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skrobism
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suggestions for Feud trade?
Last edited by skrobism on 23-07-2005 at 00:07
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skrobism
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OK. I'm eating lunch and finalizing the treaty.
I'll post what was sent.
Do we want to invite AM into whatever 1889 is setting up? Either way, I don't recall formally entering into this alliance with Eu and LB.
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skrobism
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The T&B treaty was sent
quote:
People of Anhk-Morpork,
I am please to deliver the following treaty signed.
See below the treaty for more comments.
The treaty follows:
-----------------------------------
Technology and Border Treaty
Treaty Section One: Technology Exchange
Team AM sends 30 gold per turn until 600 gold has been
received by Team Babylon, manually. Babylon sends
Fuedalism to Team AM as soon as this treaty is agreed.
Whatever technology that Team Babylon decides to
research shall be sent, accepted, to Team AM as soon
as it is researched. Neither the researched
technology, nor Fuedalism, shall be traded by Team AM
to another Team, and Team babylon shall have sole
resale rights to these two technology.
This Treaty Section is signed by Team Ankh-Morpork
This Treaty Section is Signed by Team Babylon
Actions on Section 1 by Babylon 1225 BC:
Ankh-Morpork gold accepted.
Fuedalism sent accepted to Ankh-Morpork
Treaty signed as is.
---
Treaty Section Two: Ankh-Morpork/Babylon Border
Team AM builds one city on the tile 22 of the Town of
Unreal Estate, and Team Babylon builds a town on the
tile 66 of Unreal Estate.
Team AM will not build any cultural improvements in
the town 22 of Unreal Estate until the cultural
borders of Lake Ishtar have expanded
Team Babylon will not build any cultural improvement
in the town 66 of Unreal estate until the cultural
borders of Unreal Estate have expanded.
A cultural improvement is any improvement that
generates culture, for example a temple, library or
Forbidden palace.
This Treaty Section IS NOT signed by Team Ankh-Morpork
This Treaty Section (2) is signed by Team Babylon
Actions on Sections 2 by Babylon 1225 BC:
Option 2 of Section 2 chosen.
No edits made to second option of Section 2.
Treaty signed as is.
------------------------
/end treaty
Please returned signed by AM. I believe we have other
unofficial agreements concerning the Western Lands to
the sea. Maybe we should firm those up and add them
to this treaty, or that can be another treaty.
The drafted MPP is to follow soon. I am a work so no
promises there. Even if it is not signed know that
you have a friend in Babylon who is committed to the
integrity of your borders.
Do you have any word on BOH/DR movements? Do you have
a way to get Monotheism?
Long may we live together in peace and friendship,
Skrobism
Vox Inannum
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Still working on a draft for the MPP.
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skrobism
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Um I got 3 votes listed above. You voted for option 1 then later 2. E_T voted for 2. So that's:
#1 - 1
#2 - 2
No one else voted. Did I misunderstand something? Crap!
Um Um.
I read that wrong. I saw all the comments on city #2 and thought that was option 2.
Krill is will to let me change that. So, is Krill's option 1 what we want?
I will resend that in a few hours. Please clarify.
Last edited by skrobism on 22-07-2005 at 00:38
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skrobism
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Here is something to fight about. I wasted my bosses time, drafted, and sent the following:
quote:
People of Anhk-Morpork,
I am thrill to bring you the following treaty which defines the mutual protection pact that we have a general understanding of. It also creates the framework for an organisation greater than this MPP.
Please send your comments and recommendations. In the time until our signing of this, know that you have a friend and ally in Babylon.
treaty follows
--------------------------------------------
Organisation for World Mutual Defense Treaty
Preface:
The world has become a dangerous place due to lies, secrecy, and betrayal. The time is now to promote openess and peace among friends; and provide a common defense. It is the general understanding that members of the Organisation for World Mutual Defense are friends and allies. We know that disputes will arise among us as the world continues to change. We agree that all disputes among members have peaceful solutions. We agree to find those solutions, making the Organisation for World Mutual Defense stronger. We look to be an example to the world.
Definition of Terms:
MPP - Mutual Protection Pact
Team - a civilization in Eve Of Destruction, also called a civ.
AM - Team Ankh-Morpork
Babylon - Team Babylon
Members - Members of the Organisation for World Mutual Defense. Charter members AM and Babylon
Attack - is to mean military action against AM or Babylon in friendly territory; or a naval blockade of that territory.
Friendly Territory - is to mean a member's sovereign territory as shown by the borders; or lands that a member was led to believe were safe. eg. Team AM might believe that Neutral Territory was safe due to an arrangement with Team X. Team X then attacks Team AM in that neutral zone.
Aggressor - The civilization that started the series of attacks.
Victim - The civilization that is being attacked by an aggressor.
Unprovoked Aggression - means that this attack can not be justified by reasonable people.
Section 1: Sharing of Information
1.1 Members will openly share information about other treaties they have entered into.
1.2 Members will openly share information about their own troop movements and defenses.
1.3 Members will consult each other before initiating acts of aggression against non-members.
1.4 Information shared related to this section is to be considered top secret and not shared with any non-members.
Section 2: Mutual Protection Pact
2.1 Invocation of Mutual Protection
In the event that either Babylon or AM are attacked by an aggressor, the victim is allowed to invoke Mutual Protection:
The victim will send via email, PM, or other means of communication to the other members either a request for help or request to stand down. This request will include evidence that this was unprovoked aggression, and details of the attack.
2.2 Request For Help & Member Response
When called on for help the other members will send all available aide. Available aide is to include but not limited to troops, gold, technology, and diplomatic means. All members will consider themselves at war with the aggressor, unless diplomatic means obviously prevents this. All members will consider themselves victims of this attack.
2.3 Request To Stand Down & Member Response
The victim of the attack might not feel threatened enough to request help, and might wish to settle the matter alone. A Request For Help can be sent for later if the situation changes. The other members will ready themselves to respond to a possible future Request For Help.
2.4 End of Hostilities
The primary victim, ie. the first attacked, has the right to lead negotiations to end the hostilities. However, no member will act alone or in secret with the aggressor. The negotiated End of Hostilities is to be agreed to by all members. There can be no seperate peace.
2.5 Compensation
Aide sent due to Invocation of Mutual Protection will be fairly compensated as soon as possible.
Section 3: Renewal and Cancelation of this treaty
3.1 This treaty will come up for renewal every 20 turns and upon one member reaching a new age. If the MPP expires a member should notify the other that they intended to allow this to expire, and with draw at that point.
3.2 This treaty can be backed out of by any member with notice to all other members 10 turns in advance. Existing members are full members with full rights and full responsibilities of the MPP until the 10th turn has ended.
3.3 This treaty can be backed out of immediately by any member with cause. Cause is to mean, evidence that another member violated one of the line items listed within this document.
3.4 This treaty is by no means to be interpreted by members or non-members as a dreaded "Shared Victory Treaty". All members and non-members are playing for a win.
Section 4: Membership & Ammendments
4.1 Other teams may be invited to join this organisation with full approval of the current members.
4.2 Ammendments may be added to this treaty with full approval of the current members.
Drafted by
Skrobism
Vox Inannun
Sent unsigned for approval and discussion by Babylon to AM
-----------------------------------
/end treaty
Thank you for your consideration,
-Skrobism
Vox Inannum
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It's not signed so clearly give me your comments. I will take AM's comments. Then combine and resubmit to both teams.
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skrobism
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resent with spelling fixes and as Word doc.
Attachment: orgforwmdtreaty.doc
This has been downloaded 1 time(s).
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skrobism
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Updated the treaty to read as attached and emailed it. This is the one with the 633 location ie section 2 option 1.
Good this Kloreep caught that and Krill didn't mind. Looks like we have a friend in the world.
Sorry about the goof.
Attachment: am-b_tandbtreaty.doc
This has been downloaded 1 time(s).
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skrobism
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Thanks Beta,
re: renewal
I chatted with Krill and asked if he prefered # of turns or change of age. He replied 20 turns and change of age.
re:comp
I added that so no one would feel ripped off if a tech was given d/t war, when there would be an obvious reason to trade some thing in return, or gold was loaned, etc. I can be removed.
I was thinking Western Mutual Defense but right away thought of the other that might join.
It's a draft.
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skrobism
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I'll see if I can get ahold of him. It is a draft so we should edit what we can with AM before inviting other teams.
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skrobism
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Chatted with Krill. Updated the treaty based on Beta's suggestions with Krill's input. The end of the document has the change history.
Attachment: orgforwmdtreaty_v1_1.doc
This has been downloaded 2 time(s).
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skrobism
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My boss keeps pushing me towards project mgt, but I'm a programmer at heart.
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skrobism
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Interesting disinformation by krill here.
I guess this means that AM accepted Feudalism and switched govs.
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skrobism
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It is no wonder why he was SO flexible in negotiations.
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