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ravagon
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Australia
Sep 1999 time: 13:35
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Does anybody know if there're any sci-fi-related NWN modules?
I (knowing absolutely nothing whatsoever about what you can do with the tool-thingummy yet) was thinking about a Gamma World-type crossover and wondered if anybody else had already done some of the work. I did find one that appears to have some sci-fi content but it's still in development apparently...
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Fve Crathva
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The NWVault page is still under construction. They will add the Search box soon. I don't know why they didn't just release a complete website. For now, you just have to use Google with "site:nwvault.ign.com" in the search query. But the new system is way better than the old system. Browsing happens in one window/tab, instead of opening up a new one each time you visit a new download page, and module entries can have more than one file listed on the download page (so you don't have to go to a different page to download each module file/hakpak/etc.). 
I don't know of any SF NWN modules, although one could be made. The problem is that the placeables, tilesets, creatures, etc. provided in the original game and 3 expansions doesn't include anything that could be used to produce an SF setting. So, you'd have to invest a huge amount of time to do the art, before you started creating the module itself.
That said, CoPaP is going to be implementing Spelljamming as a means of traveling between the member planes, and that's kind of science-fictiony. So maybe I'm totally wrong and there is some material already created.
SP
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ravagon
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Australia
Sep 1999 time: 13:35
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This was the one I ran across ... http://mods.moddb.com/3487/
Not very close to finishing yet, by the looks of things, and aimed more at a near-future (deus ex?) sci-fi than I'd've liked, but it's a start.
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