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Arrian
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Kneel before Grog!
Jul 2001 time: 00:30
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They could stick some pikes, or even the pike army on the hill "7" from Catch, forcing us to take down pikeman across a river up a hill (if fortified, that would be a 100% defense bonus, right?). And that's before we even get to the city.
Therefore, perhaps we should shift that invasion route over to the west, moving due south from where the worker is in that screenshot you posted, Trip. That way, we enter their territory 778 of Catch. They *could* force us back onto your planned path by putting some units on the mountain 77 of Catch, but that's fine, since we could then just go back to your route by moving "3" onto the hill 8 of Catch. But if they don't block the mountain, we can move onto it, and the next turn we can either move onto the hill 7 of Catch or due south again, onto the forest tile 4 of Catch.
Do you see what I'm saying? I fear I may have explained it badly.
-Arrian
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rush
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Tokyo
Jul 2002 time: 12:30
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quote: Originally posted by Hot_Enamel
Just tossing up a random idea...
Any thought done to bypassing Catchopolis.
Chase down some of the smaller cities. Forcing them to move troops in to defend them or abandon them.
It is certainly demoralising to start losing cities all throughout your empire. |
Agreed with Trip, don't think we should bypass Catchopolis. On your idea on chasing down smaller cities, we can get Server Fire. But Dun is out of the way and BoP is probably heavily defended. The cities West of BoP are not accessible, unless we get CFC to go after them. If we do that, we will however lose the capability of CFC to conduct intelligence for us - which is very important as we want to know what units are defending in Catchpolis before we go ahead with the final assuault.
Trip, on the proposed movement route, i would suggest spending one more turn, by going SW into the hills tile instead of S into the Plain Tile. The Plain tile is open to GCA Horsemen attack. Following the hill tile, it's hill, mountain, hill (or hill, hill, hill) tile all the way to Catchopolis, hence maximising terrain protection.
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