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wervdon
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What about giving them the NAP, then letting PAL do the dirty work while we finance their operation?
Im pretty confident that PAL backed with techs and gold from us would find mopping them up pretty easy and would allow us to build a defensive army at the same time so we don't have to worry so much about PAL attacking us when they are done.
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wervdon
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I wouldn't mention PAL unless they do or we are sure they have contact. The best way to know: Ask PAL if they have contact.
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ormuzd
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I have the same feeling - they said something like "you have hoplites and we don't want any war because they are superior until the epoch of berserks" (I have closed the FA corespondence thread but it was something like that)
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:35
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Despite the focus on PAL taking up so much time (deservedly, IMO), we need to watch what to do here. GK posted a new chat with CDG member Micaelis Rex in the Comms thread (topped), where he asked us about a proposed game-long NAP and alliance that may have been discussed previously (with Donegeal onegeal and Vander), and perhaps not reported in the forum! He stalled reasonably well (appears you just told the truth about not knowing, GK! ), but we have to consider carefully how to turn these things down, or whether we should sign something and then break it later on.
Personally I would hope we don't break anything and that we can convince them that a game-long alliance is too difficult in an elimination game. They propose that we stick together no matter what, but what if the others do that too? How could we all chose? Best for BOTH teams to keep themselves flexible (in the interests of survival, practicality rules) with no indefinite NAPs or alliances. We should bombard them with all the fine details we are omitting from the PAL agreement in order to convince them it is not worth it, and generally ill-advised.
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ormuzd
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the chat was published somewhere in the threads. I remember we havedelayed the decision about it becausewe had to discuss the alliance with PAL.
Here are the links:
summary (this thread, ~20 posts earlier in this thread)
full chat log (FA correspondence thread)
Last edited by ormuzd on 08-05-2004 at 09:58
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Octavian X
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Probably buried under piles of Literature, Biology, or Government homework
Jan 2002 time: 23:35
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Chat log, per Togas' request:
quote: Session Start: Mon May 10 22:34:30 2004
Session Ident: #c3c_isdg_embassy
[ 22:34:30 ] · ·
[ 22:34:30 ] · · Now talking in: : [ #c3c_isdg_embassy ]
[ 22:34:30 ] · ·
[ 22:34:30 ] · · Topic: : [ The International Embassy of Apolyton ]
[ 22:34:30 ] · · Set by: : [ Octavian_X ] on : [ Wednesday April 28 2004 22:01:22 ]
[ 22:34:30 ] · · Users: : [ 4 ], Ops: : [ 0/0% ], Voiced: : [ 0/0% ], Regs: : [ 4/100% ]
[ 22:34:30 ] · · Join synced in: : [ 0.063 ] secs
[ 22:34:30 ] · ·
[ 22:34:35 ] · · ChanMode : ChanServ sets mode [ +o ] Octavian_X
[ 22:34:35 ] [ Togas ] OctX
[ 22:34:35 ] [ Togas ] Op us
[ 22:34:48 ] [ MRex ] so i take it that the whole idea was just some miscommunication between the ambassador and our team?
[ 22:34:56 ] · · ChanMode : Octavian_X sets mode [ +ooo ] Togas MRex conmcb25
[ 22:35:17 ] [ @Togas ] Perhaps. I'm not sure. He never ASKED us about signing one, just communicated that "CDG was interested in a long term alliance"
[ 22:35:31 ] [ @Togas ] I read that as meaning that you guys are intersted in a long term friendship
[ 22:35:42 ] [ @Togas ] wait, excuse me. i should have said "CDG was interested in a Game Long NAP"
[ 22:35:59 ] [ @Togas ] as you can see, I'm sort of reading into stuff a bit. I probably shouldn't do that 
[ 22:36:13 ] [ @MRex ] yes, in essence that is what this is. friendships are alot easier on both parties though if you don't have to worry about 50 units invading your territory next turn 
[ 22:36:30 ] [ @Togas ] yeah, i can understand that.
[ 22:37:01 ] [ @Togas ] but you rarely want to invade your friends ... ruins a perfectly good friendship. Especially when you have trade and tech deals ongoing.
[ 22:37:33 ] [ @MRex ] yes, of course. it is unethical in my opinion to ever declare war while you have a tech deal ongoing
[ 22:38:27 ] [ @MRex ] speaking of which, how far away from IW are you guys now?
[ 22:38:29 ] [ @Togas ] it's also not very smart, IMO .... we DID have people on our team that were calling for us to attack your unarmed settler, but those of us in power (Con, OctX, myself) knew better.
[ 22:38:53 ] [ @Togas ] NAP or not, we're not going to attack you with this great tech deal going on 
[ 22:39:08 ] [ @MRex ] i should hope not 
[ 22:39:29 ] [ @Togas ] anyhow, IW, I think we're ... 3 turns?
[ 22:39:42 ] ! @Togas looks to Con and OctX
[ 22:39:44 ] [ @conmcb25 ] A little more Togas
[ 22:39:50 ] [ @conmcb25 ] More like 5 or 6
[ 22:39:52 ] [ @Togas ] ah, yes. settler screws things up
[ 22:39:59 ] [ @conmcb25 ] yep
[ 22:40:05 ] [ @Octavian_X ] true.
[ 22:40:25 ] [ @conmcb25 ] How far are you from writing?
[ 22:40:31 ] [ @conmcb25 ] Is the timing good?
[ 22:40:48 ] [ @MRex ] that is about in line with us getting writing, not sure the exact turn, but it is no more than five or six
[ 22:40:51 ] [ @Togas ] we'll probably still need a filler tech.
[ 22:42:00 ] [ @MRex ] yep, vander mentioned you getting ceremonial burial or the wheel to fill in?
[ 22:42:44 ] [ @Togas ] once you guys start on CoL you'll have to let us know how long it will be. We'll probably fill in with CB, but Wheel may also work if we're worried about the time frame ...
[ 22:42:54 ] [ @Togas ] as there's 4 tech points difference between Philo and CoL
[ 22:43:00 ] [ @MRex ] yes
[ 22:43:03 ] [ @conmcb25 ] Thats the key to which one
[ 22:43:11 ] [ @conmcb25 ] Its the timing
[ 22:43:13 ] [ @Togas ] in that case, wheel may be a better choice
[ 22:43:35 ] [ @MRex ] the other thing my team wants me to ask: have you met a third civ yet on our island?
[ 22:43:41 ] [ @Togas ] We have
[ 22:44:03 ] [ @conmcb25 ] We are not sure we should disclose which one
[ 22:44:03 ] [ @MRex ] and who is it?
[ 22:44:07 ] [ @Togas ] That's been a lot of the discussion in our forum
[ 22:44:15 ] [ @Togas ] probably why we got distracted about you guys. Sorry 
[ 22:44:19 ] [ @conmcb25 ] The whole rules issue
[ 22:44:24 ] [ @Togas ] can we say?
[ 22:44:33 ] [ @MRex ] ok, then how long ago did you discover them?
[ 22:44:40 ] [ @conmcb25 ] Just dont say anything MREX
[ 22:44:44 ] [ @conmcb25 ] OK?
[ 22:44:44 ] [ @Togas ] several turns ago
[ 22:44:54 ] [ @Togas ] you can find their warrior on the east coast
[ 22:45:44 ] [ @MRex ] ok
[ 22:45:56 ] [ @conmcb25 ] I say tell him then Togas
[ 22:46:31 ] [ @MRex ] if i had to guess i would say it is pal. but i'm not going on a whole lot there, so i could be wrong 
[ 22:46:40 ] [ @Togas ] I suppose it won't matter ... just don't share the info with other teams who are outside our game.
[ 22:46:57 ] [ @MRex ] sounds good
[ 22:47:05 ] [ @Togas ] You'll meet PAL soon enough
[ 22:47:27 ] [ @MRex ] cool, i'm right 
[ 22:47:39 ] [ @MRex ] maybe i'm getting better at the demographics than i thought 
[ 22:48:15 ] [ @Togas ] I know that GodKing told you once upon a time that we were north of you (and he apologizes for it), but PAL actually IS north of you ... somewhere.
[ 22:48:27 ] [ @Togas ] we're seeking out their homeland before they find ours.
[ 22:48:51 ] [ @MRex ] north is the only direction that is not either you or the ocean 
[ 22:49:03 ] [ @Togas ] exactly, and that's where their warrior came from.
[ 22:49:18 ] [ @MRex ] and yes, if you remember we have a curragh circleing north
[ 22:49:26 ] [ @Togas ] you may find them before we do
[ 22:49:59 ] [ @MRex ] that may well be
[ 22:51:25 ] [ @Togas ] Who knows, we may be on a pangea and may find other civs. That, or this is a continent game.
[ 22:51:39 ] [ @MRex ] i believe we voted for continents
[ 22:51:51 ] [ @conmcb25 ] Its continents
[ 22:51:52 ] [ @MRex ] course someone could've screwed up somewhere along the way 
[ 22:51:59 ] [ @Togas ] if so, that may mean that GWT and BAT are together somewhere....
[ 22:52:08 ] [ @Octavian_X ] I've seen stranger occurences when it comes to placement, believe me. 
[ 22:52:50 ] [ @MRex ] the french team and the german team are not likely to get together, too much bad blood from the isdg1
[ 22:53:03 ] [ @MRex ] work together rather
[ 22:53:26 ] [ @Togas ] Dunno ... I think the Germans were going to help grenoble but CGN killed them too fast
[ 22:53:54 ] [ @MRex ] yeah, and if one civ kills off the other they would be hopelessly behind in tech by the time they meet us 3
[ 22:54:09 ] [ @MRex ] nonetheless, i wouldn't put it past them
[ 22:54:23 ] · · [ ChanServ (services@apolyton.net) ] Access list for #c3c_isdg_embassy:
[ 22:54:23 ] · · [ ChanServ (services@apolyton.net) ] Num Lev Nickname
[ 22:54:23 ] · · [ ChanServ (services@apolyton.net) ] 1 10 conmcb25
[ 22:54:23 ] · · [ ChanServ (services@apolyton.net) ] 2 10 Togas
[ 22:54:34 ] [ @Togas ] this is an elimination round ... once 2 fall, the remaining 3 move on.
[ 22:55:04 ] [ @Togas ] if one of them kills the other, they could just hang out on their island and fortify, hoping that one of us gets killed.
[ 22:55:56 ] [ @MRex ] if we can assume that one of them would knock off the other to advance to the next round, then whatever two civs ally in this game will also advance to the next round.
[ 22:56:18 ] [ @MRex ] on this continent
[ 22:56:25 ] [ @MRex ] man, i must be tired 
[ 22:56:40 ] [ @Togas ] this is true
[ 22:56:47 ] · · [ ChanServ (services@apolyton.net) ] Togas deleted from #c3c_isdg_embassy access list.
[ 22:56:54 ] · · [ ChanServ (services@apolyton.net) ] Togas added to #c3c_isdg_embassy access list at level 999.
[ 22:56:59 ] · · [ ChanServ (services@apolyton.net) ] Access level must be between -999 and 999 inclusive.
[ 22:57:09 ] · · [ ChanServ (services@apolyton.net) ] Access level for conmcb25 on #c3c_isdg_embassy changed to 999.
[ 22:57:28 ] · · Kicks : conmcb25 was kicked from #c3c_isdg_embassy by [ Octavian_X ] : [ test ‹25› ]
[ 22:57:29 ] · · Joins : conmcb25 [ ~conmcb25@dhcp-66-244-84-178.smithvilledsl.net ]
[ 22:57:29 ] · · ChanMode : ChanServ sets mode [ +o ] conmcb25
[ 22:57:36 ] [ @Togas ] good
[ 22:57:37 ] [ @Octavian_X ] bingo!
[ 22:57:44 ] [ @Togas ] let me test it
[ 22:57:45 ] [ @Octavian_X ] That'll work for you too, Togas.
[ 22:57:47 ] [ @conmcb25 ] Thanks OCT_X
[ 22:57:50 ] · · Parts : Togas [ Togas@c-66-229-68-28.we.client2.attbi.com ]
[ 22:57:57 ] · · Joins : Togas [ Togas@c-66-229-68-28.we.client2.attbi.com ]
[ 22:57:57 ] · · ChanMode : ChanServ sets mode [ +o ] Togas
[ 22:58:01 ] [ @Togas ] 
[ 22:58:10 ] ! @Togas laughs at himself ....
[ 22:58:17 ] [ @Octavian_X ] Of course, con, you'll be removed soon since we have a new consul. 
[ 22:58:26 ] [ @Togas ] that just killed my log.... stupid stupid togas.
[ 22:58:39 ] [ @MRex ] lol
[ 22:58:40 ] [ @Togas ] OctX -- you have all this so far?
[ 22:58:43 ] [ @conmcb25 ] No I wont, Im a FAM guy now 
[ 22:58:44 ] [ @MRex ] who's the new counsil?
[ 22:58:54 ] [ @Togas ] That's a very good question
[ 22:58:57 ] [ @MRex ] i have a log if you need one
[ 22:59:02 ] [ @Togas ] we have a tie right now between Kloreep and Donegeal
[ 22:59:30 ] [ @conmcb25 ] and bout 8 hours left in the election
[ 22:59:32 ] [ @MRex ] well cdg endorses the more peaceloving of the two, whoever that is 
[ 22:59:44 ] [ @Togas ] That's Kloreep 
[ 23:01:26 ] [ @Octavian_X ] hhehe
[ 23:01:34 ] ! @Octavian_X has a log of all the stuff since he entered.
[ 23:02:02 ] [ @MRex ] on a lighter note, i can't seem to figure out how to stay alive in that mafia game on zen's site 
[ 23:03:47 ] · · Joins : E_T [ ~e_t_1@user215.net1250.fl.sprint-hsd.net ]
[ 23:03:53 ] [ @MRex ] hey E_T
[ 23:03:58 ] [ @Togas ] I barely stayed alive the 2nd time I played it
[ 23:04:06 ] [ E_T ] hello
[ 23:04:08 ] [ @Togas ] mostly by stirring up a theory about someone else
[ 23:04:14 ] [ @Togas ] but if you post, Someone will vote for you
[ 23:04:32 ] [ @Togas ] and sometimes they'll all blindly follow some lame theory to oust you.
[ 23:04:38 ] [ @MRex ] anything to shift blame. sorta like politics 
[ 23:04:48 ] · · ChanMode : conmcb25 sets mode [ +o ] E_T
[ 23:05:35 ] [ @Togas ] you can usually stay alive by staying below the radar, but that only works for so long
[ 23:05:43 ] [ @Togas ] in the end, it's just being lucky, I think.
[ 23:05:54 ] [ @Togas ] and, of course, not taking it very seriously.
[ 23:06:01 ] [ @Togas ] because everyone dies in that game
[ 23:06:08 ] [ @conmcb25 ] I quit playing once the women showed up
[ 23:06:12 ] [ @MRex ] of course 
[ 23:09:45 ] [ @MRex ] anyway, don't want to keep you all here, and i have to get going
[ 23:09:58 ] [ @MRex ] nice chatting, talk to you all later 
[ 23:10:10 ] · · Parts : MRex [ ~Micaelis@ool-44c08bf4.dyn.optonline.net ]
[ 23:10:50 ] [ @Togas ] 
[ 23:10:58 ] [ @Togas ] log that puppy
[ 23:11:20 ] [ @Togas ] I'll post a summary in CDG embassy
[ 23:19:48 ] [ @Togas ] Oct, will you post chat?
[ 23:21:42 ] [ @Octavian_X ] I'll post what I have, sure. |
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Togas
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California
Jun 2002 time: 21:35
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Official Chat with MRex
OctX, conmcb25 (in his final act as Consul), and I met in #c3c_isdg_embassy tonight with MRex of CDG.
OctX will post the chat. Here is a summary:
CDG does want a "game long" NAP with us and has been waiting for our answer. They clearly expect us to say "yes" and have been somewhat worried that we haven't.
To counter this, I acted a bit surprised that they'd request such a long NAP, acting as though it was very out of the ordinary and unusual for teams to agree to. I countered by "explaining" that our team does thing a bit differently, we're a bit bureaucratic, and we don't allow our ambassadors to sign or promise anything beyond, say, 20 turns ... so that one ambassador won't outdo another. To keep things relatively even in our representation to different teams.
That seemed to go well. Also explained that we'd have to change our rules to give a "game long" and weren't sure that we should "break our own rules" to do that.
I recommend that, in the future, we tell CDG that we have an internal policy that forbids us from signing NAPS longer than 20 turns. The groundwork has already been laid for this claim.
He asked and after we acted worried about "breaking the rules" we "gave in" and told him that we met PAL. Gave him an idea of where we thought PAL was (to your north) and told them that PAL would meet them soon.
Talked about how we wouldn't attack them, NAP or not, because we had a great tech relationship and plan. Even though they had an unescourted settler we could have nabbed, we didn't, because we valued that relationship and agreement too much to throw it away.
MRex really wants us to go with his team into the 2nd round. It's somewhat sad, really, because I get the feeling that they're counting on to be their long term allies and friends in this game.
We let him know about our election and that meeting PAL had distracted us. We also did a fair amount of casual "off topic" talks. Were friendly. In the end he bid us farewell and left.
If I left something out, I'm sure OctX or con will fill you in.
--Togas
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