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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD

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Thread Thread Starter Replies Views Last Post Reverse Sort Order
What existing ToT graphic would work well for the Hovertank in the alien scenario? MGamer07 3 3 18-07-2000 09:39
Fantasy Game Questions. Camoseven 7 16 18-07-2000 09:38
Smaller Trade bonus in ToT than in Civ II ? Hasdrubal 1 7 18-07-2000 06:04
no arial view of city cemcnulty 4 5 17-07-2000 09:18
Pollution Bug? peerless 7 9 17-07-2000 08:45
Is there a Map Editor for TOT? chrisman 11 3 17-07-2000 08:32
Where is a collection of all of the TOT stuff to date? Evan von Christoph 7 8 17-07-2000 05:23
A Question of Limits Mark von Wagner 5 4 16-07-2000 23:56
Sci-fi: How to build SSTO pads? cobbe 4 5 16-07-2000 09:26
So John .... William Keenan 0 2 15-07-2000 06:41
Possable units? Civmaniac 1 2 15-07-2000 06:38
Tinkering with rules.txt in the fantasy game?! tobyr 2 5 15-07-2000 06:34
A better idea for selecting map in ToT (John, please note) tobyr 2 4 15-07-2000 05:56
Designing ToT scenarios ? Pano 7 3 13-07-2000 03:25
(John) or anyone, What happens when the AI opens a goody hut? tobyr 4 7 13-07-2000 02:46
Civ II: Tot Map format DracoOmega 17 7 12-07-2000 17:08
Why no mapeditor? af Ulm 14 2 12-07-2000 17:01
Midgard : veni vidi vici Lucky Luke 2 10 12-07-2000 16:29
Marco Polo's Embassy Andromeda 8 9 12-07-2000 12:11
New users of TOT, need help Deathwalker 9 7 12-07-2000 10:45
Test of Time Versions comrade_simon 3 5 11-07-2000 19:48
Helliams WW2 scenario. Comrade Dan 0 3 11-07-2000 05:48
How can I import a "Flat World" map into ToT? randomturn 3 1 11-07-2000 05:41
Civilization TOT: First Diplo Game JDI_Falcon 17 4 06-07-2000 15:13
Is there a way to make flying transports? MGamer07 2 5 06-07-2000 05:09
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