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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:26
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libraries / culture: I'm far from convinced there are 2 libraries out there, that culture graph looks like a couple of temples to me. Maybe ND has 1 temple + 1 lib, and maybe RP has built one, but I doubt it. The F11 graph is hardly to be trusted when it comes to literacy, in the Euro game I'm at 29%, and I have yet to build my first library (except the great one, of course)
One thing is obvious: we should not attack ND before doing something about our culture, and also Vox is becoming problematic. Culture Flipping is becoming a serious risk fast.
GoW tech deal: please, no alliance, in which we promise to sell them everything. I know it will make the deal on GoW's side a lot easier to get, but it will create tons of problems with other tech suppliers. With Lego in on this, we might be able to strike such a deal, but again, no 3-way deal (no stable cyclic 3-atom molecules either, even if I smiled a bit at the comparison, as stable cyclic 4-atom molecules don't really exist either ), only a bunh of 2 way deals. And in this case, I suggest we first negotiate a common price tag on techs with Lego, and share profits if possible.
Iron: if they have no iron at all, it will be invaluable to them, but only if they akeep enough of a tresaury to upgrade horsies to riders. Those riders are the problem, of course, if we are the ones trading iron, and GoW uses it to declare war on ND, I doubt that ND will like us afterwards. Even if no war gets declared, our image with the other Bobians might fall anyway, so we need adequate compensation from it
As to 1): I still feel that we should find out exactly how much they value our protection against Vox, although I agree that we should say that we are not interested in becoming pure mercenaries, so if it clashes with our goals, we can't honorably do it.
DeepO
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Shiber
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Haifa, Israel
Jul 2002 time: 07:26
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Re: selling Feudalism to GoW:
I suggest that we announce to GoW that the rumors are true, and that we can make them the first civ in the game to acquire Feudalism after us, in just 8 turns or less (is this prediction correct?), for as little as 12 gpt. Additionally, we can increase our research rate and chop a few more turns off of our ETA of Feudalism; if GoW would be willing to pay, the price would be one additional gpt per every turn (e.g. if we deliver Feudalism in 6 turns, by putting ourselves into a deficit, GoW will have to pay 14 gpt instead of 12 gpt).
(I'd add something along the lines of "while your neighbours will be just crawling out of anarchy, you would already be ready to upgrade your units to Pikemen and Medieval Infantry, and be the first on Bob with the ability to research Chivalry)
What do you think of this?
Last edited by Shiber on 04-04-2003 at 17:26
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Shiber
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Haifa, Israel
Jul 2002 time: 07:26
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quote: Originally posted by DeepO
However, if a few of the teams won't go for such a price, saving cash would be better...
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IMHO you're neglecting something important: if not enough teams buy Feud. from us to completely repay its research cost, it doesn't necessarily make this option worse than just stockpiling gold; getting paid for something by another civ is always good, because you take away some wealth from other civs. So if, for example, we only manage to sell Feud. to three different teams and we don't make all of our investment back, we can "take comfort" in the fact that three different civs now have considerably less gold in their coffers thanks to us, and this, IMHO, would make it worthwhile.
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:26
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Vox: no gpt deal to them! Don't even suggest it, and if they ask, we should avoid it.
Lego / theo: I was going to keep that for the chat. No matter what, Lego will be interested in getting it from us, if there are no other parties to get it from, so that should be the easiest negotiation.
More GoW comments:
1. no downpayment on iron makes things a lot more difficult for us, as we can't rush a harbor sooner. It will delay our possibility to trade.
2. interest rate: as long as no war breaks out, 25 percent interest seems reasonable to me, it should be the bottom price we aim for. If war breaks out, everything becomes riskier, so logically our interest rate should rise, to e.g. 33%.
3. Vox: tell them that we are not encouraging to settle Bob, also not in pricate communication. Some of us did post favourable comments when Vox settled Bob, and we still believe that some consideration should be taken, seeing that their land is many times smaller then what could be found on Bob. It would alleviate tension between us GS and Vox if Vox would find another direction to expand. However, we are not actively asking them to find more territory, it's their decision, which we do not influence.
So, although advising them to settle Bob is out of the question, we are not going to advise them that they can't settle Bob, as in the long term we know that it will create additional problems for them as they have no room to expand to.
4. Amount of gold we could loan to them: it depends. If they really are looking for a bank, we should need to cash in money first. That is possible, but it will delay Feudalism. If they are looking for e.g. 500 gold, they should say so now, so that we can adjust plans to get it.
As we can only do that if we don't rush for Feud, ask them who else would be researching it, and if it would be worth something to them if we delay the world getting to knights (we can do that).
5. they more or less ask for an eta on feudalism. I would say that, seeing that we are the only ones in a republic right now, it would be save to assume our research power is 50% greater then anyone else's. We could easily get Feudalism in less then 10 turns from now, but we are debating whether we need to be so fast, as it would be at least 5 turns before anyone else could get it, even at 100% science. Add this to the loan question, and our eta is variable, and can only be set after our negotiations on the tech end.
6. Note that one of the necessary conditions for trade is certainly going to be an NDA on Feudalism. We know we are going to be in the time-advantage if we aim for it, we want to exploit that to the maximum, not having to deal with some one reselling the tech.
Shiber: chivalry + feud for gpt from GoW: could be, but I don't know if we shuld mention to them right now. The thing is, we could very well gain from delaying knights, we could need the cash at that moment, there is a lot what can change before we can trade away chivalry. Right now, it's too early to mention anything like that to GoW
DeepO
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Shiber
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Haifa, Israel
Jul 2002 time: 07:26
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2. I disagree. 25% could scare them off. I'd offer them 19% during peacetime, 29% during wartime (notice that I'm using the infamous 99 dollars and 99 cents technique).
Last edited by Shiber on 05-04-2003 at 17:36
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:26
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Shiber, that would be too low. It's because I like GoW, that I would offer them 25% as a low interest. that's 20 turn of not having the money with you, and if you take devaluation of money as a good bases to measure interest rates on, I'm certain that in civ, gold devaluates near, or even more then 25%.
Techs you research now, cost e.g. 1000 beakers each. in 20 turns, the then-current techs cost 1250 beakers to research, even more. We also need to gain something from it, instead of offering it to them as a gift.
One comment on the send proposals: I didn't see these before posting mine to Lego, and offered them the same but with a 10 turns NDA. That does make a bit more sense, as it would surpass the turns needed for someone else to catch up using beakers instead of gold. Could we still change this to 10?
DeepO
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