a name that's already immortal...

Problem is, we have always been better at thinking about strategies then we were in creating names It is a bit of a keyhole operation, so perhaps an Alice in wonderland reference or so?

DeepO

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:18
  Old Post 10-12-2004 01:20
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quote:
Originally posted by DeepO
So next turn, Lego is going to have Jackson, Dye fields, and Abilene. In case we do a good job at Stanwiz, they will be reduced to Abilene.
DeepO


I still can't believe it. And how many troops could Jackson, Dye fields, and a distance-corrupt Abilene support?

If ND had the transports in place and a few Marines they can win the game the turn after next. They have a city within Marinable distance of one of our west coast cities with which they can dismember GS, and destroying GoW should be straightforward too.

I doubt they would expect GAUL to be quite so devastating, but if prepared they'd have a chance to grab victory.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 10-12-2004 01:20
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Well, seeing as we can't name the Transport, I switch my support to naming the attack on the BBs as "Operation WaterGrogged".

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:18
  Old Post 10-12-2004 01:22
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DeepO, can we use a settler at Oasis8 instead of Sand8? We will get more slaves if we place it at Oa instead of Sand.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:18
  Old Post 10-12-2004 01:23 Visit Trip's homepage!
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Well, at least Vondrack will be able to focus on his work from now on...

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 10-12-2004 01:25
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If we go through Sand 8 that means we raze Oasis and abandon Sand. Gives more captured Workers.

If we go through Oasis 8 that means we raze Sand and abandon Oasis. Probably gives us more cash as Oasis should have more improvements.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:18
  Old Post 10-12-2004 01:25 Visit Trip's homepage!
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Just a question... if you plan on razing any of the cities, how do you know you'll be able to built a fort city past them in order to progress further? Wouldn't the tiles be swallowed up by the culture of nearby cities?

DeepO is offline DeepO

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Jan 2002
time: 06:18
  Old Post 10-12-2004 01:26
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quote:
Originally posted by Aeson
We will get unhappiness in our nearest city (NI) when abandoning cities. The unhappiness we get is if Lego has pop-rushed or drafted. Crowded unhappiness doesn't count.

So no ww from razing cities with Lego citizens in them? Cool!

quote:
When razing, we don't get the unhappiness at all. But we also don't get to sell off improvements. I think captured Workers are more valuable than cash from improvements generally.

Yes, however we already have a lot of workers (those pumps are going to get back to settler action, btw), and everything is already improved. We could use the cash, we still have rifles running around. So if we can work out any kind of deal with GoW, which gives us let's say a third of the Lego slaves, I'd welcome it.

quote:
Tarzania: Zargonia, Crossing, Logville, Tiberium, Camp David, Ahhmyfoot
Legopolis: Sharpehaven, Kloreep, Invoice

don't forget Panama and Port Hammer, reachable from kloreepville.

quote:
We might as well give the "passage" cities we found to GoW to use and can't raze the cities that would be next to them.

As long as they can reach their positions, I wouldn't bother... but that doesn't matter

quote:
That means we abandon Quanto, Sand or Oasis, Farmerville, and Red Bricks.

Okay, correct me if I'm wrong, but from any city you get a couple of workers if you abandon them, right? In which case larger cities give you more workers?

DeepO

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 10-12-2004 01:26
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On the other hand, with Oasis 8 we could also raze Tarzania and GoW would still have access to all the same cities with Cavalry.

I think Oasis 8 is the right way to go.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:18
  Old Post 10-12-2004 01:27
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quote:
Originally posted by Trip
Just a question... if you plan on razing any of the cities, how do you know you'll be able to built a fort city past them in order to progress further? Wouldn't the tiles be swallowed up by the culture of nearby cities?

Not if you position the settler first... so no razing for those cities.

DeepO

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:18
  Old Post 10-12-2004 01:28
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quote:
Originally posted by Trip
Well, at least Vondrack will be able to focus on his work from now on...

Posted by Vondrack in the " the ISDG needs you thread" :

quote:
BF, sorry to fail you, man, but I keep bumping into this bloody 24-hour-per-day barrier these days...

Maybe we could make a deal!

Make GoW and GS turn their legions back home - and I promise to say something in the ISDG forum every single day...


We are only helping out, I know, it's not exactly what he meant, but....

[/gloat]

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 10-12-2004 01:28
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The larger the city the more captured Workers from razing. Not sure exactly how many... something like 1/4 or 1/6?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:18
  Old Post 10-12-2004 01:31 Visit Trip's homepage!
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quote:
Originally posted by DeepO
Not if you position the settler first... so no razing for those cities.

Okay, I was reading Aeson's post and it mentioned razing Karina... I thought you were going to use it to springboard north, but you could use Nou Camp instead, as I look at the map...

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:18
  Old Post 10-12-2004 01:31
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quote:
Originally posted by Trip
Well, at least Vondrack will be able to focus on his work from now on...

The problem is, this is not really a RNG-failure. They didn't know whether we had all our artillery in our transports off Abilene, so it was a mistake to count on 3 1/5 BBs against 11 transports and a 2/4 DD. Odds of that are clearly in our favour. He is going to regret it that he put that 4th BB to rest, instead of also blocking the same tile... 2 more hp could have meant all the difference.

But let's blaim it on the RNG instead, this is already going to be a huge blow. No need to rub it in...

DeepO

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:18
  Old Post 10-12-2004 01:33
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Can we please move all discussion about how to break this news to Lego here

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:18
  Old Post 10-12-2004 01:33
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quote:
Originally posted by Aeson
The larger the city the more captured Workers from razing. Not sure exactly how many... something like 1/4 or 1/6?

Okay, now you're talking about razing the city, so not accepting it's government but burning it before you've seen the insides. I was asking about abandoning it, so sell of the improvements, and abandon it later. Does that also give slaves?

DeepO

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:18
  Old Post 10-12-2004 01:33
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quote:
Originally posted by Trip
The city you guys are wondering about is named "Nou Camp," just so you know.
[/q]

heh heh - I thought someone over there was a bit of a Barcelona fan

[q]
You should really come up with a name for the Quanto strike which allowed this... it's far more important than Toledo 2 ever could be, and that's a name that's already immortal...


We could name it after the BB that stayed in port.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 10-12-2004 01:35
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No captured Workers from abandoning a city.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:18
  Old Post 10-12-2004 01:35
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Cross Post. Aeson is too fast...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:18
  Old Post 10-12-2004 01:36 Visit Trip's homepage!
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Oh, just an early heads up, this thread will certainly reach 500 posts, so if someone would start a new one when it gets near, I would appreciate it.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:18
  Old Post 10-12-2004 01:36
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CH that would be painful... let's not do that, please.

DeepO

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:18
  Old Post 10-12-2004 01:38 Visit Trip's homepage!
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LoL, everyone is posting and refreshing so much the forum is slowing down!

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:18
  Old Post 10-12-2004 01:40
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Good, so it's not just me who is noticing the slowdown...and the chill running down my spine reading all the planning in this thread.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:18
  Old Post 10-12-2004 01:41
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Aha... no workers from abandoning. Okay. It's not that I'm used to abandoning cities...

I'm in favour of using everything for gold, we need that more then population atm. Every 40 gold we get from selling off improvements, means another inf to MI upgrade. And I've got a feeling that we're going to need our defense fairly quickly.

Okay. I'm going to start on the rest of the save. Moving 24 tanks into Quanto, building Q6, and take the first 4 cities. Then, I'll have some dinner, I think... it's getting late again.

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:18
  Old Post 10-12-2004 01:42
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quote:
Originally posted by Trip
LoL, everyone is posting and refreshing so much the forum is slowing down!

Who needs to refresh anything? You just post, see what has been written above you, reply to that, and continue. I haven't refreshed in hours

DeepO

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 10-12-2004 01:52
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Just for peace of mind, make sure to move the Tanks and Settlers to Q6 before abandoning Quanto. Tip may have had a road built on the tile, or abandoning your own cities could possibly be different than enemy cities, or it might have something to do with if Coal and Iron are hooked up to the tile... no need for chances right?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:18
  Old Post 10-12-2004 01:58 Visit Trip's homepage!
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quote:
Originally posted by DeepO
Who needs to refresh anything? You just post, see what has been written above you, reply to that, and continue. I haven't refreshed in hours

Maybe I just type too fast then.

A question: Can you post a list of every action you've taken so far this turn?

I've tried to repeat things, but I've ended up with a 1/5 Battleship left in front of Quanto with no Transports left...

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:18
  Old Post 10-12-2004 01:59
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quote:
Originally posted by Trip
LoL, everyone is posting and refreshing so much the forum is slowing down!
quote:

Who needs to refresh anything? You just post, see what has been written above you, reply to that, and continue. I haven't refreshed in hours

DeepO


quote:
There seems to have been a slight problem with the database. Please try again by pressing the refresh button in your browser.

We apologise for the inconvenience.

Database error in vBulletin: Invalid SQL: UPDATE user SET lastactivity=1102625700 WHERE userid='11706'
mysql error: Server shutdown in progress
mysql error number: 1053
Date: Thursday 09th of December 2004 03:56:03 PM
Script: /forums/forumdisplay.php?s=&forumid=166
Referer: http://apolyton.net/forums/showthre...55&pagenumber=2



HTTP/1.1 302 Found Date: Thu, 09 Dec 2004 20:56:04 GMT Server: Apache X-Powered-By: PHP/4.3.8 X-Accelerated-By: PHPA/1.3.3r2 Location: showthread.php?s=&postid=3488698#post3488698 Keep-Alive: timeout=4, max=209 Connection: Keep-Alive Transfer-Encoding: chunked Content-Type: text/html 0

;D

 
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