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Dominae
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This thread is dedicated to the most recent and official proposals from the Minister and Vice-Ministers of the Interior.
Consuls are invited to use this as a per-turn, up-to-date reference. If no representative of the Interior is available, this is the next best thing.
Senators/Citizens are invited to download the test scenario (below) to get a "feel" for what's going on.
Please do not post in this thread. Other threads will be created for discussion.
Updated May 26
* Dominae has left the house. Have fun E_T!
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Last edited by Dominae on 27-05-2003 at 01:30
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Dominae
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This post contains the most up-to-date testing scenarios. These are created with the editor based on the current screenshots and savegames (no cheating involved).
As the game progresses, these files will necessarily change. They will therefore be updated periodically.
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The following link points to a zip file containing the current game up to turn 22 (.sav file) in debug mode. The map is not complete, but it should suffice for tests of the next 30-40 turns.
Test Scenario and Save updated April 18
Last edited by Dominae on 19-04-2003 at 07:01
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Dominae
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This post contains the most recent spreadsheet analyses, by E_T and BigFurryMonster. I'm incompetent in this area myself, so I'm glad to have their help.
Again check back here every so often as these files will be updated regularly.
E_T's spreadsheet
BigFurryMonster's spreadsheet updated March 21
Last edited by Dominae on 21-03-2003 at 20:22
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E_T
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Orlando, Florida
Mar 2001 time: 00:26
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First off, I’m not listing these tiles in any real order, but I’m segregating them by different types:
Yellow - Jungle that has bonus Trade, i.e. the Riverside tiles and the Dyes
Magenta - Jungle that does NOT have any bonus Trade.
Light Gray - Grassland tiles that are not improved
Light Brown - Hills
I am not considering any Mountain work at this point in time, so the mountains aren’t listed. All of these tiles are in our territory that is currently ours or will be come ours with border expansions. For Quick annotation, I will name them by Y1 for yellow 1 or M11, etc.
At this point in time, we have several working Native Groups. They are:
Jungle 1: Monkee & CalcII
Jungle 2: Mark & Otto
Jungle 3: Squid & Horse
Jungle 4: Dan & Gits
Jungle 5: Yo & Worker being built in Big Bend
Gang of 3: MrWIA, EVC & Dejon
Yin & Yang
Rush
Spink
Panag
Remember, that to clear and road a jungle tile, with 2 workers, it takes 8 turns (1 to move, 6 to clear & 1 to road). Also, a Jungle crew can Irrigate a tile in 1 turn.
MoI E_T
Last edited by E_T on 28-08-2003 at 21:57
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E_T
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Orlando, Florida
Mar 2001 time: 00:26
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Poly will be REX'ing, between making Mil Units
Ming will be building a Marketplace
Banana will be finishing it's Marketplace and then be REX'ing
Incensity, Tripoli, Hisp & BFC will build a couple more Mil Units and then start on a Marketplace.
Lux will be building Workers.
HoD & Big Bend will be working on Courthouses
Possum, Nevermore & Cuido will be working on settlers and then moving.
Equilibrium will continue it's courthouse, pending a desision on moving it and gifting it CFC.
Other cities (soon to be built or captured) not known at this time, but most likely working on courthouses or workers.
MoI E_T
Last edited by E_T on 06-11-2003 at 22:54
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E_T
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Orlando, Florida
Mar 2001 time: 00:26
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This sim starts from Next turn (290AD).
My sim is ready. there is only 1 small problem, the corruption is off by 2 points (to the better) but it will have to do.
There are 2 players, the Simple Chinese (one city) and Us. There is no password and you play the save, save it, load up China's save, play it, save it and repeat.
If you want to, you can have China give us GPT or lump sums of cash, they definately have enough with ~10000 Gold in their Treasury.
E_T's Sim
E_T's Sim 300AD Update
MoI E_T
Last edited by E_T on 04-01-2004 at 00:35
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All times are GMT. The time now is 05:26. Apolyton Time is 00:26. |
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