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Elephant
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Phila PA
Aug 2002 time: 00:31
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Might it still be in the Recycle Bin?
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:31
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quote: Originally posted by Old n Slow
Straybow -- if you can't get to this soon, let me know (since the Jedi is occupied elsewhere) as I might be next. I'll be hosting family for a long (maybe week+) Thanksgiving holiday & my participation for the week following is iffy.
I can jump in today, Wednesday & Thursday AM, but after that...
(STYOM -- if the Duke's mixup isn't settled, maybe I should jump in tonight & carry the ball from La Fayette's save & Straybow or the Duke can play this weekend from there (?)) |
Straybow had wanted to play, and he had been skipped before. OTOH, he hasn't posted since the weekend. So, give him until tomorrow (Wednesday), and then if he hasn't posted some intention to play, you should play your turns, OnS.
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duke o' york

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Here is a replay of the turns I did before. I tried to keep as much as I possibly could the same, but there may be a few differences. I hope this doesn't compromise the integrity of the game. 
If Straybow has played the turns then by all means use his save, and I'll edit this post to remove all traces.
1590 Zulus nearly finish Darwin, Spanish Eiffel. Land spotted to southeast of Polyphemus!
1600 Intombe builds Darwin. Zulus take Industrialisation & University. They start the Suffrage. Madrid builds the Pointless Tower. Carts abandon everything! Land SE of Poly seems really crap. 
1610 Carts capture Tugela. They too start Suffrage. Our scientists discover the secret of Democracy! To reward them for their efforts, they'll be looking into Mysticism next, but on 70% tax and only 30% science. Don't they know we've got a statue to build? I spot the hut that I got the dragoons out of before, and reload lots of times until I get more dragoons. I hope that this is in the spirit of the game. We could have had a size 3 city, a size 1 city, 100g or some barbs. I change Polyphemus from galleon to chariot. We have too many ships and not enough explorers to go on them.
1620 Carts & Zulus sign treaty & ally against Mongols.
1630 Movement, tickling, ship exploration.
1640 Mongol ship spotted off northeast shore of Zulu continent. Tickling, exploration, slow movement of caravans towards Troy.
1650 Movement of explorers, caravans. Poly builds chariot, changes to settlers. Having thought about it, I wish I'd built a dip to do our exploring, but it's too late now. 
1660 Zulus become a democracy, get Leadership for peace with Mongols. Institute starves back down to size 2 without harbour. Enough caravans piled into Troy to get Statue. 
1670 Athens builds settlers. Changed to temple. Troy builds The Lady! Chinese go to Shakes. Troy production changed to caravan.
 

I've left it here, just as I did before. I have changed production to some more settlers, in the belief that once we switch to a new government form then we can get more cities built, and more trade from them. Just as I did before, I have chickened out of choosing a new government, so the entire turn 1670 is ready for the next player to move and change build orders as he sees fit. Many of the smaller island cities in the homeland are still producing caravans so if the next player wants to try for Mike's or Bach then we may have a chance of that too. 
As I said before, I've tried to keep things just as they went last time I played these turns, but suspect that I may have taken a turn longer to build the lady than before.
Attachment: od_a1670.sav
This has been downloaded 12 time(s).
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