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Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:29
  Old Post 15-12-2003 05:37
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Beta - No probs with the settler from PC.

I had been meaning to jot down some thoughts and never got around it it.

I am quoting myself....

quote:
Originally posted by Hot_Enamel

I know your keen for expansion, but I would let PC grow. Our lack of luxeries means a temple might be handy.
Then a barracks with the odd worker produced for population control.
Get our settlers from our ring cities...its time to make Primate Central a Powerhouse.



I said this way up top somewhere.

I think I switched PC to a temple a while back. Just because I wanted it to start to grow big and strong, so that it can pump out Mercs & improvements quickly. We only have 1 lux, so thats the reason for the temple.
Use worker production to manage its population.

But no problems with the last settler....


From what con has said, CoD is concentrating on massive expansion. I think they may be in trouble with Python.. but thats not our problem.

From our perspective, we are not going to be troubled militarily. We should therefore match CoD's expansion and just go nuts. Being on a peninsula..our borders can be easily covered from barbarians.

Thats why I think we go for 1 or 2 more graineries.
Gorrila & Orangutan.


Basically let PC grow, and get settlers from our first ring.


Beta... you finally get your settler for up North.
Where is he going ?

Are we going to stick with the rings ? Or shall we drop them and just look for the best placement ?
I did a plan for a 9 tile ring some time ago.
But PC's settler belongs to you.. you have wanted him for a long time

9 Tile Spacing

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:29
  Old Post 15-12-2003 05:49
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Lose 30 kilos (of popups)

PS ... Did we get the Wheel ? And do we have horses ?

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:29
  Old Post 15-12-2003 13:06
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Avatar Enlargement: We've got the solution

I just checked.

NO BL00DY HORSES

You guys hold him, and I will kick the cr@p out of Panzer.

conmcb25 is offline conmcb25

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time: 23:29
  Old Post 15-12-2003 19:34 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Thats bullsh1t not getting ANY of those initial strategic resources. And NO bonus tiles!

Didn't Panzer do ANYTHING to the map?

We might as well just play for fun now, this really sucks.

Who the he11 talked me into joining this team anyway

Beta you will pay for this! (Said in his "Balderdash voice")

conmcb25 is offline conmcb25

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Im not sold on the 9 tile spacing, I prefer the 7.5 tile spacing per H_E's tacitly approved City placement plan "A".

I have heard time and time again that PBEM's are decided well before the modern era.

And the only reason I can see for 9 spacing is to give the cities more room to utilize squares that wont really happen until the indutrial age.

With that being said Im in no hurry to build that outer ring in the Tundra down south, it just wont ever amount to anything.

I say we finish the 3 cities up north at 7.5 spacing and then let Beta go crazy up north. But we need a plan for an FP. I think we have one somewhere.

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  Old Post 17-12-2003 07:33 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Playing the turn....

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  Old Post 17-12-2003 08:03 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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OK - settler produced. He heads north.

(Sorry about the settler build. I do recall that discussion about letting PC grow - and I believe I agreed with it. No more - it just grows now.)

We need to decide on a city spot. We have some time to decide. I will post in separate thread.

Worker produced - he moves to the unimproved grassland tile north of PC, to begin work on bring water to the north, a project which has been named GMIP. The Great Monkey Irrigation Project. (all the workers are calling it GIMP.)

Churchill and Washinton are mining the last tile roaded.

Settler into position to build last of the ring city. Anyone have another simian species in mind - or do we need to consult a web site somewhere.

As per the discussion - Gorilla's build changed to granary.

Jojo and Cheetah move south. The peninsula is looking very barren.

As per the discussion above - we need to find some strategic resources. I am wondering if some of the nearby islands would have some. I am thinking galleys should be a rush project. In other words - have a pre-build just set to hit 27 shields when we reach map making. Then we can switch and have the galley on the way the next turn.

And now the good news. Mizaru did us proud. He killed the barb with no losses to himself, and grabbed the 25 gold.

That gave us 33 gold in the treasury. I upped the slider to 80%, which gives us map making in 22 turns at -1gpt.

Hot_Enamel is offline Hot_Enamel
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  Old Post 18-12-2003 15:23
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1175bc Played

Worker named Harold Holt, and begins a road for the GIMP project
(Just road for now..No use irrigating until we change governemt, and we still have plenty of grassland to mine.)

Settler begins his trek north...decision needed .where to settle
Mazaru the NM goes with him as a security detail.

The City of Gibbon is settled to our SE...the last of our core cities.

Churchill moves to mine the bonus tile south of PC
Washington is locked in place

Mizaru begins to partol our south for more barbarians.
Giles holds steady looking after the hut.

Jojo continues south on the other peninsula. If you look closely, he can see the coast on two southern tiles. I hope this is not the end of the peninsula

Cheetah bravely marches towards CoDs border, for a lookie lookie into their territory.
And Spots Python Workers & a spearman

War ???

Nope...Checking the diplo screen, CoD & Python have a ROP. Python must be helping CoD to clear jungle

Con...what the hell is going on ???

Map Making in 17 turns @ -1gpt, we have 32g


South
North

Last edited by Hot_Enamel on 18-12-2003 at 15:37

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quote:
Originally posted by Hot_Enamel
Nope...Checking the diplo screen, CoD & Python have a ROP. Python must be helping CoD to clear jungle



I agree. Cutting jungle!!!!???

Good name for the new city!

And right on about road building for GMIP.

Now - city sites??? Over to the other thread.

(and btw - who is/was Harold Holt?)

Hot_Enamel is offline Hot_Enamel
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  Old Post 18-12-2003 18:57
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quote:
Originally posted by Beta

(and btw - who is/was Harold Holt?)


He was taken by a Japanese Mini Sub !!!

http://sunday.ninemsn.com.au/sunday...ative/case5.asp

conmcb25 is offline conmcb25

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  Old Post 19-12-2003 20:24 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Hot_Enamel


He was taken by a Japanese Mini Sub !!!

http://sunday.ninemsn.com.au/sunday...ative/case5.asp


OK H_E, whats the REAL story?



Off to do some diplomacy, you guys are slave drivers!

Hot_Enamel is offline Hot_Enamel
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  Old Post 20-12-2003 02:22
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Full PM-box? Change here!

The CIA killed him because he wanted to withdraw Australian forces from Vietnam

Hot_Enamel is offline Hot_Enamel
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  Old Post 20-12-2003 16:47
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1150bc played... and nothing interesting happened.

Nothing new appeared .. no changes.
Just moved our scouts around..and found nothing new.

We have 31g, and will have Map Making in 16 turns @-1gpt


Only URGENT decision to be made, is what to do with our settler.

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1125bc played.

Settler continues north. I have him headed to the 9-ring city site - but we can change our minds.

Workers building roads. We need more improvements around Gorilla and Macaque. They need roads and mines to maximize the use of their WF.

Mizaru moved westerly.

The scout in the south has moved north to our cultural border.

Up north - Cheetah moved out of the traffic jam. I guess there is a joing jungle clearing process going on. I'm not sure. Any word con?

MM in 15 turns at -1gpt. Now at 30 gold.

And btw - we have warrior code and Python does not. Any trade possibilities there?

Central:

http://apolyton.net/upload/files/Be...5bc-central.JPG

North:

http://apolyton.net/upload/files/Be...125bc-north.JPG

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quote:
Originally posted by Beta
1125bc played.

Settler continues north. I have him headed to the 9-ring city site - but we can change our minds.


I still vote for the 7.5 ring

quote:
Originally posted by Beta
1125bc played.
The scout in the south has moved north to our cultural border.


Please see diplo threads, I advised the scout to move north just outside our culture borders and stay away from the barbs unitl we do the hut ofr tech deal AFTER CoD finishes researching Republic.
quote:
Originally posted by Beta
Up north - Cheetah moved out of the traffic jam. I guess there is a joing jungle clearing process going on. I'm not sure. Any word con?


Please see diplo threads, yes thats what is going on. CoD is getting help roading and jungle chopping and it sounds like they are gonna give Monty some spice in compensation.

quote:
Originally posted by Beta
And btw - we have warrior code and Python does not. Any trade possibilities there?


I just need to know if we researched this or got it in trade, if we got it in trade from CoD, do we have the "we wont trade it away" clause in the deal? I seem to remember we traded this. Thats why I need the science thread updated to the best of our abilities. If possible, thanks!

Hot_Enamel is offline Hot_Enamel
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  Old Post 23-12-2003 16:04
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*** Note a new Latin Email Address ***

mmcanto AT teleline DOT es

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  Old Post 24-12-2003 07:55 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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1100bc turn played.

The entire western peninsula is now explored by Jojo. Lots of grass, but not much else.

Cheetah is heading for the few darl tiles left to our north. We need to start a settlement plan for that area. I will post something soon to start the discussion.

MM in 13 turns. -1gpt. 29 gold in the treasury.

Macaque finishes a vet NM next turn. I have rearranged the wf so that Gorilla could get maximum shield output. Macaque only needed 3 shields this turn. Whoever plays next turn should revisit.

Chimpanzee produces barracks in two.

Worker Holt is roading - and then should move north to start the Great Monkey Road North.

The middle worker - forgot which one - has moved to a blank tile to start mining and roading. As Gorilla and Macaque grow - they need more improved tiles.

And the settlet has moved to the proposed 9-ring plan city site. I quite like it.

con - can you live with the 9-ring plan. It sure works better in the south - and will support some large cities in our core.

And you know me - I am eager to start the leap north to:

1) grab a second luxury, and ..
2) secure a connecting city which will allow us to settle the peninsula - where our FP should be planned.

No pics - you all have the save.

Oh yes - and Mizaru - the Nm in the south moved westerly I think.

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1075bc turn played

http://apolyton.net/upload/files/Beta/Monkey-1075bc.JPG

New city of Screacher monkey was founded as per the 9-ring plan.

Workers moved to develop new tiles. NM produced and renamed Manny the NM.

The northern worker - Harold I believe - finished his work this turn and should move north to start the road to connect Screacher Monkey.

Not much else going on.

Macaque's build was left at NM. Another settler may work.

MM in 11 turns.

And on to LL.

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1050bc played.

We got the Forbidden Palace notice.

Worker Harold moves to build the new road north to connect Sceecher Monkey.

One NM (Ranger Nik, I think) is heading north to the unclaimed territory.

Macaque is building settler - 7 turns. Maybe 6.

Gorilla and Orang are still on granary builds.

Now - Chimpanzee had finished its barracks - and could build a NM in 10 turns. I have set it to palace as a galley pre-build. We have map making in 10, so it should work out perfectly and we can set sail with a NM for that point of land off our SW coast. Fingers crossed for an island with either iron or horses.

Mizaru moved north. Cheetah moved SW, and Jojo moved NE. Cheetah saw a wounded archer - presumably hunting barbs.

Our army is weak compared to Python, average against CoD.

On to LL.

conmcb25 is offline conmcb25

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Got spare money?

I can live with the 9 tile city placement.

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quote:
Originally posted by conmcb25
I can live with the 9 tile city placement.


Good thing. As what's done is done.

1025bc trun played.

Picture from the north:

http://apolyton.net/upload/files/Be...025bc-north.JPG

Picture from the centre:

http://apolyton.net/upload/files/Be...5bc-central.JPG

We have 25 gold and -1gpt.

Map making is now ready in 8 turns, so we may need to switch some of the workforce in chimpanzee to get the galley ready in 8 turns.

I have Mizaru headed that way - so he can head off on the initial exploration.

You can see the build times from the pics. Granaries and another settler coming up shortly.

We have slipped into second last place. I expect that this is a function of us only having the single bonus food tile. And refusing to cut trees. The rest of our start has been pretty much standard.

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1000BC turn played. Not much happening.

Mizaru in the south meandered.

JoJo, Cheetah, and the two northern mercs all moved.

Map making in 7. We can have a 30 shield build out of Chimp in that time.

Worker activities and builds all continued.

And thats it. Bit of a sleeper.

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quote:
Originally posted by Beta
Map making in 7. We can have a 30 shield build out of Chimp in that time.


I concur with a galley prebuild here, I want to see whats on that island. And if there is nothing then we better all ring Panzer's neck

After the island we can go up the eastern shore and see whats on the rest of our island or scout out the west and see if we have a suicide (or better jump off spot to the other continent. There may well be one to the east as well.

I still need to know what techs we have traded for and can not trade to a third party. So I can dream up a tech trade deal with Python

Post it or update the science thread.

Wheres our new guy?

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quote:
Originally posted by conmcb25


I still need to know what techs we have traded for and can not trade to a third party. So I can dream up a tech trade deal with Python

Post it or update the science thread.



Will do con, but later this evening.

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975bc turn played.

Here is the south.

http://apolyton.net/upload/files/Be...975bc-south.JPG

Note that they have popped the hut. Any word on how they did? I see no settler, and no barbs.

Mizaru continues to head for Chimpanzee. It will be 6 more turns to produce 30 shields in Chimp - 3 at 3 and 3 at 4. That will be the turn after we get MM, so it will work out.

Mcaque will produce a settler in two turns. If you play the save next turn, please move the Macaque WF from the first back to the roaded grassland. Harold moved north to continue the great higway north.

In the north ...

http://apolyton.net/upload/files/Be...975bc-north.JPG

Jojo has found barbs. and 25 gold if all goes well.

And our NM (nik?) has shown to be quite a magnet for other teams warriors.

So - I wonder if we need to start negotiation on the northern settlement boundaries - or do we just race our settlers there? Comments please.

PC finishes its temple in two turns, and then two granaries out of Gorilla and Orangatan shortly after that.

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  Old Post 10-01-2004 19:58 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Another Latin Lover wants to be added to the list:

Hi Beta,
I'm mmc65 ( rememeber Celts in Alata Velocidad pbem game )

I'm a member of Latin Lover team.
could you send to me the sav when yours team plays?

my email mmc65 (a) wanadoo (dot) es
thanks

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950bc turn played

As per H_E's recommendation, Mazaru is being pulled from the fron line. He has moved west to deal with the new barb hut that Jojo found.

Jojo and Cheetah will take over the border mingling and patrol duty.

http://apolyton.net/upload/files/Be...950bc-north.JPG

Down south - lots of action ... next turn.

http://apolyton.net/upload/files/Be...950bc-south.JPG

Macaque produces a settler. (Num merc next - or start harbour pre-build?)

Gorilla a granary. (settler next)

PC a temple. (Library next?)

Orangutan produces a granary in two turns.

Chimpanzee produces a num merc - which will be a galley in 5. It shows as 6 but that will be changed next turn with a wf shuffle.

Map making in 4 turns.

Harold the worker roads. Churchill moves to develop another grassland tile. Washington finished his job from last turn.

Mizaru is moving back to Chimp. Although we should use the vet num merc from baboon for the trip to the island.

And Giles broke camp and moved north. We could use him soon for pop control.

So - decisions are needed on the new builds proposed.

And a biggy - do we use the settler next turn from Macaque to head north - or do we use him for the trip to the island.

The next settler would be from Gorilla in 6 turns (1 turn to finish the granary and 5 for a settler.) It will then take him two turns to move to Chimpanzee - although we could load him from the tile just south of Macaque - with the galley at 2-2 from Macaque.

That will delay the settlement effort by 1 or two turns. On the other hand - moving Macaque's settler down now will see him sitting idle for a number of turns. And I would hate to get beat to one of the northern border spots by a couple of turns. So - I recommend that Macaque's settler head north.

And con - we need you on the diplo front for both a border agreement and trade agreement. If you are short of time and need a hand, just shout.

Republic would be great. We could utilize the irrigated grassland tiles for growth down south. And we have a decent enough population that the gold return would be good. And if we are forced into our GA, it won't be as bad as in despotism.

Papaya anyone?

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Check diplo thread, we got a problem. CoD popped the hut and got: Get this: Map making

What the hell do we do now?



I was just going to do a diplo message to Monty seeing if they wanted to trade Map making and swap maps.

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Check Simian Science thread!!!!! Support Apolyton, buy Galactic Civilizations: Deluxe Edition

And make sure I got the "We cant trade these techs" list correct!

Thats the least you guys can do for me after I DID ALL THE RESEARCH, *hint, hint*



I got a feeling that the potential tech trades are gonna be flying around like crazy and we need that list accurate.



Thanks guys

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I have played the 925bc turn - but have NOT sent it on to LL. We need to figure out this research thing first.

ouch - we should have thought of this possibility. Oh well, live and learn.

 
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