Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Vox Controli > The Foreign Affairs Thread
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (9): [ <<   3   4   5   6   7   8   9   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 06-01-2003 11:34 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#151 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

we could let them move their warrior up through there (repecting territorial boundaries as we are)- but no settlers.

This would be the only fair thing to do. We must appease them until we found our city there. It would be nice to get quick respons from the team before we play our next turn. If we all agree, I can back the warrior up one square and keep an eye on their warrior.

Last edited by Dis on 06-01-2003 at 12:25

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 06-01-2003 12:21
Edit/Delete Message Reply w/Quote
#152 Report this post to a moderator
Enter the AD-FREE zone

this is going to be close

we have to keep from being pushed arround too far, but also not go to war

this will be delicate (And if they get past the choke point, they will know we lied about talking to others!!!)

Eli, anyone else, how long before we get another settler?

Jon Miller

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 06-01-2003 12:23
Edit/Delete Message Reply w/Quote
#153 Report this post to a moderator
Increase Your PM Length

wait, we might have enough territory that they will think that there is land to the north (that our 'continent' extends farther than it does)

Jon Miller

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 06-01-2003 12:26 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#154 Report this post to a moderator
Support Apolyton, buy Call to Power 2

yes Jon, our two cities should prevent them from seeing the northern part of our continent. As long as they respect our borders that is.

At this point I vote to move our warrior back and let 1 of their warriors past.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 06-01-2003 12:29 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#155 Report this post to a moderator
Browse Apolyton AD-FREE

And if we could write a response back to them.

We could point out in our response that we are crowded in (which is true in a way), and we do not have much land north of the chokepoint. So we will let their warrior explore that small patch of land and leave. Make it be known due to our small patch of land we do wish to settle the chokepoint soon. It seems in their respons they conceded our right to settle there- which is good. And we can state that we just wanted to stage our warrior there for our city site.

Or something like that .

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 06-01-2003 14:32
Edit/Delete Message Reply w/Quote
#156 Report this post to a moderator
Suffering from ads?

Tell them to go jump in a lake and face and early war (that we're not prepared to fight), or let their one - and I do mean one - warrior though to have a look around. Tuff call. But with our current situation, I say to let their 1 warrior through as an act of good faith....now we need to get out southern most warrior down to their land to look around too.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 06-01-2003 17:50
Edit/Delete Message Reply w/Quote
#157 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Both cities are building a spearman now. I guess that when it's ready they'll start with settlers.

If they are allowed to see our land they will understand how lousy our starting position is. That might be a problem.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 06-01-2003 18:46 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#158 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well - I agree to some degree with all the comments made to-date. Especially the one about jumping in the lake.

If we do let one warrior through - we would need their promise that they not enter our territory. That would at least leave them in the dark about the land north of us and possible contact with another civ, as jon has mentioned.

However, they may be bluffing, and may simply break that promise and continue north. Then what are our options - kill him - or let him go.

The questions are-

1.)what will they do if we don't move Thadeus. Will they actually go after our first two warriors?

2.) what do we gain and lose by not letting them pass. Other than p***ing them off. And I don't think GS is a team that will be ruled by emotion. There are two many good players on the team. And that means trying to win favors, or stay on their good side will be meaningless as well. When they need to do something to win the game, they will. And they won't think twice about squashing a neighbour if need be.

So - that being said - what does letting them through gain for us. Not much as far as I can see. I can appreciate the point about trying to appear meek, until immortals are available. But again, they know the facts, and the therat we may pose. Our diplomatic stance will likely mean very little to them.

As Eli pointed out - our start was not fabulous, but the one geographic advantage we have is the chokepoint. I for one would hate to give that up early.

Let me ask you this - if the roles were reversed, what do you think GS would do?

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 06-01-2003 22:56 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#159 Report this post to a moderator
Support Apolyton buy from Amazon

If I was GS I would attack unless Vox withdrew their troops from outside their cities (I do think we are getting close to their boundaries)

I do think they will respect our territory boundaries- just remind them of that agreement- as we will not pass through theirs.

We can move our warrios back to block any attempt at passage through our territory. And by block I mean attack them if they set foot in our territory.

Do we need to take a vote on it? I say we let their one warrior in. And make it clear that any intrusion on our land will be viewed as a hostile action and will be responded to.

Last edited by Dis on 06-01-2003 at 23:01

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 06-01-2003 23:10
Edit/Delete Message Reply w/Quote
#160 Report this post to a moderator
Increase Your PM Length

We should let that single warrior in.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 06-01-2003 23:13
Edit/Delete Message Reply w/Quote
#161 Report this post to a moderator
Support Apolyton buy from Amazon

But stall it.

Tell them we are discussing the issue, and let's stall for another 3-4 turns.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 06-01-2003 23:15 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#162 Report this post to a moderator
Enter the AD-FREE zone

Diss - good points.

The question I am asking is - if GS were us, and they controlled the chokepoint, would they let us through?

I'm suspecting they would not.

But I will go with the team on this one.

The one plus to giving in is how it will look. What I mean is - we tried to act tough - they didn't buy it - we back down and give up our geographic advantage. Therefore, they think we are somewhat scared of upsetting them - after all, they are Gathering Storm. We would appear meek from the get go.

This may help give us an advantage of surprise when we really need it - ie in about 40 turns.

The other point which would need to be made to them- is that we are considering it for a city site. What do we do when we plunk a city down there and their warrior is still north of the chokepoint?

What happens if they ask us not to put a city there, as it effectively closes it off? If we would tell them to jump in the lake on that point- why don't we do it now, and keep them guessing on our starting position.

My first choice is still to say no.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 06-01-2003 23:24 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#163 Report this post to a moderator
Full PM-box? Change here!

Eli - yes, if the decision is to let them through - one only - and yes we stall.

But I still say no. Build a city there - build walls. And then expand south with Immortals to ensure our well being.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 06-01-2003 23:53
Edit/Delete Message Reply w/Quote
#164 Report this post to a moderator
Remove this text

Interesting points Beta. I for one do not like letting their warrior through...but if it wil delay a hostile outbrake...but then again, a question that needs to be asked: Is GS ready for war? I don't think so. We could save face an inform them that our warriors (yes, put 2 of them there) cannot move because our settler is on its way to settle a city on that loaction, and if we allow their warrior through, the warrior will be stuck behind our lines. How does that reasoning sound?

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 07-01-2003 00:25 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#165 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I agree Witt. I don't think they are ready for war. And the rationale about a city going up there makes sense, even if it is a few turns away.

I believe they realize we have a geographic advantage here and they are trying to bluff their way in.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 07-01-2003 00:59
Edit/Delete Message Reply w/Quote
#166 Report this post to a moderator
Support Apolyton buy from Amazon

Exactly my same thought.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 07-01-2003 01:02
Edit/Delete Message Reply w/Quote
#167 Report this post to a moderator
Support Apolyton, buy Civilization 2

I believe you should tell them that a city will be founded on the location in question and if we let the warrior in, he will be stuck within our empire - so our warriors cannot move from the current future city location.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 07-01-2003 03:12
Edit/Delete Message Reply w/Quote
#168 Report this post to a moderator
Support Apolyton or Terrorists Win

yes, tell them that we are founding a city there in a few turns

and that the narrowness of the isthmus disallows more exploration into the norther continent

Jon Miller

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 07-01-2003 03:29 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#169 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

OK. I will draft up something this evening for everyone's review. I don't think we should feel rushed to respond. But I do want to keep the lines of communication open.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 07-01-2003 13:39 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#170 Report this post to a moderator
Suffering from ads?

yeah I see your point about image. And yes the geographic advantage is nice, but that may be asking too much. because I'm suspecting soon we will approach their cities and we will know how good their land is. So we can say the playing field is even on that regard.

and we let them know we are building the city there. They seem to concede in their post above that we are going to build our city there. We will give them advance warning to get their warrior out. If they don't- well that will put us in a weird position. As he isn't that much of a threat- but he could still spy.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 07-01-2003 13:44 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#171 Report this post to a moderator
Browse Apolyton AD-FREE

OK I just finished reading the recent responses. Which position were you going to adopt?

I didn't think of the build the city in a few turns ruse. Although they may notice that we actually don't build a city in a few turns. I'm not sure how they will handle that.

As for prepared for war. Assuming close research rates, we will be ready for war almost simultaneously- depending on strategic resource distances. We should discover our first techs close to each other (iron working, the wheel), and we both need to connect to a strategic resource to build our uu's.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 07-01-2003 18:14 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#172 Report this post to a moderator
Support Apolyton buy from Amazon

AND now it gets really interesting. We have received a PM from Lux Invicta about making contact over the straight of land, as per my earlier suggestion. They confirm that it is possible if two units can see each other.

This will mean that we can say we weren't lying to GS about contacting another civ. But I am even less willing now to allow GS through. If we do, they will also contact Lux, and we could lose the advantage of tech trades and future trades when harbors are built. Also - we will not be in immediate competition with them for land - although that top part of the neighbouring peninsula would have been nice.

We need to figure out how to get a warrior over there (the SW corner of North Estonia) asap. Are we comfortable leaving Thadeus there by himself until a spearman shows up. If not - do we want to wait for one of the spearman to make contact - I would prefer sooner. Do we want to convert one of the spearmen in the queues to a warrior (not sure if we can do this without losing shields) to get someone there earlier, and still allow a doubling up on the chokepoint.

Here is Lux's message:

Message in a bottle from Luxia!!!
Message in a bottle

Greetings Foreigners, We people of Luxia salutes you. Our warrior have been reporting signs of civilization on the distant land overseas, but as of now, we do not have the technology to send a galley to cross the channel and land on the other side of the sea. We see your magnificent empire and signs of fire for cooking, but no people have been spotted from where we are. Therefore we place this message in a bottle and dump it into the sea in hopes that your people may collect it from the other side. Our warrior also noticed the two lands are within distance not too far from being able to yell and be heard. (we can establish contact if we can both see units) I urge you, should you get this message, send one of your people down Southwest of your border so that our people and your people can conduct diplomacy by yelling at each other from where they are. This establishment of contact will prove to be well worth the time for both of our nations. We hope to grow rich and powerful (just as you will enjoy our riches) by trading with you in the upcoming future.

Oh and in addition, here are the lists of Official ambassador of the Lux Invicta(as of now):

Trip
Calc II
AdmiralPJ
Apocalypse (official ambassdor for your people)
Aleion (waiting to be officially appointed)
CIverdan (waiting to be officially appointed)

Apocalypse will especialize in handling matters between our people and yours. But you are always welcomed to contact myself, Trip or other ambassadors at any time.

I hope we hear from you soon!

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 07-01-2003 18:58 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#173 Report this post to a moderator
Support Apolyton buy from Amazon

I sent this quick reply back to Lux for now. We should get back to them in more detail quickly.

Esteemed Calc II of the famed nation of Lux Invicta. Greetings.

We have received your message in a bottle. Thank-you. There was some seaweed and scum, but the message was very readable.

Your proposals greatly interest us. We too had been discussing the possibility of meeting people across the straight. We had a warrior positioned there earlier but he has moved on to explore other regions of the world. The potential to trade technologies between our two civilizations greatly interests us.

I will respond in more detail later today. As per your message, I will direct my response in a bottle to Apocalypse. If you would be so kind as to forward this quick message to him, it would be appreciated.

Sincerest regards,
BetaHound
Voice of Foreign Affairs
Vox Controli

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 07-01-2003 19:30
Edit/Delete Message Reply w/Quote
#174 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Great timing! So now we didn't lie to GS about contacting other civs.

Concerning the choke-point/future city site - I say get two units fortified there. It would be nice to have a spearman present, but if we can get 2 warriors there for now, it will (hopefully) suffice.

How many turns until our next settler is ready?

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 07-01-2003 20:12
Edit/Delete Message Reply w/Quote
#175 Report this post to a moderator
Support Apolyton, buy Call to Power 2

2 turns until the spearman in The Voice is ready, and another ~5-7 turns from there.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 07-01-2003 20:40 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#176 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

So what's the preference then -

Option 1. New spearman to the chokepont, warrior to SW corner of North Estonia to greet LI and then back to The Voice to maintain order. (need to hook up that luxury soon )

or

Option 2. Spearman to the sw corner of North Estonia to greet LI, and then he continues on to the chokepoint. Warrior then goes to the Voice to maintain order.


I like 1. Bit slower meeting LI, but protects the chokepoint. Road to the chokepoint should help.

I can explain to LI that we have someone on the move to that point. We can give them an exact time that our warrior, or spearman depending on the option, will be there. Which means they do not have to have somebody standing around.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 07-01-2003 20:55
Edit/Delete Message Reply w/Quote
#177 Report this post to a moderator
Increase Your PM Length

Note that a second spearman will be ready in City #2 3 turns from now.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 07-01-2003 21:01 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#178 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Eli - can we have screen shots please. I would like to see what the southern part looks like. If there hasn't been anything new pop up, save your time until next move. Thanks.

And I guess with the second spearman, we now have a few more options as to how to do things.

I suggest bringing a warrior up after the spearman gets to the chokepoint. The warrior will be useful in the future for disorder control. Better to use a warrior than a spearman.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 07-01-2003 23:08
Edit/Delete Message Reply w/Quote
#179 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

very good that lux is over there

they don'tneed to fear our imortals and so can be tech trading partners

Jon Miller

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 07-01-2003 23:10 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#180 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

note (after looking at the map), Lux says southwest, but they don't know what our continent looks like. It is actually due west of our capitol. So when we get a spearman out we will use that.

And what about GS. Did we draft a response to them? They aren't going to like not being able to get through. And may ask us to leave their are- or face going to war. I'd like to think they don't want to go to war this early, but remember who is on their team. They know their advantage of winning is to occupy the entire continent.

 
Pages (9): [ <<   3   4   5   6   7   8   9   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:24.
Apolyton Time is 00:24.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0782 seconds (91.41% PHP - 8.59% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net