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Cataphract887
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edit;srry made this post when i had had no sleep at all yesterday=grumpy
it seems i managed POed some people on another forum.wheres the load save game button for RL?
Last edited by Cataphract887 on 07-06-2005 at 18:52
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mart7x5
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I would research Advanced military Algorithms to get us bunker terrain improvement and B-line us to Hunter-Seeker Algorithm SP. It would be good if noone else have it.
Yang. I would withdraw for the moment. to the tile with our crawler.
We can return to 40% economy, 20% psych, 40% labs.
EM - 4 thinkers, what gives us 18 min/turn, exactly how many we need, but for security I would hurry 16 EC. We also will have hunger, but ecodamage is low. We could make one more worker and 1 less thinker.
SH, KC and RPS, each one thinker maybe? Geomatrix needs one doctor still.
We can rearrange crawlers a bit, e.g. that crawler near Gx might return to the forest near Gemka's Loft in orther to free that 2-1-2 farm-solar tile. I would also replaace that RPS crawler near Gemka's Loft to other place - free that 3-1-1 tile. It was there for CF and we have it done. It can go back to that forest on the top of the mountain outside base radii or go towards EM to supply nutrients next turns.
Is (19,77) for new base location? If so, a sensor there? Former needs a new order, so sensor sounds good on the base site.
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mart7x5
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Two formers on 25,75 maybe farm?
A new borehole near Geomatrix? 33,77? It is flat and arid - for me ideal tile, but its in the fungus, we need Fungy MKI there to clean the place. So formers from 35,73 may go to 33,73 and 34,72 to make roads for future mines.
1^-3t-1 costs 32 - no build recommended
1^-3-1 costs 24 (Drop Garrison)
1^-3t-2 costs 40 (Drop Defender)
All prototypes are completed, so additional cost. the Drop Garrison looks as cheap option, only 3 rows.
Copters:
6-1-10 cost 32 (48) named: [Cobra] and '[' and ']' make for color names. prototype this for 48 compared to 56.
<6>-1-8 cost 40 (56) named: [Apache], but prototype that cheaper first.
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mart7x5
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I would move Plasma Defender to HG for possible... defending. Bloody hive has missile speeder there. How come Yang did not send this way "demobilised" gatling one or even impact? It is a sign of respect for us of course. Notice he can attack our crawler there next turn.
Definitely scout rover must withdraw this turn. to crawler tile.
Foil transport move W,S,S there is at least one unity pod, but in fungus. There is terrain - sea to be uncovered.
It's a pity we lost that foil, but IoDs are always making risk.
Lily of the valey has probe still.
if we have thinkers now and not technicians we have only 41 EC/turn. But we excell in labs.
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mart7x5
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1 or 2 points. Accumulated are 3 only. The question is whether we prefer to have clean reactor sooner and Longevity Vaccine, if we can get it before others or attempt to get HSA before others have chance to get it.
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mart7x5
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we still have one AA. And recently we like approach the lead in technologies, though we do not have 2 infiltrations yet. Is it time for AA cash for tech?
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mart7x5
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Covert Ops gives a base +2Probe if I am not mistaken. Then our bases will be on +4 probe and due to rollover on zero. There is a rule in some pbem, that Data Angels add to base name (covops) or something like that. Do we have it here too?
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Cataphract887
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ok,back from church 
covert ops will give us a base +4 probe,we have house rules in place to negate the DT probe bug though right?
HSA would be nice,especially if noone have infil-ed us yet.
edit: oops i see i cross posted with the above :/
edit2:that auto smilie format is annoying :/
Last edited by Cataphract887 on 12-06-2005 at 23:10
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mart7x5
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I believe Gaians did.
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mart7x5
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We do not know exactly, but since on F5 screen noone started CF yet we almost certainly get it.
Hercules, please spend some EC for hurrying maybe partially the CF. I would do 18 min/turn in EM, and pay for security for 4 minerals. You know, if mworm suddenly apperas it may take out some needed mins and we will not have this sp next turn
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mart7x5
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Oh, I would forgot. How about getting ASAP a drop probe team and sending it to Gaian territory when they still have some bases not protected by their security?
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Hercules
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in Tir Na Og
Sep 2002 time: 05:22
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end turn 2175.
The turn needs completed and sent to Andid or posted as attachment. I am away now until Friday 17th June.
Most of Mart suggestions implemented but still a few unit move possibilities left.
Also I haven't changed to AMA yet from Bio engineering. The mood seems in favour of switching to AMA so that is OK with me.
Sorry about this late post.
The only other thing I forgot, was to rush the CF in EM for 18 ecs.
So don't forget to rush.
Don't forget someone needs to post the end turn to Morgans
Last edited by Hercules on 13-06-2005 at 06:37
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mart7x5
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yes, I can finish and post. Any additional propositions?
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mart7x5
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Welcome back Geo. Have you seen the last turn? I will post end turn maybe, i should have it somewhere around here... I should have done it earlier
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